Full Spectrum Warrior: Ten Hammers

Full Spectrum Warrior: Ten Hammers
Spectrum Warrior - play an unusual, combining a seemingly completely different genre. On the one hand, the camera perfectly still "tied" to the backs of soldiers in action from a third party. On the other hand, can not directly control the fighters. As in the conventional strategy, you just give orders: hide there somewhere, shoot to something. Coupled with an interesting plot and good graphics, extraordinary gameplay was adopted with enthusiasm, thereby predetermining the output to continue. Full Spectrum Warrior: Ten Hammers takes us back to the streets Zekistana, a fictional city, embodying the view the writers Pandemic of the eastern capital.

Inch by inch

And these representations are not significantly changed: the same gray streets, the same maze of squat buildings, some warehouses and parks. Situation inhibits the very first moments. Even in the add-on'ah decided to change the scene, but here bridgehead remained unchanged. But a soldier came up many new opportunities. For example, soldiers have learned to storm the building, to arrange the shooting inside the shack and shoot the enemies, leaning out of windows.

Full Spectrum Warrior: Ten HammersFull Spectrum Warrior: Ten Hammers
Animation created with the participation of real soldiers, so move fighters flawlessly. Luck is not always accompanied by ...
Besides, all the commandos got a driver's license, now they rely on technique. Not that developers redrew the essence of gameplay: most of the time our eagles (a total of eight - two teams of four each) are spending the same on my own two feet. But when fighting erupted in earnest, and the eastern extremists start to take a number at hand is necessarily Mighty American tank. Get rid of the feeling that fighting machine someone specially slipped as a gift, does not work. Well God bless him, Full Spectrum Warrior: Ten Hammers is plausible that at least sometimes to bring realism to the victim unsophisticated fun.

Especially fun is over when their armored vehicles roll out the enemy. Dashingly slip turns to go destroy enemy armored vehicles, not everyone will. American Bradley Tank in the game will make only as many direct hits as its real prototype, that is not one. We have to move forward cautiously and deliberately. Actually, so are all the missions. Took the group "Alpha" and hid behind a bench of fighters. Quiet? Take the group "Bravo" and under the guise of "Alpha" move out to the corner.Yeah, the enemy is seen, smokes!

Full Spectrum Warrior: Ten Hammers Manual control
Full Spectrum Warrior: Ten Hammers


If a fighter does not see the enemy, you can poke a blind man in a target's nose. Switching to Precision Fire, you get an overview of first-person. Moving the usual "ekshnovy" sight on the enemy's head, giving the command "Fire!". All Khan Mujahid. True, your soldier can also hurt when he looks out for shelter.

Full Spectrum Warrior: Ten HammersFull Spectrum Warrior: Ten Hammers
We have two groups of four each. Grenade did not vyshibet door, but the pipe from the walls break.

Not a number, and the ability to

Normal shooting can cool puff. Developers essentially finalized artificial intelligence, so that the extremists are now smart enough not to go to the bullets (though without the incidents did not pass). While continuing "lead the storm, the Mujahideen did not stick their nose out of hiding, even, but as soon as the machines become silent, wretches shall burn in response. However, they could still shoot in the first part, now learned to run! If before the enemy fighters defending popular among "penny" to the last drop of blood, they are now periodically change their position and even try to take the peacekeepers in the ring! In general, the stupid chatter of the M16 to no avail, need grenades, good, explosive fighters are not cheated.

More can be surrounded by enemies, in Full Spectrum Warrior: Ten Hammers were allowed to divide the group into pairs. True, the firepower Sparky leaves much to be desired, but sometimes have to split the order comes in handy.

Full Spectrum Warrior: Ten HammersFull Spectrum Warrior: Ten Hammers

Aimless war

Here are just interested in innovation disappears at about the middle game. Endless rush from building to building tire, the monotony of the landscape on your nerves, also lacked a good script. The meaning of all operations is reduced to the destruction of an abstract enemy, but as guilty as the aggressors than threaten the civilized world - is unclear. The game draws on the Q factor addition, but for the rank of full extension is weak.

Full Spectrum Warrior: Ten Hammers Fist to fist
For the sequel developers provided for two modes of the network. Cooperative familiar to us by the original Full Spectrum Warrior: the first player controls a group of "Alpha", the second - "Bravo". But to fight against each other allowed only in Full Spectrum Warrior: Ten Hammers. The developers declined to an absurd idea to bleed the elite troops, instead participants are divided into two camps: one led by special forces and other mujahideen. In the first case, we must act in much the same as in the story campaign. But the second has to manage each soldier individually, because the extremists are no teams! True, the multiplayer will still get tired quickly.

Full Spectrum Warrior: Ten HammersFull Spectrum Warrior: Ten Hammers