Grand Ages: Rome

Barbarians tremble at the mention of our names. Traitors to the Republic of the grease heel fat. But the good citizens of nothing threatens - we just harsh enemies. And, with its turn politely, in every way they please and indulge. What can you do - is mayor of a hard fate in ancient Rome.

Cooking Mama

Collection of mini-games on the DS is often wrapped in different wrappers: some go on big names, others invent something new. Found such that the game would undertake to teach them something. Or is it fiction? Cooking Mama is hardly a benefit for the person you dare to go to a cook, but as a master-class treatment with a stylus, it is even nothing.

The Chronicles of Riddick: Assault on Dark Athena

The Chronicles of Riddick: Assault on Dark Athena

Red Steel

Red Steel
Films about the yakuza has always been famous for entertainment, cruelty and intricate plots, affecting the subject of honor, justice and revenge. Americans in such films often played a role in the big businessmen (who were killed in the first five minutes), Bugaev, bodyguards (who were killed immediately after the business) or a tourist, a heart-rending shrieking at the sight of blood and the rivers of broken arms. And if gaijin * suddenly became the central protagonist, it's a sure sign of the substitution - such films only themselves gaijin and removed. And besides entertainment and revenge here, they say, nothing find. Parisians from Ubisoft tried to challenge this assertion, and they almost got it.

Touch Detective

First impressions are deceptive: by considering the screenshots, we anticipated a crazy story with a touch of mysticism. However, feeling deceived, and ultimately the game was mediocre comedic quest, but fanciful humor, having allocated unless an interesting work of the artist.

Moon

Moon

Paradise

Paradise
I think I got a thankless task. Have to disappoint the army of fans for whom the inscription on the cover of Benoit Sokal is "tantamount to a sign of quality or the highest standard for jewelry. Alas, dear readers, Paradise - the best confirmation of known truths that plays the king suite. And if Microids cope with their role as "excellent", the White Birds, created specifically for the jewelry-cut story of the famous Belgian, trust is not justified.

Il-2 Sturmovik: Birds of Prey

Il-2 Sturmovik: Birds of PreyIl-2 Sturmovik: Birds of PreyIl-2 Sturmovik: Birds of Prey
Draw on the second screen is the route during the briefing is possible, but pointless. Still in the process of mission in the right direction will be imposed. The graphics in the Birds of Prey by the standards of DS is excellent, but the clouds still better not to look - they look like pieces of plywood.

Tomena Sanner

In 2009, many indie developers have been particularly keen on the idea to create a strong game in which you want to press only one button. It is advisable to play at the same time to get interesting. Some succeeded. A successful result can be seen, for example, in Canabalt (www.?canabalt.?com). Character hot on the crumbling skyscrapers, and the player you want one thing - time to press the button to jump from roof to roof. The idea is simple, but implementation delays instantly. In fact, Tomena Sanner exploits the same idea, except that here nothing is falling apart and a running man to not only jump, but the squat, dodging cars and dinosaurs, "give five" other occurring characters, dancing with them, break dance, a run to beat them in the forehead, and do many other strange things in a few words to describe would be quite problematic. What specifically needs to be done - a businessman Hitoshi Susumu solve itself, because you have to do only one thing ... yes, time to press a button while running.

Order of War. Release

Order of War. Release
The greatest conflict in human history has already devoted more than one hundred games, but he still continues to be the main topic for developers. Wargaming.net, for example, has already released two strategies based on the Second World War. Last year's "Operation Bagration", "left much to be desired - not in the sense that the game was bad, but that the potential of RTS was not revealed until the end. Let's see how it was her heir - Order of War.

King Arthur

King Arthur
There once was a king ... but not English, and even quite British, not the one hundred and first, but just the first one, not Edward, and Arthur (the same if someone did not understand). It was his story, with its round tables, Merlin and other Excalibur, and we decided to tell Neocore Games.

Runes of Magic

Runes of MagicRunes of Magic
Field number 5632453. As always, with the monsters. Tools to collect resources in the inventory of the character are not needed - the pick and ax arise from nowhere.
A quick glance at Runes of Magic it becomes clear what inspired its creators: WoW spirit hovers over a deliberately simple models of characters, hovers in exclamation marks above the heads of NPC, and decreased slowly, describing a circle above the starting area. Trying to RoM considered as a separate product, now and then stumble on the familiar elements of design, instantly dispel the illusion of something new.

Trauma Center: Second Opinion

Trauma Center: Second Opinion
"You have absolutely nothing to fear. This is my sixteenth operation, should she ever get! »Retry? Y / N

Mario vs. Donkey Kong 2: March of the Minis

Mario vs. Donkey Kong 2: March of the Minis
Confrontation Mario and Donkey Kong started so long ago that some of the readers had not yet been born. Since then, the old rivals are not just undertaken a new quarrel and friendship for ever to the delight of fans and avid Nintendo. A couple of years ago, the publisher has decided to add fuel to the fire, releasing Mario vs. Donkey Kong for GBA. Now came the turn of DS, for which the owners and is Mario vs. Donkey Kong 2: March of the Minis.

Trine

Trine
Acquired overwork experience can and must invest in skills
Acquired overwork experience can and must invest in skills ~ Passing any RPG, you probably wondered more than once: "I have Choose a character, and this quest would be much easier to do!" Many role-playing games for that and use the concept of "party" - the universal group of characters. Trine makes the management of the party easier: on the screen there is only one hero who can "substitute" during the game. This, however, does not nullify the usual co-op (access to which is securely hidden in management settings). Each of the three characters, of course, has its own unique approach to the passing game. Sorcerer capable of creating objects out of thin air and throw fire warrior crushes enemies with sword and shield hiding, and a thief masterful bow and swinging on a rope like Spiderman. Health of each of fantasy Coward, Bobby and his skilled and has the ability to end abruptly at the most inopportune moment. Fortunately, if you try, all the puzzles can get quite representative of any class (Die Hard on a note: try to finish the game without changing the character never), and there even before raiseth seyvpoynta reach. And to make your players seldom threw back skate, it makes sense to feed them abundantly expo. A living wage and can knock out enemies, but most sheltered in the recesses. If you frequently see on the sides and not to throw challenging routes in the middle, then butylki experience, health and mana no lack of will, moreover, there is always a chance to find a chest with some curio. However, no sin, and to gaze at the scenery: not every downloadable game can boast of such graphics. But for the beauty you have to pay - and I mean not only the obscene cost of Trine, but high system requirements. Owners of PS3, of course, does not care about any there "demands", but they still do not know when they can try out the game - the developers are going to catch for release on PSN all the bugs and promise to release Trine fall.

