Mount & Blade: Age Tournament

Mount & Blade: Age Tournament
The Age of tournaments "- is exactly the case when the game does not meet the expectations of the public because of pre-pasted label. In the long-awaited "multiplayer" continuation of Mount & Blade Multiplayer was not the main thing. Interactive mode is the strength of a quarter of the game. Everything Else - TaleWorlds attempt to turn his creation into a global strategy in the simulator swordsman and goodness knows what else.

ShadowPlay

ShadowPlay
Checked: ShadowPlay - great fun for multiple players. Provided that none of those present did not know the solution beforehand.
ShadowPlay - the first development for WiiWare, which supports MotionPlus. The game can easily be done without it, but support for this device is certainly not superfluous, and at a party playing ShadowPlay will be fun just to MotionPlus. Although initially the gameplay may seem boring or even tiresome. And here's how it looks on the words. Before you hang a white screen, it is projected the shadow of some object - a guitar, a dolphin, a snail, a balloon or something else. There is a limited set of things - it could be pieces of pizza, baskets, spoons, basketballs, books or anything else. Goal - to place these items in front of the projector so that their total shadow coincides with the shadow on the screen. For example, the canvas is shown schematically man - the sort of pictures that hang on the bathroom door. We have a few items - two clothespins, ball and ice cream on sticks. Ice cream use in the form of the body. The ball is too small, but we brought him closer to the projector, the shadow to become a little more - here and get the head. And what about the clothes pins? Rotate their butts and get a handle for our little man. All this seems simple and straightforward, but it is due to the possibility of rotation of subjects, and to bring them closer together and remove, puzzle obtained an unusually interesting. And suppose there is a ticking timer, the gameplay makes the most relaxing, almost meditative game: puzzles have a nominal complexity, and can be solved without any problems as a fan of unusual entertainment, and a lover of FPS.

Moki Moki

Moki Moki
Hundreds of levels - a huge number for a leisurely and thoughtful Lemmings, but very little for the rapid Moki Moki. In other words, three hours pass quite enough.
The task imposed upon a player in Moki Moki, - to send all available forces (including the power of his mind) a dozen or two beyond the control of the characters in the right spot. Indeed, the purpose, like, unchanged since the days of Lemmings - just as the creatures are the roundels with pink ears. That just makes sense and principles of management are turned upside down. No trades, no possible stops in place, no long-term thinking and levels on multiple screens - being moved on its own uncomplicated routes, and direct them in the right direction can only be a number of ways. These methods are simple and sophisticated at the same time: sometimes the player is given the opportunity to manage themselves level (in the literal sense - you can rotate it), sometimes part of the level (platform, which will catch the falling Moki), and sometimes only a few objects on the levels (for example, sending a Moki track air currents). The process proceeds rapidly, and time is limited: no time to stay within a minute or two - start anew. But if destroyed during the passage of the level of a dozen other creatures - do not worry, they only consumable. The main thing - to save the right amount in the allotted time. In other words, Natsume turned edakii Lemmings for those who are too tired after a day to think about. Remarkably, the Western press does not understand the game - the few critics who gave her attention, set surprisingly low scores. We disagree with them: it is possible for the fans of this kind of development or hardcore players Moki Moki, and seems too simple and even boring, but for kazualov or young players - a true gift.

The Settlers 7: The right to the throne

The Settlers 7: The right to the throne
Have long known: You can endlessly observe how the water flows, as fire burns and how developers repeatedly produce the same game that gives us the opportunity to endlessly chic watch as rushing water drawn as orange sparks fire pixels and hundreds korotyshek hard grind away for the benefit of his lord.

Rise of Prussia

GENERAL APPEARANCE The next attempt to make AGEod vargeym on the Age of the New Time was, like, the most successful. The main drawback of the previous games in the Rise of Prussia, devoted to the campaigns of the Prussian King Frederick II, eradicated. Yes, the navy is practically thrown away as useless (but he needs a continental war?), But the AI ​​is much wiser since Napoleon's Campaigns. Iron rival "does not simply understand what are the tasks before him, he also learned how to implement them. Say you have blocked the enemy camp, only if at least one side block is not too strong, it is there and will hit the enemy. Of course, this can be used, threw reinforcements and blatantly breaking leaning due to the strengthening of enemies, but how often do you will loose the troops? There is also a multiplayer game, only the best for her fits the definition of "castrated". Due to the fact that the multiplayer is implemented in the form of PBEM, until the end of the party against a live opponent to endure, not all. After a short script, which can quickly disappear, until only one. The campaign also took turns one hundred-plus. A command of the troops will have the whole of Europe, so that in less than three months (realnyh!), will not be able to finish them ...

