At the first PSP-project studio Sony Online Entertainment had every chance of success. And not only from the commercial (this is something just okay), but with a creative standpoint. Seasoned developers have quite a positive experience in the face of Champions of Norrath and Champions: Return to Arms - it would seem that still need to create the perfect action / RPG?
Insects acting up? The first moments of familiarity with Untold Legends: Brotherhood of the Blade no troubles do not bode. Well, yes, the plot is incredibly clobbered up holes (neighborhood gone mad and become evil at all to attack), but no one expected miracles from the writers. The main thing that was a reason to go to the nearest cave and stage a massacre, and this occasion is. Dungeons are, and monsters, like, too ... But something strange: these monsters need to constantly look for, since they themselves no desire to look for trouble do not show. Giant spiders, dilapidated skeletons, giant tree-like monsters from the surrounding forests and other forces of evil henchmen as the last hope to sit in a corner and go into battle as if from under the sticks, as if sensing his plight. And even the numerical advantage they use as a sluggish: simultaneous attack on you no more than three or four individuals, the rest represent the rag somewhere nearby. In short, with dreams of grand massacres have to leave, instead of them - just a leisurely stroll.
Which only monsters can not be found in modern games ... Four warriors in the field Available classes of four. Knight (knight) and Berserker (berserker) are intended for those who like to smother foe with his own hands; druid (druid) and Alchemist (alchemist) will be an excellent choice for fans of magic. In general, not the meager selection, and the difference between classes is clear immediately. Again, with time on the ward are allowed to "hang" a lot of additional skills that will highlight his personality.
Ammunition, in the best traditions of the genre, are producing in two ways - buy a huckster and pick up on the battlefield. List of items is huge, and backpack fits almost hundredth of the found. Therefore, something we will be forced to sell, and something to throw on the road, tortured by acute attacks of greed.
| | | Some opponents so huge that barely fit on the screen. | | The case of the environment in each class has special attacks "mass action". |
Ray of sunshine Graphics demonstrates what can PSP. The levels are vast and varied characters are well animated, fireworks, too, failed. But with music, unfortunately, nobody has wisely: it is monotonous and melancholy, to match our walks in the woods Aven. However, it is permitted on and off. As for the game, and there are options. First - try delights of multiplayer. Second - fingers crossed, waiting to continue.
| Four of fun |
On the complete defeat of Brotherhood of the Blade rescues a multiplayer mode. Investigate the levels of fun with my friends to "The Road to Calvary" alone. Although there is a catch - the quantity and strength of the monsters are calculated on the most powerful player on the team, make life difficult for those who are weaker.
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