Spyborgs

SpyborgsSpyborgs
After earning a sufficient number of points for the opponents, you can execute spectacular superspace. Which one - depends on what a couple of heroes is now in the game. We must pay tribute to the Bionic Games - graphics and special effects Spyborgs deserve the most flattering words.

Broken Sword: The Sleeping Dragon

Name game: Broken Sword: The Sleeping Dragon
Platform: PC, PS2, Xbox
Genre: adventure
Developer: Revolution Software
Publisher: Adventure Company
Release Date: November 17, 2003
Minimum system requirements:
Pentium III 750 MHz, 128 MB RAM, 3D-graphics card with 64 MB RAM, 1 GB HDD
Official site:
http://www.brokenswordgame.com/

Broken Sword: The Sleeping Dragon
Everything flows, everything changes. But unforgettable, vivid moments of life remain with us forever. I have such events, no doubt, is familiar with a series of Broken Sword in late 1996. Last century, by the way! Although, if it was not a series, and the bright, beautiful, interesting and extremely exciting adventure game Broken Sword: Shadow of the Templars. Crowded impressions, I, a year later, with open arms received Broken Sword: The Smoking Mirror, more vibrant and exciting. Total on two projects for the Broken Sword reputation of one of the best series in the genre of the quest. In fact, he has become the standard, a kind of beacon to which developers rushed adventure projects from around the world.

Broken Sword: The Sleeping Dragon
Needless to say, that the third coming of an old friend of thousands of fans (and yours truly included) were waiting with impatience and apprehension at the same time. On the one hand, the looming meeting with their favorite characters and familiar game world. On the other - a new series for three-dimensional graphics, an experiment, as they say, a bold and malonauchny. Today it's time to expectations held ... Arm cutlery on a plate - "Sleeping Dragon".
In this regard, my sincere congratulations to the gentlemen admirers! Broken Sword: The Sleeping Dragon, in spite of all the graphic innovations, remains as it is Broken Sword. Yes, the world has been transformed into three dimensional characters prihoroshilis set of polygons that completely changed management (which its still receive), but the adventurous spirit of the game safely moved to a new body. Yes, and the overall animation style, wonderfully conceals a serious and thoughtful gameplay, survived. Catchy, really "living" characters of the game, I promise, will not leave indifferent even the most phlegmatic "biscuit". In this respect, the game is close to the cinema, traditionally renowned for art to penetrate the very soul of the people.
As well as not undergone changes in the global unfolding events. Once again the tireless journalist Nico and very familiar with the lawyer, George will save the world from the deadly threat. And here's the paradox. Hackneyed idea to bald spots of the global heroism with compulsory saving the world seems to be blue in the face to all the annoying, look at Broken Sword: The Sleeping Dragon is quite natural and appropriate.The history of the mighty villain Susarro whose activities in the field of the Earth's energy threatens all beings on the planet, as soon as possible brings the player on the other side of the monitor with your head dips in the gaming world.

Broken Sword: The Sleeping Dragon
And the main content of the world quests, as you know, puzzles, riddles and puzzles again. In general, this aspect of the Broken Sword: The Sleeping Dragon raises no objections. Assignments are interesting, varied and not overloaded with complexity. Particularly pleased borrowed from Shenmue (and only) scene "at the reaction. In them, the player must quickly press a key to catch, for example, to spin "steering wheel" bearing the enormous speed of the car, avoiding thus the collision. In the camp a few flaws, perhaps, should be attributed only bust with the tasks of drawing boxes, barrels and other stuff so that the hero can pass on the resulting design for the new section level.

