Game Boy era came to an end. 18 portable system from Nintendo reigned supreme in its segment of the gaming market, but to replace Hiroshi Yamauchi has come Satoru Iwata, and along with it - and the new policy. Replace the GBA in a hurry Nintendo DS, and future products with the label, Game Boy is unlikely to appear. This review - the latest in our magazine for the outgoing generation of Game Boy Advance. Subject to review, fortunately, is so good that other platforms can envy such a grand conclusion of the Epoch. And let it just port the game thirteen years ago with a few changes - but some games! Final Fantasy VI, the favorite of millions, followed by his two predecessors finds postscript «Advance».
Familiar with the history of the series Final Fantasy, of course, aware that the sixth part of it was head and shoulders above not only the previous "finalok," but also, perhaps, all the JRPG, that were before it. Oversaturated events and plot twists the script, unprecedented attention to the characters and their development, excellent graphics (both on SNES-, and on the GBA-standards), touch the soul soundtrack, and to this day revered by many for the best work Nobuo Uematsu - all this Final Fantasy VI has made a masterpiece.
| | | A new translation, though the dialogue has changed, but the names spared. | | Deathgaze continue to ensure unsafe flight on an air ship. | And about the combat system can only speak positively. Each of the 14 unique characters - each have their own abilities, often easily correlated with the classical professions of the third and fifth parts. But at the same time the characters are free to equip any Espero and use them to gain access to new spells. Thus creating a balance between the unique characters so minimal participation of players in their pumping (as in FFIV) and depersonalizing characters freedom to choose anything and everything (as in FFV).
Like the previous two parts, the sixth in the GBA-version had a new translation - much better, but sufficiently different from the original to alienate many fans. Supplements to the gameplay as standard - four new Espera da secret dungeon that is available late in the game and it is designed to give players even more serious challenges. Combat mechanics were slightly corrected, so that the old tricks with the magic of Vanish no longer allow an easy victory.
Total FFVI Advance - an excellent port of one of the best RPG the mid 90's. So if you are not familiar with the history of a mysterious girl in magitek-armor, imperial general and a man prefers to be called "treasure hunters" now - it's time to rectify that omission. GBA will not see a new game of the same caliber.
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