Source: Country Games № 19 2008 |
Medieval II: Total War
Source: Country Games № February 2007 |
Warhammer Online: Age of Reckoning. MMO with a human face
Source: PC GAMES № November 2008 |
Meeting on the Elbe ("Behind Enemy Lines 2» vs. Company of Heroes)
Source: Country Games № 19 2006 |
The Sims 2: Castaway
Source: Country Games № January 2008 |
Day Watch
Source: Country Games № 20 2006 |
Generation of Chaos
Source: Country Games № November 2006 |
Secret Agent Clank
Source: Country Games № November 2008 |
Driv3r
Source: Country Games № October 2006 |
Deciding not to mess with new-fangled PSP and Nintendo DS, publishers opted for GBA. Rivet games for it - dust-free exercise, especially if the stock has a decent stencil and pseudo-tested engine from a portable racing V-Rally. Aged system, of course, hardly generates polygons, but the "three-dimensional games for the GBA» demand. |
GTI Racing
Source: Country Games № 20 2006 |
Me & My Katamari
Source: Country Games № 15 2006 |
El Matador
Source: Country Games № 21 2006 |
Blitzkrieg 2: Retribution
Source: Country Games № 19 2006 |
Untold Legends: Brotherhood of the Blade
Source: Country Games № April 2006 |
Valkyrie Profile: Lenneth
Source: Country Games № 22 2006 |
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Burnout Paradise: Complete Edition
Source: PC GAMES number in March 2009 |
Restaurant Empire 2
Source: Country Games № 18 2009 |
Once in gaming circles the myth that any game with the word «tycoon» in the title is doomed to failure because the word is a curse. It does not matter whether it was the construction of the zoo, automobile or even in prison - had only to write a fateful six letters, as the game immediately attacked the merciless criticism and she disappeared forever. Some developers believe in the myth and created a Counterspell. So there were countless "mogul" or here, for example, "Empire". Alas, it turned out that not a word of it. |
Ape Academy 2
Source: Country Games № 24 2006 |
Civilization IV: Warlords
Source: Country Games № 17 2006 |
Advance Wars: Dual Strike
Source: Country Games № 23 2005 |
Alone in the Dark (review Gameland. Ru)
When the developers come up with a wagon and a small cart of revolutionary ideas, they usually come strict publisher. Innovation ruthlessly chopped at the root, retained only a couple of interesting mechanic, and goes in the end some kind of Army of Two. Bad? Why, then, fine. |
Dungeon Siege II: Broken World
Source: Country Games № 18 2006 |
Viva Pinata: Party Animals
Source: Country Games № September 2008 |
ANNO 1701: Dawn of Discovery
Source: Country Games № May 2008 |
MACH: Modified Air Combat Heroes
Source: Country Games № October 2007 |
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Warcraft 3: first impressions
All the gaming community is gradually sinking into the world of orcs, humans, night elves and wandering ghouls. Expect a large and detailed review of this project, but now enough to share their experiences and hopes, the good that already have to feel:). |
The Second World
NecroVision
Source: Country Games № June 2009 |
The First World War claimed the lives of 16 million people - is, by the way, the population of the Netherlands. During the Second World lost five times more, but has continually make games, make films, write books. Feats of grandparents we remember so well, but forgot about the great-grandparents. NecroVision, however, do not tell you about them. |
Race - The WTCC Game
Source: Country Games № January 2007 |
Warhammer 40,000: Squad Command
Source: Country Games № August 2008 |
Rome: Total War - Barbarian Invasion
Source: Country Games № 22 2005 |
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FEAR Extraction Point
Source: Country Games № 23 2006 |
Final Fantasy Crystal Chronicles: Ring of Fates
Source: Country Games № October 2008 |
Wallace & Gromit's Grand Adventures. Episode 1: Fright of the Bumblebees
Source: PC GAMES number in June 2009 |
GTA III (PC)
GTA III Platform: PC Genre: Action / Racing Developer: Rockstar North Publisher: Rockstar Games Syst. Requirements: Pentium 450, 64Mb RAM, 3D Accelerator with 16 Mb VRAM, 500MB hard drive Homepage: http://grandtheftauto3.com/ Ca. Ed.: While on our site have already been published two reviews prefixal version was discovered demand a separate article on the PC-version of GTA3. Please! Came in and out components of the gaming festival - came out on PC Grand Theft Auto III. Previously, we could just licking their lips at pristavochnikov who managed to get acquainted with Siim creation as much as 7 months before. But we solemnly swear to skate, otgrabit, otvorovat and otugonyat its full. That is only to master this little non-standard views, with these awkward shooting and beating fast cars ... So what are we waiting for, and what happens? At first, everyone wanted a new three-dimensionality and the old form at the top. Then, when the public saw the picture a la "NFS and his followers," is firmly lodged in the brain thought: "What about the old and the gameplay is so dear?" After the vision of screenshots from the man like Max Payne, ingrained sense of that from our favorite GTA want to make another slow-witted 3D-Action. Soon the new details: there will be multiplayer, but it will be GTA 4, freedom of action will remain, but will be subject, etc. As a result of innovations is uniquely can only say that the first two GTA then little is left. Terribly uncomfortable, but still present "for show" top view, the old atmosphere in slightly new interpretation of - almost a full list of what will be found after a long search for the most hard-nosed fans. Well, everyone else will just play in a brand new GTA. Since most of you reading this story gamers had to read the reviews holes platformers versions of GTA III, will leave behind a positive article quality by examining some of the shortcomings of the whole game and the differences from the PC-version of the console counterparts. Get started! Police, much to the surprise and behave very courteously - trying to arrest, rather than shoot. And nothing about the military, which appear completely filled with the scale of tolerance ", and say nothing - they never give themselves a courtesy by white hands forward you to the site. And even if some stray shell fired a tank will get into your car, you just end up in hospital, for further see above. Play the GTA III! No matter pristavochnik you or adherent PC. Game, despite some imperfections. Play, win and play again. A GTA III among other virtues, surely go down in history more PC-games and how most high-quality port with the console. |
