Broken Sword: The Sleeping Dragon

Name game: Broken Sword: The Sleeping Dragon
Platform: PC, PS2, Xbox
Genre: adventure
Developer: Revolution Software
Publisher: Adventure Company
Release Date: November 17, 2003
Minimum system requirements:
Pentium III 750 MHz, 128 MB RAM, 3D-graphics card with 64 MB RAM, 1 GB HDD
Official site:
http://www.brokenswordgame.com/

Broken Sword: The Sleeping Dragon
Everything flows, everything changes. But unforgettable, vivid moments of life remain with us forever. I have such events, no doubt, is familiar with a series of Broken Sword in late 1996. Last century, by the way! Although, if it was not a series, and the bright, beautiful, interesting and extremely exciting adventure game Broken Sword: Shadow of the Templars. Crowded impressions, I, a year later, with open arms received Broken Sword: The Smoking Mirror, more vibrant and exciting. Total on two projects for the Broken Sword reputation of one of the best series in the genre of the quest. In fact, he has become the standard, a kind of beacon to which developers rushed adventure projects from around the world.

Broken Sword: The Sleeping Dragon
Needless to say, that the third coming of an old friend of thousands of fans (and yours truly included) were waiting with impatience and apprehension at the same time. On the one hand, the looming meeting with their favorite characters and familiar game world. On the other - a new series for three-dimensional graphics, an experiment, as they say, a bold and malonauchny. Today it's time to expectations held ... Arm cutlery on a plate - "Sleeping Dragon".
In this regard, my sincere congratulations to the gentlemen admirers! Broken Sword: The Sleeping Dragon, in spite of all the graphic innovations, remains as it is Broken Sword. Yes, the world has been transformed into three dimensional characters prihoroshilis set of polygons that completely changed management (which its still receive), but the adventurous spirit of the game safely moved to a new body. Yes, and the overall animation style, wonderfully conceals a serious and thoughtful gameplay, survived. Catchy, really "living" characters of the game, I promise, will not leave indifferent even the most phlegmatic "biscuit". In this respect, the game is close to the cinema, traditionally renowned for art to penetrate the very soul of the people.
As well as not undergone changes in the global unfolding events. Once again the tireless journalist Nico and very familiar with the lawyer, George will save the world from the deadly threat. And here's the paradox. Hackneyed idea to bald spots of the global heroism with compulsory saving the world seems to be blue in the face to all the annoying, look at Broken Sword: The Sleeping Dragon is quite natural and appropriate.The history of the mighty villain Susarro whose activities in the field of the Earth's energy threatens all beings on the planet, as soon as possible brings the player on the other side of the monitor with your head dips in the gaming world.

Broken Sword: The Sleeping Dragon
And the main content of the world quests, as you know, puzzles, riddles and puzzles again. In general, this aspect of the Broken Sword: The Sleeping Dragon raises no objections. Assignments are interesting, varied and not overloaded with complexity. Particularly pleased borrowed from Shenmue (and only) scene "at the reaction. In them, the player must quickly press a key to catch, for example, to spin "steering wheel" bearing the enormous speed of the car, avoiding thus the collision. In the camp a few flaws, perhaps, should be attributed only bust with the tasks of drawing boxes, barrels and other stuff so that the hero can pass on the resulting design for the new section level.

Broken Sword: The Sleeping Dragon
Locations, following the traditions of predecessors, encouraged by the diversity and beauty of design. George and Nico will visit several interesting places in Glastonberi (England), Paris, Prague, visited the Congo. Please note that the list is not complete, should remain the same, and surprises! Broken Sword: The Sleeping Dragon really has something to surprise the players. However, found a place and unpleasant surprises in the face of management. From first to last frame of the game I was tormented by severe nostalgia for the classic point & click interface. Alas, he has sunk into oblivion. Been replaced by the unprepossessing keyboard layout, a couple with the camera focused on effectively, rather than on efficiency, good complicating the game. Difficulty, of course, quite familiar, such as changing the value of key areas. For example, at one camera angle forward movement controls the cursor up, while the other - have the cursor right. When the camera angles change quickly and often, small, but annoying mishaps are inevitable. They seem more noticeable and unpleasant than the beautiful and fascinating game done as a whole.

Broken Sword: The Sleeping Dragon
Do not be such humiliating detail, and Broken Sword: The Sleeping Dragon is easily would have risen by one notch to their brilliant ancestors. But the facts - are stubborn things. Excellent three-dimensional drawing toy, its a genuine original spirit, wonderful "live" voice acting, dramatic, heart touch the deeds of heroes, exciting plot and stylish design still overshadow some of the failures and shortcomings. Truly, there is a world without a drop of honey barrels of tar. Nevertheless, let the game does not repeat the dizzying success of the most August relatives, it is worthy of a respectable family name Broken Sword. Fans of the series and fans of quests (including newcomers to the genre) is strongly recommended.