Broken Sword: The Sleeping Dragon
Locations, following the traditions of predecessors, encouraged by the diversity and beauty of design. George and Nico will visit several interesting places in Glastonberi (England), Paris, Prague, visited the Congo. Please note that the list is not complete, should remain the same, and surprises! Broken Sword: The Sleeping Dragon really has something to surprise the players. However, found a place and unpleasant surprises in the face of management. From first to last frame of the game I was tormented by severe nostalgia for the classic point & click interface. Alas, he has sunk into oblivion. Been replaced by the unprepossessing keyboard layout, a couple with the camera focused on effectively, rather than on efficiency, good complicating the game. Difficulty, of course, quite familiar, such as changing the value of key areas. For example, at one camera angle forward movement controls the cursor up, while the other - have the cursor right. When the camera angles change quickly and often, small, but annoying mishaps are inevitable. They seem more noticeable and unpleasant than the beautiful and fascinating game done as a whole.

Broken Sword: The Sleeping Dragon
Do not be such humiliating detail, and Broken Sword: The Sleeping Dragon is easily would have risen by one notch to their brilliant ancestors. But the facts - are stubborn things. Excellent three-dimensional drawing toy, its a genuine original spirit, wonderful "live" voice acting, dramatic, heart touch the deeds of heroes, exciting plot and stylish design still overshadow some of the failures and shortcomings. Truly, there is a world without a drop of honey barrels of tar. Nevertheless, let the game does not repeat the dizzying success of the most August relatives, it is worthy of a respectable family name Broken Sword. Fans of the series and fans of quests (including newcomers to the genre) is strongly recommended.

Armed & Dangerous


Armed & Dangerous
Platform: PC
Genre: Action
Developer: Planet Moon
Publisher: LusasArts
Game site: www.planetmoon.com

Game from LucasArts have always been some elusive charm that long attracted to the toy and made to carry out her days and nights, forgetting about food, sleep, study and friends. Each new project LucasArts is always waiting with anticipation and great enthusiasm. The company has - many well-known hits like Maniac Mansion, Grim Fandango, Escape From Monkey Island, etc. They all have splendid dialogues, interesting puzzles and a great sense of humor. And in early December this Publisher graced us with his new project titled Armed & Dangerous. Development of the game in conjunction with LucasArts led studio Planet Moon, a well-known work on the comic ekshenom Giants: Citizen Kabuto, and MDK and Earthworm Jim. Is it any doubt that such an alliance could generate only 100% hit?

Armed & Dangerous
So, we Armed & Dangerous. Will he save family features games from LucasArts, which we love so much? It's safe to reply: Yes, save everything to a single, but still got a lot! The game's plot is simple at the same time, but at the same time quite original. Confront us with the story about the everyday life of labor mercenaries, calling themselves the Lionhearts. These are real pirates, above all else in my life who value freedom, money and adventure. Having started their adventure to steal the artifact The Book of Rule, the heroes get involved in this war of liberation against the evil tyrant Forge, seized power in the world Milola.

Leader is someone Lionhearts Roman (Roman), for which you have to play. This is a man with the appearance of the classic gangster with the Wild West. He even wears a mask to look more intimidating, though some of his associates believe that he is doing it to hide their bad teeth. Roman - a fighter and organizer, great wielding different weapons. And his teammates were fairly exotic. Throughout the game, your brothers in arms are pretty colorful personality.

Armed & Dangerous
The first is called a droid assassin named Eliminator Q1-11, a former associate of an evil dictator who was guided to the path of liberalism (as you might think that?) Love of tea! True dictator did not share his views, and Q1-11 was sent to a landfill. He is a great shooter, whose accuracy is not just save your life. Another original - Jonesy, an old friend of Roman's past with him through all the trouble. This full sarcasm Scottish coal miner with a unique focus is a great expert on explosives. Love to the explosive goes well with his very nasty and aggressive nature, resulting in huge losses among your enemies. Newest your companion in the difficult task of overthrowing the dictator would Rexus. The fate of this substance there was not easy. Once he had suffered a head injury, turning it into a big-headed freak with a bluish skin, but not weak giving psychic abilities.As you can see, even though the company have stolen up to, so that Forge will not sweet!

