The team that works on the series Metal Gear Solid, with years of thinking that does not change. Head of Department shall hold office for five or ten years. One of the newcomers, hired for MGS4, - a young foreigner Ryan Payton, assistant producer. Hideo Kojima gives him a demonstrative description: "This is the most hard-working Americans from all I've ever seen. In the team nine out of ten people - Japanese and diversity, we will not interfere. " Good or bad, but no increase in teams of up to fifteen hundred people, no transition to a new generation that did not change the status quo. Metal Gear Solid - a show that is held apart. The entire gaming industry separately, Kojima Productions - separately. The impression that the developers last four years, without leaving the office in Roppongi, saw only a sticker with a flying superman on the glass cabinet Kojima and focused solely on their interests and their own standards of quality. Studio recalls eccentric recluse, who climbed into the mountains, many months ate mushrooms and roots, and then returned c genius and totally divorced from real life novel in seven volumes. Metal Gear Solid 4 can not cram into the Procrustean bed of conventional genres, it does not work to compare with the usual hits. Advantages of the game are undeniable, it is full of discoveries, jokes, innovation and adventure. While playing, mentally alternately ask two questions. First - "Well, who does that?", Then - "And why, in fact, no one does that?".