Acquired overwork experience can and must invest in skills
Acquired overwork experience can and must invest in skills ~ Passing any RPG, you probably wondered more than once: "I have Choose a character, and this quest would be much easier to do!" Many role-playing games for that and use the concept of "party" - the universal group of characters. Trine makes the management of the party easier: on the screen there is only one hero who can "substitute" during the game. This, however, does not nullify the usual co-op (access to which is securely hidden in management settings). Each of the three characters, of course, has its own unique approach to the passing game. Sorcerer capable of creating objects out of thin air and throw fire warrior crushes enemies with sword and shield hiding, and a thief masterful bow and swinging on a rope like Spiderman. Health of each of fantasy Coward, Bobby and his skilled and has the ability to end abruptly at the most inopportune moment. Fortunately, if you try, all the puzzles can get quite representative of any class (Die Hard on a note: try to finish the game without changing the character never), and there even before raiseth seyvpoynta reach. And to make your players seldom threw back skate, it makes sense to feed them abundantly expo. A living wage and can knock out enemies, but most sheltered in the recesses. If you frequently see on the sides and not to throw challenging routes in the middle, then butylki experience, health and mana no lack of will, moreover, there is always a chance to find a chest with some curio. However, no sin, and to gaze at the scenery: not every downloadable game can boast of such graphics. But for the beauty you have to pay - and I mean not only the obscene cost of Trine, but high system requirements. Owners of PS3, of course, does not care about any there "demands", but they still do not know when they can try out the game - the developers are going to catch for release on PSN all the bugs and promise to release Trine fall.