Drill Dozer

Drill Dozer
Far from being engaged in the promotion DS, Nintendo has not given up attempts to delay the death of Game Boy Advance. Cartridges-compile class "two-in-one reissue of the great RPG-hit Super Nintendo (for Final Fantasy IV and Tales of Phantasia, probably followed by FFV and FFVI), Nintendogs clones and port Alien Hominid - all good. Thank you brave developers - players are not left without a pair of full of surprises: even saw the light of the Japanese version of Yggdra Union from the makers of Riviera: The Promised Land, and to us got Drill Dozer - a new platforming collected by the authors of Pokemon.

Sonic Unleashed

Sonic Unleashed

SimCity DS

SimCity DS
Several months passed from the output of SimCity DS in Japan, and all this time we tried to understand - whether the game is worthy of existence. Perhaps this is a real hit? Looking ahead, we say: so far hit far, but their portion of pleasure it can deliver.

SOCOM II: US Navy SEALs

SOCOM II. US Navy SEALs
Genre: action
Platform: PS2
Publisher: SCEA
Developer: Zipper Interactive
Number of Players: 1-16
Game site: http://www.us.playstation.com

Sultry tropical forest, the temperature at 90 Fahrenheit, the hiss of poisonous snakes, malarial mosquitoes buzz. But here suddenly the heavy breathing commando, slowly rising from ambush, interrupts the quiet idyll of exotic flora inhabitants. In the field of view disguised fellow gets dilapidated bungalow on a vacant lot ... Some a couple of minutes later he knocks out the door with his foot and heavy fire from the U.S. will stop and frustrated a deal the two gangsters. And after a successful mission, he returned to his home country house on the coast of Costa Rica, where he was waiting for a beauty-wife and a bath full of expensive champagne. Ah, life is good!

That is probably just a small episode in the life of the hero of a Hollywood blockbuster. Unfortunately, we do something you know that in the real world things are not so nice. Well, okay, after all afford something like this can, and we - that is what we have SOCOM II.Razrabotchiki bungled deadly cocktail, managing to twist very organic elements of stealth-action and FPS, laid on the basis of Syphon Filter. Want to continue the extraordinary Metal Gear-get! Like Medal of Honor, - please! Total output have sturdily built product designed for the very mass market.

SOCOM II: US Navy SEALs
In the world of video entertainment has its axiomatic themes from the discharge of the eternal. Certain genres of video games ruthlessly exploit this theme for the second decade. For example, the fight against terrorism, the world's narkokortelyami and the Russian mafia. Culprit of today's review is no exception. Somewhere in the depths of abstract Kamchatka two powers that agree on the crossing of a nuclear warhead. Consent comrades was not originally, unfortunately, and soon one of the solid dyadechek trite lost their nerve - he shot his partner in crime.

SOCOM II: US Navy SEALs
That tie future mishaps you loved as part of a special detachment. Yes, yes, detachment, consisting of 4 persons, where everyone has a unique outfit. I'm amazed at how calibrated tactic management team - is only the enemy try to shoot as it immediately was packed your companions. Truly, the team spirit is strong! As expected, in a purely male environment was a place and a beautiful girl, let it not be seen. A gentle female voice instructs the operator constantly your squad. I advise you to follow the directions as to fill up a mission - a trifling matter. So, I rushed into the hut with some krminalnym authority, but accidentally slammed and hostage - the job failed. And do not think that losing one of the characters, you can safely move on. Each member of your squad has a different military gadgets. I had to mine the two warehouses with explosives, and my partner Wardog was killed. In the end, I had only one charge and an unfinished mission into the bargain.

As far as high-quality performance, so it flawed. According to the law of Lomonosov-Lavoisier, that if something, somewhere, will be taken away, then in another place must be added. And here: very smooth character animation allows gentlest way to raise the still warm corpse and move it to pre-brushed from the burden of heavy ammunition.But it is necessary to peer into the face of the gallant young man in camouflage and you'll understand what a catch something - a model quite weak. This is not the tears streaming down her sweet little face Una! And the design of landscapes could be a level higher: faded trees and angular buildings, at a distance, breaking up on the texture, not very pleasing to the eye. Once even in the best traditions of Lara Croft, I was a prisoner front wall.

Bold arithmetic cross game receives the most realistic Stealth-elements. Live target gently rocking to the beat of your breath, which is very difficult to her killing. Sneak up on enemies undetected is extremely difficult. I'm waiting for the enemy around the corner, never thought he would be attacked first, and cut the throat of my fighter. But just wanted to jump and shoot neatly reptile.

SOCOM II: US Navy SEALs
Great help for quick orientation in such games is the starting point. It can be love or hate, but still have to learn. Censure is an extremely unfriendly interface of the initial options, where you can get information about the job and equipped. When you see Pestryaev set of cursors, the head starts to go around. Before each mission you will be offered to distribute equipment among your team and the most preferred weapons for the current job, but you can leave all the default - it master's.

Clicking the mission aki seeds, leading a barrage of enemies in an open area, (or firing from the shelter) will not work. I even after the "trial" approach been building a strategy of warfare. On every job you have to adjust to the situation: either something to undermine (as I mentioned above), or use your weapon is an enemy to neutralize him. And what is possible and such a decision. For example, a notice fixed machine gun, crawled neatly to her and had shot the whole hostile to living creatures in sight.

That musical component remains completely faded and inconspicuous except for the effects signal the approach of enemies. But then just some audiofobiya begins: the soldier has not yet appeared in range, and tight instrumental forces to rush in search of an optimal position.

