|Source: Country Games № October 2008|
|Source: Country Games № October 2008|
However, it is bestowed Crystal Chronicles RPG fans a totally unique gaming experience off-line team play with "live" socializing. Therefore, those few who could still play in the FFCC in the company, rarely spoke of it bad. Although it has been and a lot of problems: the complexity of the rather big, too slow and charging - the scourge of all players - the poisoned atmosphere of the planet, slowly kill everyone who is out of range of crystal bowls. Multiplayer oblige one of the players always lug this old tub, almost without participating in fights, in a single game as it wore Mugla, always tired at the most inopportune moment.
All these troubles eliminated in the Final Fantasy Crystal Chronicles: Ring of Fates, prequel "Crystal Chronicles" with the GameCube. The meteorite that made life on the planet is almost impossible not yet had time to fall - so that the saving from the cup will not have to suffer. Multiplayer, though still not cheap, no longer require excessive costs - just one copy of the game on each of the participants, because thanks to wireless communications need for additional accessories anymore. With the pumping of the problems now does not arise at all, and complexity is balanced as expected: a single-player mode the game will not cause difficulties, and with the increasing number of players will increase proportionally and the power of the enemy.
Defeated enemies give the team not only experience and money, but the ingredients for a new outfit - the materials and scrolls, which indicated how many of these same materials required. Include all that stuff belongs in a smithy, located in a single city, and only there for a price, the right equipment with unique properties.It can be immediately and try and look at the same time as when this will change the look of the characters. Not enough components to create your own things? In the nearest shop is always ready to sell weapons, armor and accessories for the whole team. In the neighborhood - traders magic and doroguschy items to improve the performance of heroes.
The above-described system for creating equipment actually in demand: the game can be played at least three times - with increasing levels of difficulty. This applies to both modes. A single, ten hours duration, will hold a player through a series of dungeons, generously diluted by all possible scenes. Multiplayer will also allow up to eight characters (select, alas, can only race and gender - that's beyond those same eight combinations) ... and in turn pass them the same levels and fight the same boss - only the plot scenes do not have to watch.
For a company with Ring of Fates, there is one more fun - more missions that are generously giving away a king. They are about ten species, with half - not cooperative and competitive. Individual Players, too, will not be bored: the conservation of points often can be seen Mugla, after several meetings he will paint himself as well as play mini-game Blazing Caravans, which was still in the original Crystal Chronicles.
Talking about the multiplayer "in the company" is not accidental - the icon Nintendo WFC, painting on a box with the game, to believe in any case impossible. Yes, online play as there was no, or not. All that is permitted - communicate via the Internet with his own painted Mugla. At first glance, you can not put it in the bank, but in fact the notorious Mugla collects for heroes, and stores all items that are for one reason or another did not pick. And, accordingly, sending a friend of Mugla, we give him a store we do not need things. At first, this gift can be very valuable.
Other serious shortcomings, and to notice something does not work. Say what you like, but Ring of Fates - one of the best off-line cooperative action / RPG. Sluggish Children of Mana and her sloppy, and other rivals in recent times, it seems, does not go. However, fans of the series Final Fantasy certain haste to get past - and in vain! In the Ring of a certain vision handwriting masters from Square Enix, who worked not only on the previous Crystal Chronicles, but also on the ninth of the main line. For the design of the heroes once again meets Toshiyuki Itahana whose talent flourishes with each new game. Kumi Tanioka, composed a soundtrack to a very weak Crystal Chronicles, Ring of Fates in a rehabilitated: the local melodies are pleasant to the ear and are consistent with the spirit of the game. A former programmer Mitsuru Kamiyama is now debuting as a director, and so successfully that he was fit to applaud.
In many ways, of course, is thanks to the excellent voice acting. More suitable actors for these roles, I think, impossible to find. That there is a Liam O'Brien ("revive" Lezarda unparalleled in Valkyrie Profile 2: Silmeria), gives his voice relentlessly Templar fanatics! Emotions are also very well of heroes passed "conversational portraits" accompanying each replica.
Seldom happens that such a game forced to admire a man satiated JRPG. But Ring of Fates did.