| Source: Country Games № 23 2009 |
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| Source: Country Games № 23 2009 |
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| Red - Dead Revolver Genre: action Platform: PS2, Xbox Publisher: Rockstar Games Developer: Rockstar San Diego Number of Players: 1-4 Game site: http://www.rockstargames.com/reddeadrevolver Almost forgot a couple of decades ago, genre westerns creeping back to life. The company Rockstar Games offers to our attention an interesting project - Red Dead Revolver. Romance of the Wild West in all varieties: crazy shootouts, fights in saloons, beautiful women and atmosphere of this cinematic westerns - all assembled in the new game. Together - we have the power!
In the fight alone has long been unfashionable and boring. During the passage you will meet many characters, too, decided to challenge the evil gangsters. Sometimes it seems that the story constantly switches to the secondary characters, but in reality, passing game, you will understand how their lives intersect with the main line. Each of them has a little background, from which it becomes clear - why do these people have a grudge against the evil gangsters. And for every one of his friends you can play yourself. This battle kovboysha protecting his ranch, and a gallant Englishman, whose own accounts with one of the ringleaders of the gang, and even general peacemaker, trying to personally settle the armed conflict. That is, in fact we have non-linear action!
Clint Eastwood of our time
Much the same way you can punish enemies and bosses. In the lower corner of the screen builds up a scale in filling that can activate the Dead-eye (something like the special attacks for each character). For example, Red Harlow Spaces target areas on the body of the enemy, and then thrust the queue, and Annie Stoakes shoots a powerful charge from a shotgun so that all nearby enemies instantly sent to the forefathers. This cowboy is to be forearmed, and - preferably - is dangerous. In the avarice of developers did not reproach: the choice of ammunition is enormous - the most exacting taste. Here is everything that we've seen in classic westerns: from simple revolvers and shotguns to a steady six-gun, carefully installed by someone at some levels. And if true colt is out of date - not a problem - before the next mission you will be able upgrade weapons. Well, of course, what Western can do without a fight? Some missions are that you are using the materials at hand discourage girls from arrogant cowboys (in the end, though, you end up mediocre shootout). Unfortunately, the arsenal of techniques is small. You can spend a good hook so kick the enemy until he is knocked down, or just break a bottle on his head. For greater entertainment. Multiplayer for the poor
The fact is that besides the main mode Story mode in the game, there are two additional ones. First - Showdown ("Disassembly"). In the best case - is the multiplayer for up to 4 players, but for our region, deprived PlayOnline network - just a battle against the computer. After completing the mission you get a new location (or character), which will gradually "open up" in this mode. You can put up to 4 opponents, and choose your favorite location and arrange a tournament. The second additional mode - this Journal - a diary, which contained information on weapons, characters and plots. In some stores there are items buying that, you open the pages of the diary. Opening a diary in full, you will learn the history of the town, a biography of the characters and be able to better navigate in the choice of weapons. Accompany their intelligence Graphically, the game is not as good as we would like. Simple design of landscapes, rough character animation and useless gestures leave an unpleasant aftertaste. As if the creators are simply flawed graphics engine the game. But we must pay tribute to the more powerful Xbox. Version of the game for this console for obvious reasons, much more impressive. And the special effects, and texture - all this is done much better than the version for the PS2. Another serious drawback of both versions - the annoying orange hue, has the most missions. However, even if you close your eyes on the graphic flaws, one is struck by how well thought-out mechanics of the fight. For each body part the enemy has a certain loss.If you're stupid to burn on the legs, the result is not good, but wasted ammo, do not wait. And vice versa: if the shot in the head - just get the corpse. But the sound design was pleased. During the adventure you are constantly accompanied by country music. And then during a fierce exchange of fire guitar melody gives way to anxiety and minor scales - all in the best tradition of the famous Ennio Morricone. And the voice of characters perceived "a great success." Even the wandering through the town NPC actors' voices are heard quite clearly. That's how pleased we are a company that produced the great GTA and controversial Manhunt! If you do not pay attention to the mediocre graphics and annoying sometimes poisonous orange palette (although in some more colors can be made Western?), Then you can safely take on this game. It is quite fascinating and is not devoid of originality. And how often do we have the opportunity to play in the Western? |
| Source: Country Games № 21 2009 |
| Why so long lacked the PSN, so it's racing radio-controlled machines. No, of course, was a pretty good Toy Home, but "race" to call it language is not turned - rivals, then it was not. Smash Cars is by no help for the fans of these games, especially in conditions of total bezrybya. |
| Source: Country Games № 23 2009 |
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| Name game: Broken Sword: The Sleeping Dragon Platform: PC, PS2, Xbox Genre: adventure Developer: Revolution Software Publisher: Adventure Company Release Date: November 17, 2003 Minimum system requirements: Pentium III 750 MHz, 128 MB RAM, 3D-graphics card with 64 MB RAM, 1 GB HDD Official site: http://www.brokenswordgame.com/
In this regard, my sincere congratulations to the gentlemen admirers! Broken Sword: The Sleeping Dragon, in spite of all the graphic innovations, remains as it is Broken Sword. Yes, the world has been transformed into three dimensional characters prihoroshilis set of polygons that completely changed management (which its still receive), but the adventurous spirit of the game safely moved to a new body. Yes, and the overall animation style, wonderfully conceals a serious and thoughtful gameplay, survived. Catchy, really "living" characters of the game, I promise, will not leave indifferent even the most phlegmatic "biscuit". In this respect, the game is close to the cinema, traditionally renowned for art to penetrate the very soul of the people. As well as not undergone changes in the global unfolding events. Once again the tireless journalist Nico and very familiar with the lawyer, George will save the world from the deadly threat. And here's the paradox. Hackneyed idea to bald spots of the global heroism with compulsory saving the world seems to be blue in the face to all the annoying, look at Broken Sword: The Sleeping Dragon is quite natural and appropriate.The history of the mighty villain Susarro whose activities in the field of the Earth's energy threatens all beings on the planet, as soon as possible brings the player on the other side of the monitor with your head dips in the gaming world.
