In the original Coded Arms was much disputed, and it noted the criticism - the monotonous gameplay, weak intelligence opponents, the same type levels. Yet it was the first FPS for PSP, and, in the absence of competitors, he behaved very honorably. In addition, the levels in Coded Arms created anew each time, based on a specific set of textures and elements, so in theory the game could take some time. But there was and flaw: the levels within each episode, too much resemble each other.