In this game, everything happens before your eyes. Svalennoe lumberjack tree is not fiction convention, but a real commodity, after all your stock, then it will be as much timber as they cut down a hard-working settlers. The deer graze peacefully in the woods, but suddenly he gets an arrow in the side and falls to the ground, and then to him with a huge meat knife of the hunter and slowly begin to Cutting the carcass. When you have enough hams, the hunter sits down in the cart and you are lucky cargo at the warehouse. Butcher leg will take, will bring the store and prepare those same meats, which are so fond regale the locals. Before the institution of a tailor standing cabinet with clothes, and how many shirts hanging, exactly as they are. Trade with other settlements, too, is very detailed: the deal does not mean that the desired item instantly appears in your bins. Almost simultaneously with two warehouses go two carts: one of you with money, the other - to you goods purchased. But it happened that way, say, attack the bandits and utaschat cart in his camp - crying your money, buy you never see. Unless, of course, do not send their troops punish thieves and return the stolen good. In the interactive aquarium, it should be really, otherwise it makes no sense for him to watch. Suppose, for logging take too many woodcutters, then new trees do not have time to grow and soon the site of the former thicket will only stumps. And the deer do not wish to graze in places and will go to other wood. In the end, the cutting will aimlessly wander your hunters with bows at the ready, from time to time reporting that can not find game. |