SOCOM II: US Navy SEALs
Finally want to touch is not very pleasant for a Russian gamer theme multiplayer games. In the United States and Europe are gradually improving, the number of users is growing every day, and we as always "ahead of the rest." SOCOM II. US Navy SEALs was initially focused on online gaming, and it is unlikely the majority of gamers will be able to enjoy all the amenities of a multiplayer game. A pity, because such a variety of weapons (from gas grenades to sniper rifles), simply-designed physical model created for a realistic duel with a live opponent. After all, not MGS 2, or James Bond: Everything or Nothing can boast such a realistic physics. Well, unless it can be by jumping from a balcony, seriously cripple? But here in the inept conduct on the battlefield and suicide will not be difficult!

Yes, gentlemen, lovers of high quality tactical fighters, rejoice! Except for small gaps and high graphics game firmly established among the more expensive luminaries of the genre. Will have little poobvyknutsya with the physical model - well, never mind, is sheer nonsense! Take it, do not regret any time spent rubles.

I-Ninja


I-Ninja
Genre: platform
Platform: PlayStation 2, GameCube, Xbox, PC
Publisher: Namco
Developer: Argonaut Games
Number of Players: 1
Game site: http://www.ininjagame.com

A British company, Argonaut Games, not so long ago celebrated mediocre shooter SWAT: Global Strike Team, has decided to once again assert themselves on the stage platform brodilok. Subjects were chosen rather trite and quite unoriginal: a ninja. Yes, again a ninja. From time immemorial, these "shadow warriors" inhabit the games of different genres, whether it's fighting games, action or RPG. Over the years, playing the public and seen a ninja-mutants in the Teenage Mutant Ninja Turtles, and the true followers of the teachings of ninjutsu in Tenchu, and did not are those heroes Shinobi. I-Ninja invites us to see how such a theme feels a platformer.

This is our way of the ninja
I-Ninja
Background on the new project Argonaut Games does not shine with originality. It all begins with that little round-Ninja (Ninja; yes, with capital letters - is the name of the protagonist) finds Stone Fury (Rage Stone) and, in a rush this very rage, accidentally kills his Sensei. Only the ghost of his beloved teacher Ninja learns about a certain tribe of synthetic ninja who must be destroyed. Of course, as anyone not Ninja destined to deal with these pathetic likes of this war ...

Trite? To a disgrace. Perhaps the only pleasant part of "domestic content" I-Ninja - humor. Although the joke here at all, and not graceful, but its main task - playing a tune on the merry way - great to handle. What good are nothing but a replica ghost Sensei or prolonged cries of opponents "And despite the fact that they are accompanied by all the story rolls and a considerable part of the game, this comedy does not get tired even to the end of the game (and for the average platformer is a very long).

CHIBI SHINOBI?
I-Ninja
Model gameplay similar to the other creatures in the genre of 3D-platformer. The world of I-Ninja is divided into locations, each of which, in turn, is divided into several stages. Since Ninja - Warrior beginner, he must learn and acquire new skills belt is a kind of pass on the stages of a certain level of complexity. Happen to the hero skillfully cut and shred clouds of "synthetic imitations, collect precious coins, rolled the ball in the style of Super Monkey Ball (GC, GBA), run on the walls, thus resembling the distant relative Hotsume of Shinobi (PS2) and make a whole a bunch of tricks, complete list that does not make sense. The main plus of gameplay I-Ninja - its richness funny and original details, which are by no means allow to quit the game at half-passage. developers have invented so tortuous and constantly changing, "track" of gameplay, that the same methods repeated passage not something that is not a time - much less! Another question is whether this will have to "track" the taste you personally ... but there's nothing to do - if not yours, so not for you. The main thing - in any case did not think to compare the project Argonaut Games with a new generation of Shinobi - This game has no virtually nothing in common with the failed crafts Overworks. With such a variety of options for passing, the ultimate goal of all stages, usually the same - to get the order needed to improve the grade.This is the way and we can move on "hierarchy" ninja, get better and better weapons and new skills. In general, all quite logical - as far as learning and improving Ninja gets access to a more severe test, so that the balance can not worry with He's all right. In addition to all of the above, we are waiting for the battle with the bosses and small branches in the form is not the most trivial of mini-games: the brave hero to pilot a giant robot, rule the roast sea defenses, try yourself as a submariner and mess things up for many more useful things . gameplay I-Ninja may seem anything but just not boring - diversity and humor, the game does not hold!

SLOWLY, SLOWLY, FUNKY, MONKEY
I-Ninja
It's a shame, but the schedule is not as good as we would like. No, no, it is not bad to such an extent as to force the player to saw the drive and burn his ashes fired from a gun, but the game in 2003 much to be desired. Detailing is low, though the game bestowed us with the Dreamcast, about the same hang around special effects. But not only in I-Ninja even with the tight level design! Dull plants, monotonous caves, jungles mediocre ... Is it possible? It is impossible, but if you really want, you can. Apparently, Argonaut Games wanted, so we are to travel to such places nabivshim nauseam. Better things with the design of the "shadow warrior" and its enemies: a little boy with a tremendous head and a thin sword, tadpoles, pseudo-ninjas, giant robot a la Grendayzer and "big scary ninja" look impressive, though the title of something something special and original is not intended. As you know, decent characters on the frankly mediocre backgrounds do not look very impressive, so the graphics and design, the developers made an unfortunate mistake.

Musical accompaniment I-Ninja gameplay perfectly suited. Almost every track is an explosive mix of techno, hip-hop and rock - in fact it's much more fun than in words. We see that the soundtrack was paid enough attention to - as a result, hack vrazhin in cabbage or worn on the troughs over the ball to a very fiery and upbeat music. Not worse things with sounds: a replica Ninja strikes and explosions sounded quite natural.

MISSION COMPLETE
I-Ninja
Despite the unattractive appearance, the game turned out great. Varied gameplay, interesting mini-games, funny humor and literate soundtrack leave a good impression so that the graphics are generally no longer play any role. Strongly doubt that the holding of I-Ninja time will seem dull and wasted - a project Argonaut Games earnest does not release dzhoypad playing out of the hands, or yawn, leaning into a dream. And by this I-Ninja favorably with many platform games, people-centered is not the gameplay and other aspects. Did not these games are valued in our time?