Bob Came in Pieces

Bob Came in Pieces
Decently speeding vehicle passes through the ice walls like a knife through butter.
Auto-tuning on the fly - the dream of a racing driver, but on earth he had a dream and stayed. But on a planet where Bob works, green slug in a Hawaiian shirt, this technology has long been in vogue. And fortunately for him: when the ship crashes on Bob unexplored planet, he must deal with repairs alone. In fact, it's much more fun than the words - know, fly through the maze of caves, so pick up scattered around the back streets of the details. Long in the trunk to roll they do not have, because on the way to salvation Bob willy-nilly forced to "pump" his ship. The solution of each puzzle requires a specific modification of the vehicle, since the problem is constantly changing. The player may want to poke anything into the narrow hole to press the button on the other side, or move the stones with attractive beam. Customization is the editor of ships, whose interface is very similar to the screen changes of substance in Spore. Access it at checkpoints, generously scattered throughout the game's levels. To the nearest (of course, has already passed) checkpoint can move one click Enter, and this opportunity will have to use very often. The fact that the game has been very active with the physics, sometimes even too much - the ship, prityanuvshiysya to any box, can be buried under its weight, without any chance to get out on their own. At each level, in addition to the main goal - to reach the same before the release - there are two more: find all the details of the ship and manage over time. Perform them all at once necessarily, because the found items remain forever a player to collect them again when re-passing level is not required. But the game is already too easy, and the difficulty, except with the administration, does not arise. And it would have taken a variety and quantity of content - but no, only sixteen levels, and each can offer the strength of three-four puzzle. Missing Bob Came in Pieces barely half the passage, after which it can in good conscience to forget.

Red Dead Redemption, review Gameland. ru

Red Dead Redemption, review Gameland. ru
Genre of westerns, the peak of popularity which came in the second half of XX century, more than once "dying", as many times revived, and seems to have finally outlived its usefulness still myself. Indeed, how can anything compare to the "Magnificent Seven" or "good, bad, evil"? It turns out, may, if efforts in the right direction. Even in the distant 2004 Rockstar tried to travel around unceremoniously balky cowboy style, but because of the hasty venture out just a funny boevichok Red Dead Revolver a couple of evenings. Second attempt - Red Dead Redemption - the project is already a different caliber: to develop it took five years, tens of thousands of man hours and a lot of money. But in the end result turned out quite different: a game show, and Clint Eastwood should be ashamed.

Hamlet

Hamlet
Cope with nameless henchmen Claudia guest from the future will poudachney than Hamlet.
Translate classic literature into kompyuternoigrovye rails of our compatriots have already tried a year ago. Experience "Eugene Onegin" though was not entirely successful, but his place in history deserves. The creator of "Hamlet" Denis Galanin, known online as mif2000, as if mocking all the negatives of creation Dreamlore Games: his play also puts on a visual style, but the humor and arbitrary interpretation of the plot would not make the product in the trash, and vice versa - it adds new faces . Main merit of Dennis that "Hamlet" (in contrast to the aforementioned "Red Space") is a game in the fullest sense of the word. Normal quests sin sheets dialogues, but in "Hamlet" the whole story handed down in comic bits between the acts of the story, leaving only part of the puzzle game. The structure of the game is absolutely linear and resembles Windosill: the player does not want to reel in circles on the location and replenish inventory of various debris. Everything else is in there: the game is reasonable quest gameplay alternates between classic (which has to click on random objects on the screen in anticipation that something will happen) and original puzzles. If the clue is in no hurry to come to mind, you can take a hint. In "Mashinariumu to open the hint needed to pass the mini-game," Hamlet "offers only wait (try!) For ten minutes. During this time you can have time to admire the handsome design of the game, which the author very much a success. Game, of course, too far to the charm of the same "Mashinariuma," but it "fleshevaya" schedule is still head and shoulders above most modern quests. Oh yes, it is worth warning: in Hamlet Prince of Denmark himself almost did not appear - at the very beginning of the game on its head falls off the stranger from the future, and will play for him.

Alpha Protocol, an alternate review

RATING: 8.0

Alpha Protocol, an alternate review
Programmers, including those in the gaming industry, commonly called the "alpha" unfinished version of the program or game. Therefore, an ambitious role-playing game "speaking" title Alpha Protocol reflexively suggests "rather than crude slipped to us whether the project?". To this question I would like to give a monosyllabic answer, but, unfortunately, the simple answer - it's not about Alpha Protocol.

Lost in Blue

Lost in Blue
Guided cartridge Lost in Blue in the console for our own security is equated with illegal possession of weapons.

Electroplankton

Novelty and modern video games in the minds of many have long become incompatible concepts. However, no, no yes and come to market projects so unusual that sometimes it is not clear, but the game is it. Relatively recent creation Nintendo called Electroplankton - just because of just such ordinary phenomena.