King's Bounty: The Legend of the Knight

King's Bounty: The Legend of the Knight
We already know about King's Bounty everything. We know that the earlier game called Battle Lord, that made her nuggets from Vladivostok, formerly known as Elemental Games, and now - Katauri Interactive. That these are the people who created the "Space Rangers" and forced the country to play again in the text quests. We heard that the protagonist will call Bill Gilbert in honor of the hacker that hacked into all the games for the ZX Spectrum, the designers Katauri are strongly influenced by Japanese tactical PRG with unpronounceable names, and draw inspiration from the Asian strategic epic, the original "Heroes" World of Warcraft and, of course, King's Bounty, a mythical half-forgotten game of our collective childhood, from which, as it seems at the height of past years, there has been all things on earth. You probably read about the "Box of Fury, Rune of spirit, strength and magic, talking objects, within which you can fight the demons inhabiting them, about the trip on the airship between the continents of distant islands with a treasure that can be reached only on a sailboat, about weighty book of magic spells, without which the battlefield is nothing to do, about the three classes of characters, and much, much more.