Source: Country Games № 16 2009 |
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Source: Country Games № 16 2009 |
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Game Name: Praetorians Platform: PC Genre: RTS Developer: Pyro Studios Publisher: Eidos Interactive Minimum System Requirements (recommended): COMPUTER: IBM PC or 100% compatible OPERATING SYSTEM: Microsoft Windows 98/2000/XP CPU: Intel PIII-500 or equivalent RAM: 128 MB GRAPHICS: 100% DirectX 8.1 compatible 16Mb Graphics Card SOUND: 100% DirectX 8.1 compatible Sound Card CD-ROM: Quad-speed (4x) CD-ROM drive HARD DRIVE: 600 MB free disk space INPUT DEVICES: 100% Windows 98/2000/XP-compatible mouse and keyboard Official site: http://www.praetoriansgame.com/ Commandos, like many in this word ... No, we have no evening of poetry, just the creators of the game decided to ask for them a new genre - real-time strategy. Saboteurs have destroyed a good half of strategic facilities, equipment and personnel to the Nazis, received well-earned break. They were replaced by the Roman legions, and including, the same Praetorians - Imperial Guard, the military elite of ancient times.
Also, it should be noted that the health unit consists of two parts - the current number of companies, and the average health of all its constituent soldiers. In addition to health is an indicator of how endurance. It allows you to move faster and use special skills, for which, incidentally, can be included autocast. For example, Legionnaires can throw a short spear, Gallic hunters - an ambush in the woods, Nubian archers - let poisoned arrows. At the same stock endurance decreases, but at any other time he recovered, even during the fight:. Of course, in pretorians a battle formations, and an essential tool in the hands of the ancient military leader, including the virtual. Parameters of the unit is quite changed with different tunings.Say, the archers, standing on one knee and shoot more accurately, pikemen, with his spades into the earth, become an insurmountable obstacle for the cavalry, and finally the legionnaires, to build a "turtle", get almost impenetrable defense. Another element of tactics - the use of the terrain. And here, too, was not without ideas. The game has several types of relief: plain (with her all clear), elevation (raising the review and firing range of those at the top, making them invisible to those at the bottom), forest (impassable for certain types of troops, hiding those who therein), high grass (hiding infantry, until she moves and does not attack, it can burn), water (through the deep "construction battalion" builds bridges at certain locations, which can destroy, through small can go almost all kinds of troops). As you can see, offers scope for tactical tricks with relief. Another story - the siege of fortresses. This is not what we're used to seeing, for example, in a series of Age of X. Judge for yourself, is finally on the walls and towers can be placed teams. A auxiliary infantry (aka construction battalion) can build a pretty impressive set of siege machines and tools, including a ladder:), mobile tower, ballista, catapult, battering ram. Now imagine that you can push the ladders, and siege weapons to set fire - storm becomes a very difficult task. But what a pity, in multiplayer'e no separate treatment, not even a card from the fortress, so that all this grandeur is almost irrelevant. That is, you can build and make sense?
In general, the game is pretty interesting. There are a number of interesting innovations, there is scope for tactical thinking. But there are a few things that do not give a hundred percent record in the game hits. One of those moments - it's what you can not order the squad, which came in a close fight, to retreat. Several times lost only because he could not bring critical to the mission of the character from hell. On the other hand, it is nice to see how, under good control your troops "utterly" divide the enemy forces ... equivalent. |
Source: Country Games № October 2007 |
Sports! You're the world ... but a parallel. Especially basketball. "Provide only: what can be amusing to attempt to take away from each other the ball, so then zashvyrnut it to a nearby bucket with a carved head?" Reasoned about your obedient servant, about fifteen years ago, watching the corner of his eye for the burly, rushing from one ring to another . Appeared several years later fashionable Megadrive console together with a smart cartridge NBA Jam, instantly changed the view of the seemingly ordinary things. |
Source: Country Games № August 2007 |
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Source: Country Games № 14 2008 |
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StarFox Adventures Platform: GameCube Genre: Action / Adventure Publisher / Developer: Nintendo / Rare There are developers who will never disappoint the quality of their products. A rare example of such good faith is a British company Rare. This is a nice team, a lot of years working under the wing of Nintendo, made an invaluable contribution to the treasury of the gaming industry. Just recently, Rare was bought by Microsoft, but the British still have released for the GameCube a farewell game.