Armed & Dangerous
For a showdown with the enemy in the player, a very rich and varied arsenal. Developers certainly worked hard to come up with so many absolutely incredible guns. Although some of them even guns can be called a stretch. How are you, for example, "corkscrew-bomb", which is screwed into the ground, upside down, and sends enemies flying in the expanse of heaven? Then, of course, everything is back to square one, and your enemies, too, returned to meet with Mother Earth ... Another curious instance of such a weapon as "earthy shark." This device produces ground sharks, which vampirism does not concede to his fellow Marine and eat your opponents with surprising rapidity. Along with such "monsters" as "a corkscrew-bomb" and "Ground Shark" in your arsenal is present rocket launcher, shooting four rounds at the same time, each of them tends to his own goal. At the ready with tons of the various weapons and with their own unique abilities, our heroes will be ready to travel the endless space in an amount of 21 missions. During which you will be a battle to break through hordes poluzverey, teams of robots, gangs of angry monks and flocks of wild pigs.

Armed & Dangerous
In technological terms the previous game of Planet Moon - Giants: Citizen Kabuto - was an impressive project, so for Armed & Dangerous was used modified the engine of this game. Level design, landscape, shadows, and the architecture looks simply luxurious. Pleases the eye with plenty of open spaces and diversity of the landscape: you will meet and snowy plains and green forests, and much more. Affects the magnitude of some of the fights. Many missions, for example, will be held in the middle of hell meat grinders, when along with you on the level of fighting has many dozens of participants. A huge number of enemies, but the engine is so well optimized that the brake is not seen. Although with respect to this action game eternal rule: RAM is never too much! About the voice acting of the characters and music can only say one thing - they are made in the best tradition of Lucas Arts.

As a result, we have another quality game, which is not a pity to spend a few evenings. But among the other modern projects of its release some special ease of action. So if you want to escape from everyday worries and enjoy great sense of humor, and swift action, this game is for you. And suppose, as developers promise, a smile will not leave with your face down to the final credits.

Mor. Utopia

Platform: PC
Genre: Adventure / RPG / action
Developer: Ice-Pick Lodge
Publisher: Buka Entertainment
System requirements: P-3 1GHz; 256 Mb RAM; 32 Mb Video
Information on the Internet: http://www.pathologic-game.com/index_rus.htm

Politics major publishers like Electronic Arts or Ubisoft, it would seem, should be reduced to "no" to any attempts of developers to do something truly innovative. Major'ov easy to understand: for cartons with some NHL'06 their target audiences will decide that the stepping stones of any store. And for the sake of Darwinia? Chief Manager "Electronics" think-think, let him say his eagles: "Look, we're a contract with DreamWorks signed ... Exactly half expect you to playable version. As in similar situations to be unhappy non-conformist?

Mor. Utopia
Completely different situation is with the Russian market. Even the flagship 1C encourage any creative endeavor, shelter talented developers and will be parachuted into a monthly glossy magazines advertising pages. "Mora" uniquely fortunate. It turned out exactly the way it is intended. No pop-simplifications, most original and fresh ideas.

Inexorable time
No matter how many questions like "What kind of genre of your game?" Asked the developers nor the answer for them remains unchanged. Title: "More" genre: "Utopia". After the first glance you think it is such a disguised RPG. In fact, we explore the city, get new jobs, traveling from one character to another. However, the expo is missing here as a class, and heaps of features and abilities that require a timely manner to increase, there is also not there. On the contrary, some parameters rapidly decrease, while critical of some leads to death. Unlimited freedom of movement, however, are not. More precisely, it is, but only in space.
Mor. Utopia
Time here - your main opponent. Whatever you do, but after twelve days of gaming (or 24 hours real time) you will see the final movie. Multiple endings, but we have one goal: to survive, and possibly save the city from a terrible disease. Begins to seem that in front of you is a real survival horror, and the second word sub-genre can be discarded. Although scary happens here quite often. Rather, even scary: carnage, walking at night graveyard, scary deserted streets - all this creates an indescribable atmosphere of fear and hopelessness. According to the degree of "pressure" on the player's "More" can compete with many of the aforesaid genre, including a Silent Hill. A similar feeling arises when reading, say, "Crime and Punishment" or "House № 6. Scary feeling of doom, a sense of impending misfortune, which can not be stopped. Characters, with great characters spelled out, just stir up passions. From the outset, we warned "no one should believe. Even me. "

