Mortal Kombat Advance


Mortal Kombat Advance
Platform: GBA
Genre: Fighting
Developer / Publisher: Midway

Mortal Kombat Advance
GameBoy Advance bought up many thousands of copies amateurs to play in transport or under the desk at school. And now almost every software company is trying to make money in the field of people's love for all small and buttons. All more or less successful projects past hastily ported to nintendovskuyu "miracle console or gain her direct extension, among them-Sonic, Tekken, King of Fighters, Guilty Gear, rumored even the imminent Soul Calibur. GBA become hateful vseigrovoy dump (I apologize for the rude word, but another was found, not "encyclopedia" as its called, I swear!) Where to send all even slightly notable projects and experience there, "second birth". I do not know about you, but I find it very sad to contemplate a simplified, cut, turned inside out favorite games. No, no, there are, of course, quality products, the same Tekken, KOF same, but ... There is also the Mortal Kombat Advance, and it is about him and will present my story.

Mortal Kombat, I hope, knows and remembers everything. And this fame deserved! Granted, there is much to argue for some moments, but overall it MK long defined the face of the genre. Time passed, and in the camp of developers crises were happening one after the other, yes, we're not in the ... We have that same represents the ICA. Certainly.

Mortal Kombat Advance
For a start - a list of characters: Cyrax, Jade, Kabal, Ermac, Jax, Kano, Kitana, Liu Kang, Nightwolf, Kung Lao, Mileena, Noob Saibot, Rain, Scorpion, Sindel, Reptile, Sektor, Smoke, Shang Tsung, Sonya Blade , Stryker, Classic Sub-Zero, Sub-Zero, Human Smoke (secret character), plus two bosses: Motaro, Shao Kahn. Considered? No? And rightly so, since I already thought for you - just 26 people. That is full of players of the game "Ultimate MK3" minus Shiva. Sound familiar? I'll tell - that this composition had a 16-bit implementation of UMK3. The one that famous "cut down" Animality, Shiva, and candles in the church. But that was many years ago, and on everyone there MD2 and SNES ', and now in the court of the third millennium, and in his hands - GBA, where there should be no such problems with the volume of the game. But despite this, the game has not improved - it has gotten worse! No, the graphics all right (although the characters look like, according to one American reviewer as carved figurines made ​​of paper, pasted on the background), with the music - even more so, but that's not all.

Mortal Kombat Advance
Frankly, I myself did not initially understand what the game scold? It's still the same good-old "Ultimeyt? But no. We believe: No, not only Animality, and Mercy, Brutality, "second" Fatality and Babality - again, classic shestiknopochnoe management simply pathetic is realized by two buttons and two Shift GBA - and two totally wild game abounds glitches - three, the number of special moves and combos severely reduced - four.Add to this the fact that you can only play together through the cable, the second console and a second license cartridge (hands and one - optional), and the computer opponents at all skill levels are subject to the same script (which is the same Motaro whenever hard jump magic, unable to cause him any harm!), resulting in a single player game becomes not to exercise the spinal cord and finger, and blunt perebiranie options that are "caught" opponents (by the way, what comes to one hundred percent fit and to another). As a result of playing just is not interesting! Shao Kahn quite awful, even at the lowest level of complexity: there is "substitute" him only once - and your character is packed in white sneakers and the coffin, and someone tell me, often turns out to make bosses with flawless?! Well, good luck to you. Pass the game - will show the picture, familiar to the pain since the mid-nineties win-screen. With the same text. Nostalgia, however ...

Mortal Kombat Advance
In general, to indulge in decadence and scold fans of light (ie, ticky-tacky), money can be interminably long time, finding a list of mistakes, complaining about the lack of some details and tripping over all the new disadvantages in boevki. But here is it worth it? Hard-nosed, seasoned veterans of battles with hundreds of deaths MK (koim to honor and include myself) would get the game anyway, and will, and everything else and so must already be self-explanatory. What word?

Oops! And I did not say a word about the story? Miles sorry, listen: Thousands of years ago in order of a shaolin monks ...

PS. And with all this, even in the booklet accompanying the licensed copy of the game were errors! Who had to fix fans FAQ'ov on the Internet:)

PPS. Keep track of the "secrets": to "get it" Smoke-man, you beat the game on the level of "Warrior", Motaro - on the "Master", Shao Kahn - on the "Supreme Master". Very unusual for the MC, is not it? And when you consider that you can not save? Not for nothing, apparently, the developers have expressed in the closing credits special thanks to those people who "did for them coffee."