Counter-Strike: Condition Zero

Game Name: Counter-Strike: Condition Zero
Platform: PC
Genre: FPS
Developer: Turtle Rock Studios
Publisher: Sierra
Release Date: 03.23.04 NA; 03.26.04 EU
The official system requirements: Pentium III 800 MHz, 128 MB RAM, 3D-graphics card with 32 MB RAM, HDD 1.8 Gb
Official website: www.cs-conditionzero.com

There is safety in numbers
Counter-Strike: Condition Zero
Now it is difficult to imagine a PC-gamer, and never once who saw the power modes of the legendary Half-Life, proudly referred to as the Counter-Stike. Who would have thought that in just a few years, this amateur modification like an avalanche engulf all computer clubs in the world, and gamers chose a side of terrorists or special forces, just sink in the game, leading the fighting in virtual locations. CS has become the main benchmark for online battles for several years, but in cyber-competition tournaments in the game of CS causes the greatest activity among the participants. During the period of its existence, the modes grow had several versions, each of which brings into play new elements. With each new release games improved physics, realism, character models, and most importantly - replenished assortment of real existing weapons and other lotions, made the game so popular.

The success of this supplement is in the selection of a strategy of fighting for one side or another, as well as in its endless change. Kibersportsmeny around the world, playing in professional tournaments, develop at least a professional plan of action for any of the submitted maps. It will lead either team battles, or be a lone assassin. Alternatively, you can buy anti-tank gun and run with it right through, imagining themselves invincible Rambo, but is not excluded that such a hero, "prishyut" in the first round, then there will be a little sorry for money spent on not without expensive equipment.

Counter-Strike: Condition Zero
So wildly popular Counter-Strike has forced publishers of the original Half-Life to think about moving the game into "single-player". This meant that apart from already bored of multiplayer players will be available to single player. After a certain period of time was announced the project, called Counter-Strike: Condition Zero (on CS: CZ), for the establishment come from the developers of the most Valve, and later on in this business has been involved over the well-known studio Gearbox Software. Release dates game postponed several times, thus demonstrating the level of development of an unstable process. Maybe all the fuss was due to the use of outdated graphics engine of the original Half-Life, which was developed CS: CZ. A little later development of the project was transferred into the hands of skilled craftsmen from Ritual Entertainment, known for Heavy Metal FAKK 2, Sin and other PC-hits. The new masters of the game release delayed indefinitely, and the game development process was started from scratch.

The promised three-year wait
Counter-Strike: Condition Zero
One of the main designers of levels of the game became a big fan of women's breasts and just a connoisseur of all that is beautiful - Richard Gray, better known as the game world Levelord (Levelord). The development was in full swing, and then entrusted the game, other developers of a little-known firm Turtle Rock Studios. Precise statement concerning the release date, after many changes of developers and was not, instead, were bold promises of publishers that artificial intelligence bots delight us with their innovations in the field of "shooting - to hide," and in the same way that we play in a single have only a side counter-terrorists. Terror, they say, and so the game will be more than enough. Even rumors that the project frozen, but these were only rumors, but recent long-awaited release of the game still was able to dispel. Well, yes, the rumors, it is scattered, but is unable to meet the expectations of gamers, so eager to get hold of an old candy in shiny new wrapper?

Counter-Strike: Condition Zero
So, first things first. After installing the game the gamer is to choose between two modes of play. After selecting the first, bearing the same name, takes us into the very "counterrevolution" in which everything is so long and hard to play, but it is only a first impression. On further acquaintance with the version of the game, even with the naked eye can notice the difference from the old network versions. Main menus "Play Condition-Zero" entails the following: create your profile and selecting one of four levels of difficulty, we collect the SWAT team (something similar was in Rainbow Six) for further fighting with the aggressor to beloved maps have undergone cosmetic changes and made from it is much more beautiful and attractive. To win at the selected location to perform multiple tasks. For example, killing five opponents (two of them will shoot a gun), and win the round for 75 seconds, but do not relax, will continue to be more. Each of the heroes has provided certain features and weapons, as buying new rifles bots can not, and will run with what we have from the outset. Also attending the distribution of groups of characters, more than a group, the more experienced fighters are present in it, and accordingly one such fighter can take place in the team as for the three less experienced colleagues, but having a player in the team you can be sure that he justify the choice made.

The remaining modes are offered directly through the network supporting corporate service Steam, as well as run around with bots on random maps. Speaking of AI enemies. He is close to perfection. Sometimes you wonder how the bots behave quite reasonably at all given the maps, try to only shoot in the head, bombs pose each time on different bases, ably led team battles and cover each other in a shootout, in fact, it all looks pretty interesting and informative . Forget about the old versions of bots, which discharge the same every time stuck in the door, ran only with pistols and with one shot in the head killing all whom he could, even yourself. Playing a certain period of time in this version of the game you can easily become a sophisticated cyber, check!

The second mode is called "Deleted Scenes". Deleted scenes - this is exactly the notorious single-player. In the play it will visit in the skin of the valiant police officer and carry out dozens of the most dangerous jobs, otherwise the terrorists will be in power. Fate will throw the player in the U.S., Russia, Japan, Iraq, Argentina, Brazil. At each of these continents have to perform several tasks at the end of which is sure to be spectacular and thrilling shoot.Whether it is a hostage rescue, bomb disposal, or simply support for VIP-persons. The list itself in any case does not settle, the heroes have to survive the collapse of the "Black Hawk" in the midst of military events, not to let terrorists spread a deadly virus, to visit a Russian province in the nuclear power plant, again filled with additional malicious enemies. Aggressors, incidentally, tend to scream in their native language. English, Chinese, Russian, German, Latvian, Arabic, and so on. Please note that each of the languages ​​of the opponents have a perfect command and without any accent, it is, and Russian concerns. Especially pleased to hear them cussing each other.

