Driv3r

Deciding not to mess with new-fangled PSP and Nintendo DS, publishers opted for GBA. Rivet games for it - dust-free exercise, especially if the stock has a decent stencil and pseudo-tested engine from a portable racing V-Rally. Aged system, of course, hardly generates polygons, but the "three-dimensional games for the GBA» demand.

Unfortunately, the gameplay in such projects often pushed somewhere far away. Contrary to the doubts, Driver 2 Advance, which appeared a few years ago, was quite a good fighter. The current "pocket Driv3r» was created in the image and likeness of its predecessor, so it was pointless to wait for the developers something unseen, a sequel was more or less decent, and it is - the biggest compliment, which earned the studio Velez & Dubail.

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Big houses, bright textures - beautiful, dammit! And the city is enormous. Only here the pedestrians are all the same yes avtodvoyniki at every step. Arrange traffic congestion - a trifling matter! Drivers that no car, no one offended.
So, at the beginning is only one mode - is Undercover. Selecting it, you immediately transform into an FBI agent named Tanner. Working undercover as a courier, Tanner is trying to infiltrate a criminal environment, which is braided its tentacles and America, and Europe. But the hammer head plot lines do not necessarily, the goal of each mission is always clear and without them. Usually need to get to the venue on time and accidents, get the goods (or head) and move on.

You should know that the hero does not sit at the wheel all day long. Sometimes it is chosen out of the car the light of day to shoot those stubborn crooks who are not so easy to move. And do not worry if you forgot where abandoned his car, - the charter does not prohibit the FBI "borrow" cars from law-abiding motorists.

At your disposal is a real three-dimensional city, and very extensive. Do not get lost and help the radar map, where green denotes a regular destination. But not all orders are reduced to driving from one point on the map to another. The case of occasional clezhki and pursuits, as, incidentally, and shooting. But the main feature of Driv3r is that the mini-games, which previously lived in a separate mode, and now introduced into the main scenario. Each time, noting on the map red light, you can go out there and try to perform another trick. Say, you may be asked to race around the narrow winding road for a while. This kind of training is diluted nice game routine.

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Such is the amusing physics. What are you waiting on the GBA? The proportions are more or less satisfied.
Hiking - also a kind of a way to diversify. True, sometimes they introduced artificially.In the middle or end of the mission now and then have to come off from the driver's seat and do a few simple steps to confirm the arrival. Next followed a series of static images that illustrate the development of the plot - and you're off on the next job.

Only in the game 25 missions. When finished with all matters in Miami, you are welcome to Western Europe, and there, if you're lucky, you'll uncover the secret agent of the tragic death of Tanner. Oops! Think I blurted something extra ...

Driv3r Two-dimensional volumetric
Driv3r

Model of the protagonist (as well as any pedestrian) - an animated sprite. Viewpoint changes itself depending on your movements, you can not control the camera. The exception is the shooting. Clutching one of the Shift, you commit a camera behind the hero, and you will see crosshairs.

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