Many development teams are now in a frenzy cloned GTA. Number of upcoming games based on the stellar series from Rockstar bad is incalculable, and one only the Xbox 360 is prepared just two of the project "in explanation." Budding Danish team Deadline Games throwing my two cents worth - is Total Overdose, «GTA shooting in Mexico." Is it good game?
Yes, in general, so-so. Stupid story exposition: the father of two shiftless twin brothers killed by an unknown mob. One of his sons, brave secret service agent, initiate an investigation under the cover, but breaks his leg at the tenth minute of the game. Meanwhile, the second son is in jail for disorderly conduct - his release, dress in rags brother, comb and send in a small Mexican town on the border with the United States. And now he is pretending to be a bandit, must ingratiate themselves to local gangsters, and deliver them to the local FBI. In other words, the protagonist of Total Overdose, Ramiro "Ram" Cruz is not bad. He really is good, but is obliged to behave like a thug - crush gringo, eat burritos, loot shops and collect poncho and sombrero. Hello, Mexico!
| | | In fact, the physics of the game is not a fountain. But the cars explode beautifully, it does not take away. | | Still, video games - especially male employment ... | However, the story of Total Overdose - a thing entirely optional and not so important as the story of the protagonist GTA: San Andreas. You do not divide spheres of influence and not fight for the honor of the quarter, you are passing through, you nosites is running for the big bosses, you inspect all the sights and for all forget about them after five minutes - because the game podsunet you a new entertainment. You know, these "dynamic" city of the GTA - they always something going on.
| Full overdose | When it smells of fried, it is necessary to use superpriemy so-called Loco Moves. Among them, for example, the "golden gun" that kills with one bullet, "Hurricane", showered enemy fire from two U.S. with infinite ammo; El Mariachi, giving the hero two machine guns in the black covers on the guitar.
| | | Resemblance to the "prince" is not limited to running around the walls. If frames are killed, you can Unwind while back and replay the episode. | | In this shot - the whole essence of Total Overdose. Knock down a bandit on the truck, jump, in-flight shot in the head to remove the second - and get a combo Angry Sunday Driver. Say, is not it cool? | Compared with the whole staff of the San Andreas the local urban village looks pathetic. Moreover, the game loads separately each quarter and, if you suddenly wonder to cross the city from end to end, be willing to meet with the screen «Now Loading ...» every couple of minutes. But the density of interesting pieces in Total Overdose much higher than in San Andreas, - no need to look bonuses, prizes and springboards from which to jump onto the roofs of the houses - they're everywhere! Enjoy watching the gathering? Oh, you like Mexico. You can collect bonuses that enhance health, and you can look for "weapons" bonuses, thanks to Ram who learns to shoot with two hands from different kinds of weapons you can simply collect "points" scattered, literally, everywhere - and for the right amount of points again, give bonuses, and you can pass optional mission of the men on the street, and you can ride by car from roof to roof in search of new gifts, and you can find mini-game, Day of the Dead and destroy zombies. All statistics collected objects game is happy to provide you a pause on the screen - Collect them all! Story missions are marked on the mini-map with a cross, they differ from the usual length, complexity, and that brings you to the final game. It seems that's all.
Around this could be GTA on PSP - a short, fast and not too diverse. Total Overdose dry loses scope of what is happening, the number of available vehicles at a depth of draw, on a variety of models and the steepness of jobs. Physics of Total Overdose - a mockery of the genre. Local machine can jump only where the designers wanted cards. If you accidentally will call on a trampoline not all four, but only two side wheels, something happens irreparable: the car starts to jump, twitch, glide on the pavement and behave poorly. And such mistakes in the game - the sea, the farther you move away from the main story line, the greater the Potemkin villages you will encounter. Is it bad? Yes, bad. But GTA is a lot to learn from Total Overdose: eg, fairy combat system reminiscent of the fight from Prince of Persia, only with a firearm (or shooting of Max Payne, only the legwork on the walls). Ram dashing runs along the walls, flips, somersaults and all this time does not produce weapons out of the hands and does not stop shooting. Motion are fairly simple and effective enough to be of use in dust-coolest, and every game freaks evaluates the same way as in Tony Hawk's Underground - tricks on a skateboard. "Jump-flip + turn 360 + headshot + double murder" - such cynical layout brings the most points, and hence make frame more hardy and dangerous.
Total: Total Overdose - not the best game this month and is not the most successful variation on the theme of GTA. But it has a soul, there is a zest, and for a short time until the story campaign lasts, the game has no time to get bored. She has his face and his silly style, and if not for the weak engine, our estimate probably would be higher.
| Full overdose 2 | The last financial report SCi pleased previews of new games for Xbox 360 - but Tomb Raider: Legend and Conflict: Global Storm in the list was found Total Overdose 2. The second part of Adventure Guys in Mexico is now "in the early stages of development and will be released at the end of 2006 or early 2007.
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