Protracted game developers who for years fed the players with promises and hopes, in the end are usually quite good games, strong and sturdy. However, no "shock the foundations or the fantastic gameplay, which they attributed in absentia, they usually do not show. That is what happened with the "Second World". Five campaigns: in the USSR, Germany, USA / Britain, France and even Poland! The battlefields 2x2 kilometers in size! Modified engine "IL-2"! Fair ballistics! These TTX! Impressive? Yes, but it is not the whole list.