| Source: PC GAMES number in September 2008 |
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| Source: Country Games № 24 2006 |
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| Source: Country Games № 17 2006 |
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| Source: Country Games № 23 2005 |
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| When the developers come up with a wagon and a small cart of revolutionary ideas, they usually come strict publisher. Innovation ruthlessly chopped at the root, retained only a couple of interesting mechanic, and goes in the end some kind of Army of Two. Bad? Why, then, fine. |
| Source: Country Games № 18 2006 |
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