Wild Arms 4
Source: Country Games № October 2006 |
Greed: Black Border
Source: Country Games № April 2010 |
How many times have warned visionaries of all stripes: you see a spaceship, is not filed evidence of life - flew its tenth gipertrassoy. But the conquerors of interstellar space continually ignored basic safety precautions while on their heads dashing bunch of trouble. |
FIFA Street 2
Source: Country Games № October 2006 |
Penumbra: Requiem
Source: Country Games № 19 2008 |
GENERAL APPEARANCE: The Swedish studio Frictional Games after Valve offered his view on the idea of portals - addition to Penumbra: Black Plague, which bears the subtitle Requiem. In fact, this collection of puzzles, built on the physics of the original game. |
Dungeon Siege II
Platform: PC Genre: Action / RPG Developer: Gas Powered Games Publisher: Microsoft Project website: http://www.microsoft.com/games/dungeonsiege2 System requirements: P-4 2.2 GHz; 512Mb RAM; 64 Mb Video Experienced players have long known the following axiom: hope to get Microsoft's something really innovative - is like an agonizing wait for Duke Nukem Forever, or even Fallout 3. Unnatural waste of time and effort. Once the reservation that Dungeon Siege II - not the exception, just another high budget confirmed the reputation of the creative team to them. Bill Gates. The new word in the cloning of a clone of Diablo II, no more and no less. But you're still in it's going to play, right? Probably the only thing that could not boast of the first Dungeon Siege, was a fitting scale bloodletting enemy plot. The story of avenging the farmers whose Villains hacked to death his wife and child may like the look a respected film director Uwe Boll (Uwe Boll) - now it just right deals adaptation of "Dungeon Siege". This time the guys from Gas Powered Games to fork out for a writer Susan O'Connor (Susan O'Connor), composed the well itself adequate, even banal (you do not forget who is the publisher of the game?), History of fantasy world. The hero, incidentally, was originally on the side of the army, Valdis (so called main adversary), but after a failed campaign and the traditional act of betrayal, falls into the camp of "good", which takes the local cultural values and is on the other side. Start Dungeon Siege II once more daunting. Most starting areas like the nondescript monotonous scenery from the middle of the first part. But walking along the narrow chute of the plot in the wilds of the game, you find that sometimes come quite tolerable surroundings, which need to look exclusively at the highest position the camera. Otherwise you ready to spoil the fun unpleasant jerky angles with unhealthy patterns - both game and wards. Oath of Chris Taylor (Chris Taylor) at E3, about consciousness the stunning graphics, did not materialize. Clips, which you so admired, were normal prerenderennymi clippings from the game, nothing to do with the gameplay lacking. Moreover, the player's side to distinguish from the first Dungeon Siege and Dungeon Siege II does not always succeed.Boring and sad. Fortunately, praise Gas Powered Games still have something. Management of party members, and without that shone forth in Dungeon Siege, now and at all brought up (in a whisper) perfection. The successful arrangement of keyboard shortcuts, pulling frequently used skills in the quick bar and stuff, stuff, stuff. Some transformations undergone and role-playing system. Making the choice of 4 available classes (fighter, archer, mage, healer), you thus choose for themselves further gaming lifestyle. Because at the same time trying to succeed and in healing and in perpetration of bloody bath will be terribly expensive. Gas Powered Games has introduced a system of pumping of certain skills instead of squeezing out traditional practices and its subsequent distribution among the players' interest skills. In Dungeon Siege II Character, hunted wild boar shooting, eventually gets a point for the acquisition of special skills, typical for his profession. It may be possible to fire two arrows at once (the archer) or discipline possession of two swords (the fighter). Thus, attempts to grow "generalists" in the world of Aran will be very disadvantageous for playing too. By the way, the vacant space in your party, it was decided to cut back. Playing on the «Easy», you're free to have authority over no more than 4 fighters, and to get more hands have to go all over again on «Medium» and «Hard». Of course, nobody forbids to cut the catacombs in splendid isolation, but in case of untimely death no one will be able to submit you a helping hand - to resurrect and return to duty. And the trophy barahlishko with friends is much easier to carry. As a postscript Despite the general secondary, minimal differences with the first part, annoying pompous and symphonic tracks and stigma "clone old Diablo», Dungeon Siege II painstakingly selects the hours of your free time. In the booze in it, though, will not play, but as a means of mental relaxation - at the time. Graphics: 6.0 Sound and music: 6.0 Design: 8.0 Estimation of the author: 7.0 Outcome: 70% |
Bomberman
Source: Country Games № 15 2007 |
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