We now turn to the very sweet - the armament. Here, the spread is as follows: one pistol, one automatic knife, and armor by 100%, and even some accessories, but they are just below. Do not worry, this equipment is available only at the beginning of each mission, in the process of cleansing the territory there is much more interesting and familiar to the network version of the game. That stems, which we have to use: Shotgun (Benelli m3 super, Benelli XM1014 Automatic Shotgun), automatic weapons (H & K MP5 Navy, Ingram Mac10, P90, UMP 45, Kalashnikov AK-47 Rifle, Steyr Aug Rifle, Colt M4A1, Commando SIG sg-550 sg-552). Pistols available H & K USP 45, Glock 18, Sig Sauer p-228. In a game with bots per side SWAT added to shield French and Fa-Mas, which, in turn, terrorists have an improved version of the Kalashnikov and the famous Uzi. Grenades are not forgotten, they are still three types: discontinuous, and the blinding smoke. There is now something else, like a C4.

An old friend - is better than two new ones
The most notable innovation in the game lies in the fact that now in some missions will have to use spy gadgets. This camera, which will take pictures of secret documents and objects, something like a welder (c it, we burn the locks on the doors) and indispensable mini-camera, with which you can peek in the door, mines and crates. If you remember this little thing was Sam Fisher from the renowned Splinter Cell.

In CS: CZ placed considerable emphasis on realism. In the explosion of smoke grenade, the enemies begin to shoot in different directions to scream and run from corner to corner, trying to get out of the clouds of smoke. But in the smoke, unfortunately our character as an enemy, losing coordination, which is reflected in the targeting. Cheering every moment of the explosion towers, houses, crates, missiles and so forth, so to say, objects of the surrounding items. Particularly impressed by the episode, where a terrorist driving a military jeep at full speed, shouting flies into the wall of the building. Believe me, these moments in the game have more than enough, but how much adrenaline you experience during a shootout with the combat helicopter in a mission, words can not describe.

In conclusion, a few words on the chart. Compared to the original CS, here it is more precise and polished, the character models are also not deprived of polygons, and the level of detail of weapons reached its peak. Of course, this maximum does not dare to compete with the latest hits in the genre of FPS, but definite imprint on the history of the PC-games will be able to leave, despite the old, already nipped into holes graphics engine.

TOTAL
As a result, we got good old "counter. Compulsive gamblers will be given a chance to try out all its forces to the maximum level of complexity, and novice fighters for justice will be very useful to practice with the local bot intelligence which is much more elaborated compared with all previous versions. What to the "fathers" CS, then the developers have prepared for them a lot of surprises that can cause them to break away from their present entertainment and once again sit down for the updated Counter-Strike.




Tom Clancy's EndWar

Tom Clancy's EndWar
Strategies for game consoles - it's always sick theme. On the one hand, consolers also really want to drive across the screen herds of tanks, on the other hand, the standard gamepad for such training fits very poorly. So developers are looking for new management scheme. For example, in Tom Clancy's EndWar is the voice.

Disciples II: Light or Darkness

Name game: Disciples II: Guardians of the Light, Disciples II: Servants of the Dark
Platform: PC
Genre: Turn-Based Strategy
Developer: Strategy First
Publisher: Strategy First
Release Date:
June 14, 2003 - Guardians of the Light
July 18, 2003 - Servants of the Dark
Minimum system requirements:
Intel Pentium II 233 MHz, 32 MB RAM; c card 8 MB RAM, 200 MB HDD
Official site:
http://www.disciples2.com/D2/

Do you remember the Disciples II: The Dark Prophecy? I am sure many will answer in the affirmative. Without pretending to originality and accomplishment of any revolutions, published more than a year ago, the game is an example of good make, and hard work of talented programmers, artists, composers and writers. It seemed that the idea of ​​traveling on the global map with the capture of resources, urban equipment and turn-based battles in the local arena has exhausted itself in the line of Heroes of Might and Magic. But it is unlikely Disciples II: The Dark Prophecy someone seemed boring. Interesting history of confrontation of the human Empire (Empire), Mountain Clans Dwarfs (Mountain Clans), the demonic Legions of the Damned (Legions of the Damned) and half-rotten Undead Horde (Undead Horde) coupled with a qualitatively elaborated gameplay ensured the project a solid fan base.

Disciples II: Light or Darkness
Naturally, there were add-on'y, with just two. The developers decided to clearly delineate further conflict in the light and darkness, good and evil. As a result, gaming community received Disciples II: Guardians of the Light and Disciples II: Servants of the Dark. As you might guess, the first offering to speak on the "good guys", ie Mountain Clans and the Empire, and second, respectively, focuses on the "bad guys" in the face of the Legions of the Damned and the Undead Horde. Progress will agree, very original, but in terms of marketing - and even profitable. Licensed versions of both add-ons are priced at $ 20 each, but here is justified whether such costs for the average player?

Disciples II: Light or Darkness
In the best traditions of preparation add-ons on'y from Strategy First are only quantitative, but no qualitative changes. On the drive to Disciples II: Guardians of the Light contains the original game (sic!), two new campaigns (for the "good"), about 15 fresh script maps for multiplayer games, the random maps and a script editor. To the credit of the creators, grown up most of the cards in sizes up to 120x120. Nevertheless, a set of standards to the resident in the stomach. Disciples II: Servants of the Dark offers a similar kit with a campaign for the "bad" and other multiplayer maps and scenarios. Neither you of new buildings, or innovations in gameplay. However, I will lie. One important innovation in the gameplay will still be seen: the opportunity to automatically complete obviously winning or losing the fight. Only here is misfortune, this possibility can be added in the original game with an absolutely free patch. I almost forgot, the video settings the opportunity to exhibit at 1024 * 768 instead of 800 * 600.Delighted? In vain! Since the only change is the resolution map, leaving everything else intact.

Disciples II: Light or Darkness
Of course, I could be accused of boring pragmatism and offer a look at all the more poetic. Submit, for example, the emergence of add-on'ov as a new round of interesting stories. Fortunately, the screenwriters were paid back on their bread. For example, empire after the war in the original game was plunged into a political conflict between fighting for the throne of the three factions. Gnomes in the mountains with their grief in half to rebuild their shattered economy, incidentally trying to establish contact with their god Wotan'om. Undead intensified under the leadership of the goddess Mortis ... Here are just interested in all these twists and turns, rather, only for fans of the game, closely followed developments in Disciples II: The Dark Prophecy. They, in fact, designed add-on.

