| Game Name: Soldier of Fortune 2: Double Helix |
Developer: Raven Software
Official system requirements (minimum):
· Pentium II 450 MHz
· 128 MB RAM
· 1.3 GB HDD (plus 140 MB for swap)
· 16 MB Video
Official site: http://www.ravensoft.com/soldier2.html
Actually, you are all already know, if played in the first part. Since then, it took several years for which Mullins managed to lick the wounds and make a lot of feats: to translate 641 grandmother across the road and remove the tree 456 kittens of different shapes and sizes. But here the assistance of our invaluable expert needed again the very same "shop" and he left his cozy ranch in Oklahoma, once again went to save the world. I will not delve into the maze of the plot, but there is also a Russian scientist and biological weapons, and crazy dictator - in general, a standard set for the average blockbuster.
Sound the same: overt flaws not noticed, but not delighted. That is all there: guns firing, grenades exploding, but not impressive - no sense of presence. By the way, there is practically no screams, well, let's say, the soldiers bravely suffer injuries, but when the old woman's death puts his scythe over his head, there could anyone not survive and zaoret the whole district.But the music is quite fitting and even informative, no, I misspoke: the music responds to changing circumstances in the game, that is, if nearby enemies, then it becomes more dynamic and alarming.
Campaign in the game is made to last. Changing terrain, weather conditions, objectives. The game gradually takes us through the story, rather strange, but it does not matter. Mission alternate intros performed on the engine. Needless to fly a helicopter (but without our participation in its management), and ride in a truck (there have to shoot from the foe), and rescues a prisoner from the enemy territory. Sometimes John help friendly units, although still not known who helps someone:). Act quite competently, but totally out of control.
Despite the fact that the campaign is done with high quality, I strongly doubt that it will want to go again and again, because it is completely linear, and there are a random parameters, in particular, the enemies respawn all the time in the same places. Long life to the game is designed to provide multiplayer, which in this case is almost standard: deathmatch, team deathmatch, CTF, and several variations on the theme: infiltration (infiltration and theft of documents), assasination (killing a certain person), demolition (the undermining of concrete structures).
But what if the house you do not have access to the Internet, then you all this not available? Certainly not! The developers have not forgotten these, making Random Map Generator, which is a rather interesting novelty. For everyone there strategies the random cards - something familiar, but for FPS ... For a random game, you can set the basic parameters (terrain, etc.) and play one of the last three multiplayer modes with bots.In my opinion, the RMG can significantly increase the replayability and long time to keep interest in the game.