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Fork
What to do when two familiar people mysteriously die? How to be when you hunting for the entire city? Where to start if you already know that the epidemic in the city and how to fight it? These are the questions the player will have to answer, having played for each of three characters: Bachelor, Bachelor and impostor. The first is coming to town, because it supposedly dwells immortal man - our hero is very important this meeting because of their activities (thanatology - the study of death). The second arrives in a strange place, in order to obtain the inheritance, but the fate assigns him the role of an outcast who tries to restore its reputation. The third heroine knows what happened and just wants to help the city survive. Despite the fact that the action of "morality" is in the same place, playing style for each character differs radically. The plot is constructed in an interesting way: passing game follows a hero, you see the events have already happened, but under an entirely different perspective.
Mor. Utopia
For example, a Bachelor of adventure for the third time you will seem no less interesting than the first. Its role in this play and the literary component. At once, native project boasts a galaxy of beautifully constructed and interesting conversations. Read will have a lot of (text, alas, not voiced) and very carefully. Miss something important - blame yourself. Almost every line there are several answers that affect the development of the plot. Here and there, of course, can and jeered, but the excessive cuteness does not promise anything good. At the same time, some individuals do not deserve respect for yourself.
Mor. Utopia
Secondary tasks is enough. Their execution - cause optional, and the heavy burden they are unlikely. Mentioned time limit goes around comes around and here. Midnight - all assignments are void. Managed - good fellows, not yet - it can not be helped. Perform absolutely all the quests, even for 24 hours is impossible, so that before you is one more argument in favor of repetition.
A few basic parameters: the life, reputation, fatigue, hunger, immunity, infection. They are all interrelated. Fatigue can lead to death, famine gradually reduces life bar. If you decide to sleep (and this is the only way to combat fatigue), make sure you wake up with an empty stomach. Will be supported by water from springs and eating in nearby eateries. The better you are targeting in the city, the better your chances to survive.
Mor. Utopia
The character in the presence of a fairly roomy backpack is divided into several divisions. In the basic set of novice fighter with unknown include antiseptics, drugs and weapons (though, to use the barrels have a fairly rare).

Do not look me in the eye
From the look of "Utopia" are a mixed feeling. Yes, sometimes even behind the image of Morrowind'a: the character models resemble tuched wax figures, and the houses look too much alike. However, the interior "core" buildings performed very well. Well turned out and local attractions. So, you definitely recognize the City Theatre, railway station, slaughterhouse and a polyhedron. Over the last design in general can be forgiven a lot.
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With the sound design of the case a little better. Effects themselves, however, did not produce any impression, but the music matched perfectly. Gloomy songs more deeply immersed in the gloomy atmosphere of the events. Voice acting is virtually absent - until the beginning of the dialogue the characters something to say and fall silent, leaving us alone with thousands of characters. Immediately reminded of the good old days of text adventure game.
The interface is not particularly convenient. To call the characteristics and tasks necessary to open multiple windows. Management - a standard for action WASD-layout, though the combat system performed very badly. Fortunately, the shooting will have only a few times. Inventory is low, similar to the properties of objects fall into the same parts of it, and the identical findings are grouped together.

Mor. Utopia
***
The appearance of this game in our time must seem strange. Especially in a country where domestic quests firmly associated with "Petka", and role-playing games - with the "Prince" yes "Zlatogor. "Mor" compares favorably with these creations, being much deeper and more serious project. Simple appearance, ill-conceived battle system and crooked management can not outweigh a great story, gorgeous and unusual dialogue, but no less interesting, the gameplay. This is really an adult game will appeal to those in the virtual world prefers requiring intellectual effort of entertainment.

