Me & My Katamari

Me & My Katamari
Let me just tell you: Me & My Katamari - a good game. Okay? Okay. But this is exactly the case when a good game is a disappointment. Everything about her just screams: "Fake!" Keita Takahashi, creator of the original Katamari Damacy, leaving Namco, being very dissatisfied with the intention of turning the series into a cash cow - and ultimately Me & My Katamari was a pitiful semblance of its predecessors with the PS2.

Me & My Katamari
The first visit of the city is impressive. Tenth - causes a yawn. Eleventh force to tear his hair.
No, the mechanics igroprotsessa, thank God, not messed up. Continue to play is driving the ball, referred to as the "Katamari", in places quite mundane - the tables and rooms, the courtyards and markets, the streets and cities. At the same time - "reeling" at the ball all that is bad, good lies, no lies or tries to escape. With the passage of the ball increases, and with it grow and our ability: the larger the ball, the larger items they can "zakatamarit. I wonder? Yes, yet will discover a curious feature of the Me & My Katamari: at every level is the restriction of the size of the ball. Here is an example. Typing your Katamari ten meters in diameter that way, you are carried to the next level - in the city. And the landscape of this city is always the same, except items are on the streets "shuffled" tricky game. If we consider that the job at all levels of plot (there is also a heel side missions, which have at least a semblance of creativity) are identical, then comes out of that stage in the stage have to do the same thing at the same scenery. What is it? Time after time we are asked to roll the ball the required size in the allotted time, with the requested size is often the same.

PlayStation Portable can not boast of having two analog levers, so that Namco pereinachili management: Katamari accounts using digital cross and the four "geometrical" buttons: play is not as convenient, but still hands get tired. However, PSP owners are no strangers. Graphics has put in quality and ready to please us arising out of the blue objects (sometimes you can manage to zakatamarit anything, does not notice). Music is good, but all borrowed from previous games.

Me & My KatamariMe & My Katamari
The new "Katamari" tropical theme. Decimeter Katamari can catch only the very small objects - paper clips, buttons, popsicle sticks on.
In general, anyway, and sell us all the same "Katamari" for the third time. All good things in it - tracing paper, and everything is new - not specified.Me & My Katamari - well-aimed spit in the direction not only by Takahashi, but all fans of unusual, innovative games. On the first part wanted to scream: "original!" Stepdaughter borrowed gameplay, music, style - but debased the idea of ​​running uncomfortable and boring repetitive levels. Step back.

Me & My Katamari Katamari four!
Me & My Katamari

The only thing that Me & My Katamari surpassed their predecessors (other than the length downloads), so the number of participants multiplayer races. From now on up to four PSP owners can compete in speed zakatamarivaniya surrounding objects - if they each have a disc with the game.