FEAR Extraction Point

FEAR Extraction Point
The action begins exactly the same place where the original game ended. We come to after the Big Bang and otryahnuvshis, start hunting for the same enemies, which calms the last time. Since the plot of the original game special admiration of the audience did not call, this time it simply does not have delivered: a new plot did not appear and the old somehow drained away by itself. Tiny plot insertion, however, is still constantly arise in our way, but now they do not lead anywhere in particular. Those who passed the original game, do not learn anything new, and the rest, it seems, did not understand what is happening. However, from here take these others?

Nowadays, any shooter who considers himself successful, some time after release must acquire their own add-on'om, so as people and not be ashamed to look in his eyes. Only snag is that the original FEAR is not the best material for add-ons. The original game, with all of their outstanding merits, not at all happy about a variety of levels, potchuya player infinite string of identical gray cube-rooms and ubiquitous heaps of containers and boxes. Game, it seems quite possible to be called YA.SCH.I.K. Have there been any at this time?

FEAR Extraction PointFEAR Extraction Point
The trouble is that a firefight in FEAR, as an unusually exciting brand nefotogenichny. Matter what happens, not how it looks. No waiting! The game does not abuse the sudden appearance of the enemy in the face of the player, and the harder the rare moments when such surprises still happen.
After a couple of minutes after the start when we open the door to a large Gothic church, it seems that this time we should expect quite different, amazing levels. Ding, wrong answer, thank you for your participation! A wide variety of cubbyhole, both indoors and outdoors, have an amazing gift to become similar to each other. Perhaps, before this growing some kind personality, but all sgryzli boxes. How to make a player in such circumstances is not bored? Very simply, let the game is short! No, it's shorter! Impatient held her for one night (not per day, much less a day). It seems like you just pulled the trigger, and you have invited to the output. Beware, then a box.

Please understand it correctly, the game is not bad. Excellent, unique gameplay is no deteriorated over the past year, and by increasing the stock of enemies engaged in a firefight in the middle, fighting became even more storms and hot, although the spirit of novelty, of course, has long weathered, but on the biggest stages of the game altogether paradoxically becomes something similar to some
Counter-Strike.

The opponent this year has become even smarter. Now the enemy is not just hiding behind the existing boxes, and now he easily create their own emplacements, erecting barricades of natural resources at hand. When the smoke clears, we can summarize.In addition there was a handful of new enemies, among which there is one (a ghost without arms, flicks like sunflower seeds and not very much in the spirit of the game), and the rest are variations on familiar themes. Rounding out the list of wonders a few new weapons. Successful and interesting, however, only one, a kind of avtoturel. Everything else about how the last time. Do not not enough for a full commercial add-ons?

FEAR Extraction PointFEAR Extraction Point