Disciples II: Light or Darkness
Another proof of that - severe restriction on participation in the events of add-on'ov characters with a level below 10. And it is not surprising. Picturesque land inhabited by two additions though not changed in appearance, but fattening to shine in the eyes of well-fed and 12-level monsters. It is assumed that you have already passed the original, postponed for a year I've found with circulated a hero and look forward to continuing. Meanwhile, I'm sure most of the players immediately after the Disciples II: The Dark Prophecy gently remove it. But do not despair. On such a special case of each of the two add-on'ov has cleverly hidden in directories and subdirectories "pumped" fighters at level 12. You just need to dig into a text file, so find out how these tough guys cram into the game.

Disciples II: Light or Darkness
True, it is not clear why this process is so complicated. In general, it seems that Strategy First viciously mocking the players. Judge: release a supplement with a minimum quantity and the complete lack of quality innovations, and even ask for each of them $ 20, while and the Servants of the Dark, and the Guardians of the Light would have got on together peacefully on the same disk . In add-on'ov and there is a common name - Gallean's Return. That is exactly what a two toys, once on a single computer. Why, he wondered, was to organize the representation of light and darkness? The answer is simple: to help our purses with you. The most interesting thing that the fans be happy to facilitate. All the rest of us go on about the developers do not recommend. Not worth powder and shot.

Metroid Prime Trilogy

Metroid Prime TrilogyMetroid Prime Trilogy
Excessive complexity of some of the bosses in Echoes "Trilogy" has been corrected. (Metroid Prime 2: Echoes) In different parts of the game, Samus helmet different functions. In the third example, with the help obtained call for suitable landing sites for the spacecraft. (Metroid Prime 3: Corruption)
GameCube was not nearly as successful as the PlayStation 2, and most gamers prefer the console from Sony, conceding more than worthy exclusives from camp Nintendo. Such as Eternal Darkness, The Legend of Zelda: The Wind Waker, and the first two Metroid Prime. Now, with the increasing popularity of Wii, reissues of old hits have become more urgent.

Red - Dead Revolver

Red - Dead Revolver
Genre: action
Platform: PS2, Xbox
Publisher: Rockstar Games
Developer: Rockstar San Diego
Number of Players: 1-4
Game site: http://www.rockstargames.com/reddeadrevolver

Almost forgot a couple of decades ago, genre westerns creeping back to life. The company Rockstar Games offers to our attention an interesting project - Red Dead Revolver. Romance of the Wild West in all varieties: crazy shootouts, fights in saloons, beautiful women and atmosphere of this cinematic westerns - all assembled in the new game.

Together - we have the power!
Red - Dead Revolver
The authors decided not to torment us a long prelude, and went straight to the point. The young family rested peacefully at his ranch, when suddenly there was a gang of robbers and shot the teen parents. Grabbing my father's revolver, the young man bravely slew of bandits. Dissatisfied with this revenge, he decided to devote his life to fight tyranny with the gangster. Riding faithful horse, our hero with the proud name of Red Harlow goes in search of adventure. Such guileless tie the game.

In the fight alone has long been unfashionable and boring. During the passage you will meet many characters, too, decided to challenge the evil gangsters. Sometimes it seems that the story constantly switches to the secondary characters, but in reality, passing game, you will understand how their lives intersect with the main line. Each of them has a little background, from which it becomes clear - why do these people have a grudge against the evil gangsters. And for every one of his friends you can play yourself. This battle kovboysha protecting his ranch, and a gallant Englishman, whose own accounts with one of the ringleaders of the gang, and even general peacemaker, trying to personally settle the armed conflict. That is, in fact we have non-linear action!

Red - Dead Revolver
The main part of the game, you still take on the role of the valorous cowboy Red Harlow. Over 30 missions you have to protect civilians, to rescue the girls, to help the sheriff of the town - to do good deeds. Special flavor to the game bring cinematic scenes. During some scenes perspective is built as though you're watching an old black and white movies. Most of the time you shoot the evil cowboys and Indians. In some missions will have to act tactically (hiding behind rocks and carefully postrelivaya a gun), while in others you can make a real massacre, armed with a pair of pistols. Sometimes the game and did become interactive in nature - when the whole mission was built in a duel on a train. Who first drew his colt - the winner. Incidentally, the duel in the game reserved seat.

Clint Eastwood of our time
Red - Dead Revolver
Imagine a scene from the classic westerns. On a deserted street near the saloon two converge. CU - impassive face of the protagonist and malevolent villain face-Mexican. Duelists face each other in the eye, the hand of each lies on the holster.The next moment they draw their guns, shot and sounded ... Mexican with a frozen face falls lifeless wonder ... Do not be surprised - in the game, such episodes will occur often. At the time of the duel image changes, you slowly hover over the left analog stick cursor on the enemy and then shoot. Please note that until you hover the crosshair on the target, the opponent takes out his gun.

Much the same way you can punish enemies and bosses. In the lower corner of the screen builds up a scale in filling that can activate the Dead-eye (something like the special attacks for each character). For example, Red Harlow Spaces target areas on the body of the enemy, and then thrust the queue, and Annie Stoakes shoots a powerful charge from a shotgun so that all nearby enemies instantly sent to the forefathers.

This cowboy is to be forearmed, and - preferably - is dangerous. In the avarice of developers did not reproach: the choice of ammunition is enormous - the most exacting taste. Here is everything that we've seen in classic westerns: from simple revolvers and shotguns to a steady six-gun, carefully installed by someone at some levels. And if true colt is out of date - not a problem - before the next mission you will be able upgrade weapons.

Well, of course, what Western can do without a fight? Some missions are that you are using the materials at hand discourage girls from arrogant cowboys (in the end, though, you end up mediocre shootout). Unfortunately, the arsenal of techniques is small. You can spend a good hook so kick the enemy until he is knocked down, or just break a bottle on his head. For greater entertainment.