SFA can not describe without mentioning the legendary Zelda: The Ocarina of Time (N64). The guys from Rare have not tried to hide the source of his inspiration, as clearly seen similarities between these two games. However, the imitation of the famous creature Shigeru Miyamoto (Shigeru Miyamoto) can hardly be put in a rebuke to the developers. In addition, a concept borrowed from "Zelda" - this is only the foundation on which to build the gameplay. In the world of SFA easily get on the giant reptiles, magic and high technology. Gameplay is made of two parts: a flight on a space fighter and walking on the fragments of the planet. As it turned out, Fox is not only a consummate pilot, but also an experienced traveler. He can run, jump, tumble, climb and swim. There are, however, a "but": you can not manage on their own jumps. Lees himself jumping over obstacles as soon as you approach them closely. Unfortunately, the enemies also do not, have to fight with them, using bladed weapons and spells. One has only to approach the enemy, as immediately enabled battle mode. Your hero himself is aimed at the enemy, so you just have to attack and at the right time to put the block. Combining shots with the touch of the Arrow joystick, you call the various combo series.
But do not think that the gameplay consists of the same battles. In contrast, most of the time spent on the implementation of various tasks and search items. There are also puzzles, some of which are combined with elements of thriller.Choose a combination of leverage is not as difficult as, say, smuggle explosive canister on an unlit corridor. Fortunately, you are constantly helping friends. Frog Slippy (Slippy) and the Hare Peppy (Peppy) are familiar from previous installments Star Fox. Contacting them on the radio, you can always get a hint or a map of the area. Mainly as your assistant is Prince Tricky (Prince Tricky). Despite the blue hue of blood, this dinosaur is running for the Fox as a trained dog, ready to fulfill any orders. With the help of the command menu, you can get Tricky to dig the ground, breathe fire and do a bunch of other actions. Using found and bought items, you are improving the ability of his companion.
Having examined the pictures, you probably agree that the graphic design of SFA is to be commended. Magicians from Rare pushed GameCube in a vise and squeezed all the juice out of it. Only one fur covering his red face of the protagonist, is able to charm even the most experienced gamer. No less striking land, strewn with blades of grass that sway in the breeze and cast shadows. All this tumult of polygons, of course, could not affect frame rates. Yes, the frame rate is unstable, and this is perhaps the only serious drawback graphics. Music is also good. Perhaps the game lacks the orchestral compositions, but the melodies that are available, pleasing to the ears. The same goes for voice acting characters. The developers have provided technology support Progressive Scan (it improves the image quality) and surround sound Dolby Pro Logic II, so that owners of expensive televisions and audio systems will be able to experience all the features of their equipment. As mentioned above, Rare can not make the pot boil, so the success of SFA can be no doubt. The question was only one thing: a place among the mega hit will take the creation of the English masters? Now we can safely say that Star Fox Adventures - it hit the mean. Before us is not the most original, but solidly made and technically advanced game. More to such ... |
Source: Country Games № January 2010 |
GENERAL APPEARANCE: Volleyball at the Summer Online "is presented in two modes: Normal is for those who just want to have fun, in a special mode, all the more serious - at stake valuable points. Fortunately, select the appropriate (ie weak) opponents quite comfortably thanks to an intuitive interface, and the points awarded for any sign of activity from the tournament before the training tasks. By the way, management is able to master and a young child without any aides: the keyboard arrows and involved key S, F, and especially the D - it is responsible for starting, kick, pass and block (depending on the situation and the position of the character on the court). Free games time is dedicated to walking on the beach, relaxing in a lounge chair, swimming and socializing with others. In a chat you can not only make friends that will quickly climb to the top lines of the rating, but also get the latest news, and even earn an experience! Experience is essential for growth of character, acquire new skills with a speaking name ("Fire Ball", "Speed," "The Shield") and, most importantly, clothing and accessories. Actually, the pumping - it's the only way to get free items in the game, which decided to pay for them. Well, if you do not want to spend your hard earned in bonuses, the "Summer Online is better to skip. |