Source: Country Games № 16 2009 |
|
Source: Country Games № 16 2009 |
|
Title: NHL2k2 Platform: Dreamcast Genre: Sports Developer: Visual Concepts Publisher: Sega of America Website: http://www.segasports.com
As you have probably guessed, if the title is the number 2, it must necessarily be "something" that has, relatively speaking, the number 1. So it is: in the quite distant year 2000, Sega Sports has released for quite alive then Dreamcast game called NHL2k. Moreover, the significance of the product as the only hockey simulation for the console is difficult to overestimate, because Electronic Arts new console from Sega in emphasis have not seen and, accordingly, games for it are not produced. Fans of the genre, and your humble servant, too, among them, were looking forward to NHL 2k2 and still waiting. If we express the impression of playing in a few words, then they will be extremely enthusiastic epithets, equipped with exclamation marks. Like this: Be realistic! Beautiful! Insanely fun!
With regard to the sound of the game, it is simply gorgeous: the impacts of clubs, the rustling blades players rushing at full speed, the crackling of broken glass with a powerful hit by puck, it's all pretty aggravated the atmosphere of a true hockey reigns on TV. Throw in a couple of lively commentators cheerfully telling us about the situation on the ice, and we get a true hockey, not worse, but thanks to interactivity, even better than the present.
|
Source: Country Games № 18 2009 |
One of the most anticipated games this summer should be familiar to anyone who enjoys comics and played the Dreamcast or PS one. This is a crossover fighting game, in which the heroes fight with Marvel characters, Capcom, and are not necessarily trained fighters. For example, in the number of available characters is Jill Valentine, seemingly fit only for the punishment of starving zombies. But no. Jill, as well as Megamen, serves a master of martial arts and strength is Wolverine, Colossus and Storm. Of course, adjusted for the relative simplicity of the combat system that allows beginners to quickly find and organize spectacular duels experienced gamers. The first of the game need a little more popular and not superheroes, and that they can be changed on the fly, and even methods of colorful, with bright flashes of what "serious" fighting games do not indulge. All this here is. Passionate same Fighter, by contrast, are interesting long muvlisty with combo bundles of ten actions and grand finale - an explosion, for example - so you can brag to your friends, they say, looks like I can. Without this in Marvel vs. Capcom 2 is also not done. |
Source: Country Games № 14 2007 |
Numerous fans Seiken Densetsu certainly with bated breath waiting for a new, fully three-dimensional extension of the series. Colorful screenshots and trailers seemed to add fuel to the fire, exposing the Dawn of Mana almost the main ideological successor of the genre. The first ten minutes of acquaintance with it just leave the same impression - the same incredibly beautiful videos captivate and prepare for the better ... but better you will not see. To continue the acquaintance, and even more so get pleasure from it, will only a few. |
Mortal Kombat Advance Platform: GBA Genre: Fighting Developer / Publisher: Midway
Mortal Kombat, I hope, knows and remembers everything. And this fame deserved! Granted, there is much to argue for some moments, but overall it MK long defined the face of the genre. Time passed, and in the camp of developers crises were happening one after the other, yes, we're not in the ... We have that same represents the ICA. Certainly.
Oops! And I did not say a word about the story? Miles sorry, listen: Thousands of years ago in order of a shaolin monks ... PS. And with all this, even in the booklet accompanying the licensed copy of the game were errors! Who had to fix fans FAQ'ov on the Internet:) PPS. Keep track of the "secrets": to "get it" Smoke-man, you beat the game on the level of "Warrior", Motaro - on the "Master", Shao Kahn - on the "Supreme Master". Very unusual for the MC, is not it? And when you consider that you can not save? Not for nothing, apparently, the developers have expressed in the closing credits special thanks to those people who "did for them coffee." |
Heroes of Might & Magic IV Platform: PC Genre: Turn Based Strategy Developer: New World Computing Publisher: 3DO Russian publisher: Buka Entertainment The official system requirements: Windows (r) 95/98/ME/XP/2000 CPU: Pentium (r) II 300MHz 128MB RAM 4X CD-ROM Drive 750MB HDD 4MB 3D video card. Official site: http://www.3do.com/mightandmagic/heroes4/intro.html Living legend
So that's what he's like, reindeer ...
And the truth is that "Heroes"?
Of course, something has remained the same, there are enduring values. For example, in the fourth part can meet old friends: many of the characters moved from the previous game (Sir Mullich, Ajit, Crag Hack and others), and mythical creatures that inhabit the world HoMM, almost all the same (new can be counted on the fingers) only a few changed their image or their place of residence, moving from one city to another or even in a settlement "in nature." City, which HoMM4 six, cause proof an association with them as a third "Heroes," but it is only at first glance, in fact, undergone profound changes and they are. Magic revolution in the large "heroic" world
Heroes of the occasion And what about the heroes themselves? They sacked gods, when they were combined squads under its banner, send them to mortal combat, and rarely cast spells that somehow prove his value. Now the characters - creatures of earth and subjected to the same danger of being crushed by a herd of angry hippos, as well as their vassals. They continue to influence the course of the battle, raising the performance of his army, but now are involved in the battle to help his army sword, bow or magic. The hero now - the usual unit with a limited number of hit points, and therefore can be killed, and even (Warning) is jailed. Yes, you heard right - defeated foe and his army, you can throw him behind bars in his castle in order to cool his ardor. What to be? The system of primary and secondary skills was also revised. Heroes in addition to general to all units in the game indicators have five slots for basic skills, each of which has three slots for the secondary. Basic skills only nine: Tactics, Nobility, Combat, Scouting and five magic, the number of schools. Everyone, and primary and secondary, there are six levels of development. Simultaneously, the heroes defeat characteristics such as Spell Power and Knowledge.Now the power of your Fireball, and the number of times that you can throw it, determine the level of the hero and the degree of ownership of primary and secondary magical skills. Originally, the hero belongs to one of the 11 basic classes: two classes (warrior / magician) in each city, except Stronghold, where there is only a warrior. Here lies one interesting thing: reaching the high level of development in two primary skills, the hero moves into a new class with a unique bonus. It was then, and there is great scope for creativity, because you can not only combine the skills, but also the characters, as in the Army can now be up to three characters. So the question is, who better to choose: mage, warrior or hero-rounder was dropped by itself - with fun;)! Each creature a pair of
Battlefield
Obvious incredible.
To Be or Not To Be? Despite some flaws and absurdities, the game certainly deserves attention. The game has no multiplayer part, but its potential can be seen now. So, the play is, without question. In the next few months we all have to re-look victorious tactics, learn spells, getting artifacts, open area to the exit network patch to be ready to fight with other gamers. And there, staring, and obvious bug fix ... What, are you still here? Run to the nearest store! |