Multiplayer for the poor
Red - Dead Revolver
Level of complexity does not make you a nuisance to throw the joystick. AI opponents are not particularly high. Bosses, of course, are able to more than just strafe, but the rank and file enemies usually do not take the quality and quantity. Nevertheless, you can finish the level with two ratings: "good" and "excellent." "Excellent" to pass easily. You have to use as little as possible lechilok and try to destroy opponents with the least amount of rounds (shot in the head). The better the finish the mission, the greater the reward will get. And it was on matsredstva you can repair / buy weapons and rare items for the regime Journal.

The fact is that besides the main mode Story mode in the game, there are two additional ones. First - Showdown ("Disassembly"). In the best case - is the multiplayer for up to 4 players, but for our region, deprived PlayOnline network - just a battle against the computer. After completing the mission you get a new location (or character), which will gradually "open up" in this mode. You can put up to 4 opponents, and choose your favorite location and arrange a tournament. The second additional mode - this Journal - a diary, which contained information on weapons, characters and plots. In some stores there are items buying that, you open the pages of the diary. Opening a diary in full, you will learn the history of the town, a biography of the characters and be able to better navigate in the choice of weapons.

Accompany their intelligence
Graphically, the game is not as good as we would like. Simple design of landscapes, rough character animation and useless gestures leave an unpleasant aftertaste. As if the creators are simply flawed graphics engine the game. But we must pay tribute to the more powerful Xbox. Version of the game for this console for obvious reasons, much more impressive. And the special effects, and texture - all this is done much better than the version for the PS2. Another serious drawback of both versions - the annoying orange hue, has the most missions.

However, even if you close your eyes on the graphic flaws, one is struck by how well thought-out mechanics of the fight. For each body part the enemy has a certain loss.If you're stupid to burn on the legs, the result is not good, but wasted ammo, do not wait. And vice versa: if the shot in the head - just get the corpse.

But the sound design was pleased. During the adventure you are constantly accompanied by country music. And then during a fierce exchange of fire guitar melody gives way to anxiety and minor scales - all in the best tradition of the famous Ennio Morricone. And the voice of characters perceived "a great success." Even the wandering through the town NPC actors' voices are heard quite clearly.

That's how pleased we are a company that produced the great GTA and controversial Manhunt! If you do not pay attention to the mediocre graphics and annoying sometimes poisonous orange palette (although in some more colors can be made Western?), Then you can safely take on this game. It is quite fascinating and is not devoid of originality. And how often do we have the opportunity to play in the Western?

Smash Cars

Why so long lacked the PSN, so it's racing radio-controlled machines. No, of course, was a pretty good Toy Home, but "race" to call it language is not turned - rivals, then it was not. Smash Cars is by no help for the fans of these games, especially in conditions of total bezrybya.

Spyborgs

SpyborgsSpyborgs
After earning a sufficient number of points for the opponents, you can execute spectacular superspace. Which one - depends on what a couple of heroes is now in the game. We must pay tribute to the Bionic Games - graphics and special effects Spyborgs deserve the most flattering words.

Broken Sword: The Sleeping Dragon

Name game: Broken Sword: The Sleeping Dragon
Platform: PC, PS2, Xbox
Genre: adventure
Developer: Revolution Software
Publisher: Adventure Company
Release Date: November 17, 2003
Minimum system requirements:
Pentium III 750 MHz, 128 MB RAM, 3D-graphics card with 64 MB RAM, 1 GB HDD
Official site:
http://www.brokenswordgame.com/

Broken Sword: The Sleeping Dragon
Everything flows, everything changes. But unforgettable, vivid moments of life remain with us forever. I have such events, no doubt, is familiar with a series of Broken Sword in late 1996. Last century, by the way! Although, if it was not a series, and the bright, beautiful, interesting and extremely exciting adventure game Broken Sword: Shadow of the Templars. Crowded impressions, I, a year later, with open arms received Broken Sword: The Smoking Mirror, more vibrant and exciting. Total on two projects for the Broken Sword reputation of one of the best series in the genre of the quest. In fact, he has become the standard, a kind of beacon to which developers rushed adventure projects from around the world.

Broken Sword: The Sleeping Dragon
Needless to say, that the third coming of an old friend of thousands of fans (and yours truly included) were waiting with impatience and apprehension at the same time. On the one hand, the looming meeting with their favorite characters and familiar game world. On the other - a new series for three-dimensional graphics, an experiment, as they say, a bold and malonauchny. Today it's time to expectations held ... Arm cutlery on a plate - "Sleeping Dragon".
In this regard, my sincere congratulations to the gentlemen admirers! Broken Sword: The Sleeping Dragon, in spite of all the graphic innovations, remains as it is Broken Sword. Yes, the world has been transformed into three dimensional characters prihoroshilis set of polygons that completely changed management (which its still receive), but the adventurous spirit of the game safely moved to a new body. Yes, and the overall animation style, wonderfully conceals a serious and thoughtful gameplay, survived. Catchy, really "living" characters of the game, I promise, will not leave indifferent even the most phlegmatic "biscuit". In this respect, the game is close to the cinema, traditionally renowned for art to penetrate the very soul of the people.
As well as not undergone changes in the global unfolding events. Once again the tireless journalist Nico and very familiar with the lawyer, George will save the world from the deadly threat. And here's the paradox. Hackneyed idea to bald spots of the global heroism with compulsory saving the world seems to be blue in the face to all the annoying, look at Broken Sword: The Sleeping Dragon is quite natural and appropriate.The history of the mighty villain Susarro whose activities in the field of the Earth's energy threatens all beings on the planet, as soon as possible brings the player on the other side of the monitor with your head dips in the gaming world.

Broken Sword: The Sleeping Dragon
And the main content of the world quests, as you know, puzzles, riddles and puzzles again. In general, this aspect of the Broken Sword: The Sleeping Dragon raises no objections. Assignments are interesting, varied and not overloaded with complexity. Particularly pleased borrowed from Shenmue (and only) scene "at the reaction. In them, the player must quickly press a key to catch, for example, to spin "steering wheel" bearing the enormous speed of the car, avoiding thus the collision. In the camp a few flaws, perhaps, should be attributed only bust with the tasks of drawing boxes, barrels and other stuff so that the hero can pass on the resulting design for the new section level.