Gameplay: 9.0
Graphics: 7.0
Sound and music: 8.0
Design: 7.5
Estimation of the author: 8.5

Outcome: 84%

Wolfenstein

What were you doing when I came out of Doom 3? Surely, it is not so than now. Over the past five years, only not changed, only the engine id Tech 4 (on which the shooter was going to Mars) remained unchanged. In the hands of Raven the studio he had in 2005, which in 2009 looks almost identical. When developers get to it first, they, in cooperation with id Software created a Quake 4 - the one from all parts of the greenest.

World Racing 2

World Racing 2
But the genre of racing, it seems, really is immortal. Whatever happened in the world, the race will continue to go out and do not lose their national recognition. Of course, customers will achieve love is not everything. On projects like Live for Speed ​​or rFactor, know one, but that's ageless Need for Speed ​​or Forza Motorsport on everyone's lips, and to the arcade with psevdosimulyatorami "people's path's not overgrown. That team Synetic has decided to earn additionally on fashion trends, and released the second part of the project racing World Racing.

Tony Hawk's Underground 2

Genre: Skating Sim
Developer: Neversoft / Beenox (PC)
Publisher: Activision
Publisher in Russia: SoftKlab
Project website: http://www.activision.com/microsite/thug2/
System requirements: P-3800, 256Mb RAM, 32Mb Video

A series of games licensed by the glorious name of Tony Hawk, was not born yesterday, and Tony Hawk's Underground 2 (THU2) is the sixth of its representative. It is difficult to say whether Tony Hawk Pro Skater pioneer of the genre, but it is obvious that he has become home to a vibrant and original gameplay, and successfully continued in the next games in the series. Many believe that each new Tony Hawk became the breakthrough of the genre. There are those who believe this sikvelostroenie likely extension of the "old songs", echoing the idea of the predecessor, rather than a real sequel, privnosyaschim in gameplay something really new. Argue here, as can be seen, it is meaningless, but there is a third point of view: this series of each of its continuing perfected the original game mechanics. And judging by the fact that in the five parts of us are not that bothered, but quite the opposite, the mechanics of it - That's it! With this third - gold-median - the position we consider the next "Hawk."

Look first. Graphics

Well, here the changes compared to the first Undergound'om, much less everything. True, this applies only to the quality of the picture.
Stylistically, the game has changed, and, in the direction that the zealots of realism might find inappropriate for a simulator of a skateboard, and, though: the characters THU2 look somewhat comical. And the source of the sentiments found an extremely simple: the game tells the story of "a world tour of destruction" between the teams of Tony Hawk and Bem Margera. The latter, in addition to skate talent, known for a very specific sense of humor, a class "merciless jokes" (as the passage of Story you do not just become their witnesses). In this visual transformation has another side: figure skaters are noticeably smaller. And this, again - someone will seem inappropriate, but otherwise - very even, for a purely practical advantage, opening up a great review, and thus giving somewhat greater control over what's happening.
Animation tricks, and falls are still at a height that is not surprising, because the motion was not with anyone anyhow. However, a slight drawback, at times degenerated into mockery shaped, the animation is still there, and it is connected with the movement out of a skateboard. Sometimes, in order to reach the desired ladder must be far greater dexterity than the performance of long combinations of tricks. Fortunately, that moment is very pedestrian goal of the game is not so much.

View the second. Sound

Soundtrack series has always been famous for high-quality selection of alternative-rock band, performing songs of moderate severity. However, there was also a hip-hop, and rap was. But what was not, it's Frank Sinatra. In THU2 he is. As well as The Doors, whose song Break on Through accompanies starting spot and, indeed, is the main theme of the game. Otherwise, a compilation of performers seems to be more or less familiar to the series, introducing the above genres, as well as punk and outspoken thrash metal, which is included in the category of "rock and more." And I must say that the overall impression of musical accompaniment leaves more than a positive, adding swirling dynamics and atmosphere of extreme skiing. But for the layered adherents of any one direction it is possible to adjust the playlist, at its discretion by excluding individual songs or entire categories.
As for the sound, everything is fair. Sound board varied depending on the type of surface, savory sounds of the falls and the atmospheric noise of cities - all running on the proverbial sense of presence. Well, it goes without saying that all the star skaters speak their own voices (well, and the unknown - someone's else).

