Arc the Lad: Twilight of the Spirits Genre: RPG Platform: PS2 Developer / Publisher: SCE
Left in the shadow of high-profile releases from Square, Namco and Capcom, a fresh portion of Arc the Lad was almost the most unclaimed JRPG of the year. And in vain. Unlike other projects of this genre, unreleased directly Sony Computer Entertainment, Arc the Lad can no longer be called unpretentious crafts, a means to hold out until the release of a new big hit.
If you remember, one of the last major release for the PS one in the U.S. was Arc the Lad Collection, a collection in which the company Working Designs brought together all the previous parts rolevushki. Arc the Lad: Twilight of the Spirits has to project a very indirect relation - game events unfolding after hundreds of years after the Arc the Lad 3, will not meet you and familiar heroes. World is divided into two parts - populated by ordinary people, moving towards freedom and democracy, and the habitat of the monsters and Deimos (deimos), not too friendly to the neighbors belonging to the planet. In addition, humans and Deimos are not united. Life is filled with foreboding impending war, baseless hatred only breeds more hatred. Will it come in such conditions the two brothers who are living on opposite sides of the border understand each other? That will result in a love triangle? Starting out as just another "not-too-serious" rolevushka in the spirit of 32-bit or 16-bit JRPG, Arc the Lad: Twilight of the Spirits is a great example of how to move the actual real-world problems in the beginning of the XXI century fairy-tale universe, mask typical for the genre jokes and sentimental stories, express ideas developers unobtrusively, but convincing. justifies the expectations of fans in one word. Perhaps, Arc the Lad - not too well known to you the episode to draw any conclusions, so I will give another clue. Hypothetical Lunar 3 is likely to be similar name to the Arc the Lad: Twilight of the Spirits.
Basics of Gameplay - exactly the same as any other classic JRPG. City, shops, NPC, inventory, party of heroes, ranging from monsters - all familiar to fans of the genre, and even the beginners will not cause problems. Another thing - combat system in the spirit of the tactical RPG, similar to what we've seen in a fresh Breath of Fire. Heroes can move freely across the field, go to the rear of the enemy, use the features of the terrain. Killing monsters leave behind gold and items you can pick up right during the battle. Of course, there is also another option of leveling characters, getting new abilities and upgrade weapons, but, fortunately, does not suffer from excessive tricked. However, while Arc the Lad and boasts a varied and original features, the complexity of the passage is too low to ensure that gamers have had to use their full potential.Same secret locations and optional quests almost no, unless you can try to add an additional team of two heroes.
Speaking about the appearance of the game, I want to note that the gamers were expecting the worst and got something ... ambiguous. Locations are usually made at the present level, but the characters resemble the model that we saw in squalid rolevushkah first-generation PS2. However, in battle and story scenes of all the shortcomings of hiding a good job with the camera and quite decent animation. Strange for a JRPG music is like an experiment in the spirit of "we'll go another way", soft classical tunes too often replaced by the howling bagpipes and jumpy rhythms of electric guitars. Superbly voiced dialogue contrasts sharply with the wretched cries of heroes during the battle. The list of advantages of sound can be expressed support for Dolby Pro Logic II.
Perhaps not the most interesting summer release, but the principal opponents of experiments such as Breath of Fire V, Unlimited SaGa, and the series. Hack, has long been read thoroughly the length and breadth of Xenosaga, will like. This game wants to go to the end.
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