Broken Sword: The Sleeping Dragon
Locations, following the traditions of predecessors, encouraged by the diversity and beauty of design. George and Nico will visit several interesting places in Glastonberi (England), Paris, Prague, visited the Congo. Please note that the list is not complete, should remain the same, and surprises! Broken Sword: The Sleeping Dragon really has something to surprise the players. However, found a place and unpleasant surprises in the face of management. From first to last frame of the game I was tormented by severe nostalgia for the classic point & click interface. Alas, he has sunk into oblivion. Been replaced by the unprepossessing keyboard layout, a couple with the camera focused on effectively, rather than on efficiency, good complicating the game. Difficulty, of course, quite familiar, such as changing the value of key areas. For example, at one camera angle forward movement controls the cursor up, while the other - have the cursor right. When the camera angles change quickly and often, small, but annoying mishaps are inevitable. They seem more noticeable and unpleasant than the beautiful and fascinating game done as a whole.

Broken Sword: The Sleeping Dragon
Do not be such humiliating detail, and Broken Sword: The Sleeping Dragon is easily would have risen by one notch to their brilliant ancestors. But the facts - are stubborn things. Excellent three-dimensional drawing toy, its a genuine original spirit, wonderful "live" voice acting, dramatic, heart touch the deeds of heroes, exciting plot and stylish design still overshadow some of the failures and shortcomings. Truly, there is a world without a drop of honey barrels of tar. Nevertheless, let the game does not repeat the dizzying success of the most August relatives, it is worthy of a respectable family name Broken Sword. Fans of the series and fans of quests (including newcomers to the genre) is strongly recommended.

Armed & Dangerous


Armed & Dangerous
Platform: PC
Genre: Action
Developer: Planet Moon
Publisher: LusasArts
Game site: www.planetmoon.com

Game from LucasArts have always been some elusive charm that long attracted to the toy and made to carry out her days and nights, forgetting about food, sleep, study and friends. Each new project LucasArts is always waiting with anticipation and great enthusiasm. The company has - many well-known hits like Maniac Mansion, Grim Fandango, Escape From Monkey Island, etc. They all have splendid dialogues, interesting puzzles and a great sense of humor. And in early December this Publisher graced us with his new project titled Armed & Dangerous. Development of the game in conjunction with LucasArts led studio Planet Moon, a well-known work on the comic ekshenom Giants: Citizen Kabuto, and MDK and Earthworm Jim. Is it any doubt that such an alliance could generate only 100% hit?

Armed & Dangerous
So, we Armed & Dangerous. Will he save family features games from LucasArts, which we love so much? It's safe to reply: Yes, save everything to a single, but still got a lot! The game's plot is simple at the same time, but at the same time quite original. Confront us with the story about the everyday life of labor mercenaries, calling themselves the Lionhearts. These are real pirates, above all else in my life who value freedom, money and adventure. Having started their adventure to steal the artifact The Book of Rule, the heroes get involved in this war of liberation against the evil tyrant Forge, seized power in the world Milola.

Leader is someone Lionhearts Roman (Roman), for which you have to play. This is a man with the appearance of the classic gangster with the Wild West. He even wears a mask to look more intimidating, though some of his associates believe that he is doing it to hide their bad teeth. Roman - a fighter and organizer, great wielding different weapons. And his teammates were fairly exotic. Throughout the game, your brothers in arms are pretty colorful personality.

Armed & Dangerous
The first is called a droid assassin named Eliminator Q1-11, a former associate of an evil dictator who was guided to the path of liberalism (as you might think that?) Love of tea! True dictator did not share his views, and Q1-11 was sent to a landfill. He is a great shooter, whose accuracy is not just save your life. Another original - Jonesy, an old friend of Roman's past with him through all the trouble. This full sarcasm Scottish coal miner with a unique focus is a great expert on explosives. Love to the explosive goes well with his very nasty and aggressive nature, resulting in huge losses among your enemies. Newest your companion in the difficult task of overthrowing the dictator would Rexus. The fate of this substance there was not easy. Once he had suffered a head injury, turning it into a big-headed freak with a bluish skin, but not weak giving psychic abilities.As you can see, even though the company have stolen up to, so that Forge will not sweet!

Armed & Dangerous
For a showdown with the enemy in the player, a very rich and varied arsenal. Developers certainly worked hard to come up with so many absolutely incredible guns. Although some of them even guns can be called a stretch. How are you, for example, "corkscrew-bomb", which is screwed into the ground, upside down, and sends enemies flying in the expanse of heaven? Then, of course, everything is back to square one, and your enemies, too, returned to meet with Mother Earth ... Another curious instance of such a weapon as "earthy shark." This device produces ground sharks, which vampirism does not concede to his fellow Marine and eat your opponents with surprising rapidity. Along with such "monsters" as "a corkscrew-bomb" and "Ground Shark" in your arsenal is present rocket launcher, shooting four rounds at the same time, each of them tends to his own goal. At the ready with tons of the various weapons and with their own unique abilities, our heroes will be ready to travel the endless space in an amount of 21 missions. During which you will be a battle to break through hordes poluzverey, teams of robots, gangs of angry monks and flocks of wild pigs.

Armed & Dangerous
In technological terms the previous game of Planet Moon - Giants: Citizen Kabuto - was an impressive project, so for Armed & Dangerous was used modified the engine of this game. Level design, landscape, shadows, and the architecture looks simply luxurious. Pleases the eye with plenty of open spaces and diversity of the landscape: you will meet and snowy plains and green forests, and much more. Affects the magnitude of some of the fights. Many missions, for example, will be held in the middle of hell meat grinders, when along with you on the level of fighting has many dozens of participants. A huge number of enemies, but the engine is so well optimized that the brake is not seen. Although with respect to this action game eternal rule: RAM is never too much! About the voice acting of the characters and music can only say one thing - they are made in the best tradition of Lucas Arts.

As a result, we have another quality game, which is not a pity to spend a few evenings. But among the other modern projects of its release some special ease of action. So if you want to escape from everyday worries and enjoy great sense of humor, and swift action, this game is for you. And suppose, as developers promise, a smile will not leave with your face down to the final credits.