Looking third. Gameplay. Perspective first.Story or World destruction tour

So, we got to the heart (it is also, in this case - "flaming engine") games. And here, as so often happens, the most interesting changes have taken place. As mentioned above, as a background story the game has a world tour of the two competing teams skate. In the beginning, you - inexperienced newcomers - will join a team of conservative professionals - Tony Hawk. However, subsequently, resulting in a kind of drawing you are lucky enough to visit the camp and reckless Bem Margera (travel, by the way, with his deeply unhappy father - Phil).
Each level is filled with all sorts of Story jobs, each of which costs a certain amount of points needed to further advance across the globe. The spectrum is wide enough, though hides some standards (for example, not all the same - throw the Spaniards or Americans tomatoes and apples). But for the most part the job is very varied and based on the implementation of various tricks, and even more - their continuous sequences. And, of course, do not forget that this world tour of destruction. Therefore, from time to time have to make some correction in the face of visited cities ... However, failure is not always the result of successful assignments. Often, they occur on your free action, allowing access to new parts of the level, at other times - and new jobs. But for those who plot the passage may not seem too interesting, as well as for everyone else, there is good old regime - Classic - with finding the secret tape, picking up words skate and other time-tested jobs.

Angle second. Game mechanics: the old and new

If the heart THU2 (like any other game) is the gameplay, the heart of its gameplay are the tricks. Holders, slides, flips, retaining the balance - all of this, naturally complementing skateboarding is an extremely exciting and, in fact, determining interest in the game. Last but not least, this is because that level design is very well thought out and allows for a virtually infinite number of combinations of tricks authentic. In other words, ride on the same city for the tenth time can be as interesting as the first. As for the proper arsenal of movements, as always, it is vast, and even has an opportunity to enrich themselves at the expense of his own stunts created.
Innovations THU2 are two interesting movements. One of them is called Sticker Slap and executed by double-clicking on the jump in the direct flight to the wall. Thus, the skater jumps in the molds on the wall sticker, and pushed off, thus, a hand on the wall, with a turn going up again. In addition to the spectacular visual performance, this motion can be used as part of a series. Suppose you drove on the rails, jumped in the manual (hold balance by hand without typing speed), got it to turn the benches, drive on which jumped a wall made Sticker Slap, and the final departure from the wall had yet to scroll by themselves board. The second innovation is a FREAK OUT or an act of rage. After a bad landing, you'll see on the screen display of anger, which is recommended to fill the rhythmic click of a button. The more will have time to collect, the stronger your mentee will come out of themselves, and the more points you get as a result of abuse over the board. But this fun does not end, because points are received for the FREAK OUT, for a time kept on the screen, hinting at a continuation of the series. And if you're nimble enough - you will be able to crank on this basis, the next stunt combination. In general, both innovations seem to be rather impressive, and at the same time, add a new pair of glasses gameplay.
And finally a few words about the remaining modes. Of greatest interest after story, and classic in THU2 present mode of playing together, that is, split-screen and online. It is true that the latter is represented only in versions for both PC and PS2. Conceptually the same networking capabilities sufficiently varied and original, and not only retain many of the regimes of the past, but also added a few new ones. The following is Free skate, as well as "create mode".And you can create a THU2 much: from skater authentic form (there is even the possibility of imposing their own photo on the face of his virtual representative) to its own park with their own jobs and, as mentioned above, exclusive of tricks.

Total

Thus, by considering the moments of novelty and sum them under the sign of general interest THU2 was more than worthy of a skateboard simulator. And let fundamentally new in the game is not so much, she still holds and manages the bar for the sixth time appears to be completely original and extremely entertaining. Probably not to all fans of the series with a storyline like innovation saturation favorite, however, in general, this line of development seems to be quite adequate. All lovers of fast riding, skateboarding and fantastic stunts dedicated.

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