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Armed & Dangerous Platform: PC Genre: Action Developer: Planet Moon Publisher: LusasArts Game site: www.planetmoon.com Game from LucasArts have always been some elusive charm that long attracted to the toy and made to carry out her days and nights, forgetting about food, sleep, study and friends. Each new project LucasArts is always waiting with anticipation and great enthusiasm. The company has - many well-known hits like Maniac Mansion, Grim Fandango, Escape From Monkey Island, etc. They all have splendid dialogues, interesting puzzles and a great sense of humor. And in early December this Publisher graced us with his new project titled Armed & Dangerous. Development of the game in conjunction with LucasArts led studio Planet Moon, a well-known work on the comic ekshenom Giants: Citizen Kabuto, and MDK and Earthworm Jim. Is it any doubt that such an alliance could generate only 100% hit?
Leader is someone Lionhearts Roman (Roman), for which you have to play. This is a man with the appearance of the classic gangster with the Wild West. He even wears a mask to look more intimidating, though some of his associates believe that he is doing it to hide their bad teeth. Roman - a fighter and organizer, great wielding different weapons. And his teammates were fairly exotic. Throughout the game, your brothers in arms are pretty colorful personality.
As a result, we have another quality game, which is not a pity to spend a few evenings. But among the other modern projects of its release some special ease of action. So if you want to escape from everyday worries and enjoy great sense of humor, and swift action, this game is for you. And suppose, as developers promise, a smile will not leave with your face down to the final credits. |
| Platform: PC Genre: Adventure / RPG / action Developer: Ice-Pick Lodge Publisher: Buka Entertainment System requirements: P-3 1GHz; 256 Mb RAM; 32 Mb Video Information on the Internet: http://www.pathologic-game.com/index_rus.htm Politics major publishers like Electronic Arts or Ubisoft, it would seem, should be reduced to "no" to any attempts of developers to do something truly innovative. Major'ov easy to understand: for cartons with some NHL'06 their target audiences will decide that the stepping stones of any store. And for the sake of Darwinia? Chief Manager "Electronics" think-think, let him say his eagles: "Look, we're a contract with DreamWorks signed ... Exactly half expect you to playable version. As in similar situations to be unhappy non-conformist?
Inexorable time No matter how many questions like "What kind of genre of your game?" Asked the developers nor the answer for them remains unchanged. Title: "More" genre: "Utopia". After the first glance you think it is such a disguised RPG. In fact, we explore the city, get new jobs, traveling from one character to another. However, the expo is missing here as a class, and heaps of features and abilities that require a timely manner to increase, there is also not there. On the contrary, some parameters rapidly decrease, while critical of some leads to death. Unlimited freedom of movement, however, are not. More precisely, it is, but only in space.
What to do when two familiar people mysteriously die? How to be when you hunting for the entire city? Where to start if you already know that the epidemic in the city and how to fight it? These are the questions the player will have to answer, having played for each of three characters: Bachelor, Bachelor and impostor. The first is coming to town, because it supposedly dwells immortal man - our hero is very important this meeting because of their activities (thanatology - the study of death). The second arrives in a strange place, in order to obtain the inheritance, but the fate assigns him the role of an outcast who tries to restore its reputation. The third heroine knows what happened and just wants to help the city survive. Despite the fact that the action of "morality" is in the same place, playing style for each character differs radically. The plot is constructed in an interesting way: passing game follows a hero, you see the events have already happened, but under an entirely different perspective.
A few basic parameters: the life, reputation, fatigue, hunger, immunity, infection. They are all interrelated. Fatigue can lead to death, famine gradually reduces life bar. If you decide to sleep (and this is the only way to combat fatigue), make sure you wake up with an empty stomach. Will be supported by water from springs and eating in nearby eateries. The better you are targeting in the city, the better your chances to survive.
Do not look me in the eye From the look of "Utopia" are a mixed feeling. Yes, sometimes even behind the image of Morrowind'a: the character models resemble tuched wax figures, and the houses look too much alike. However, the interior "core" buildings performed very well. Well turned out and local attractions. So, you definitely recognize the City Theatre, railway station, slaughterhouse and a polyhedron. Over the last design in general can be forgiven a lot.
The interface is not particularly convenient. To call the characteristics and tasks necessary to open multiple windows. Management - a standard for action WASD-layout, though the combat system performed very badly. Fortunately, the shooting will have only a few times. Inventory is low, similar to the properties of objects fall into the same parts of it, and the identical findings are grouped together.
The appearance of this game in our time must seem strange. Especially in a country where domestic quests firmly associated with "Petka", and role-playing games - with the "Prince" yes "Zlatogor. "Mor" compares favorably with these creations, being much deeper and more serious project. Simple appearance, ill-conceived battle system and crooked management can not outweigh a great story, gorgeous and unusual dialogue, but no less interesting, the gameplay. This is really an adult game will appeal to those in the virtual world prefers requiring intellectual effort of entertainment. Gameplay: 9.0 Graphics: 7.0 Sound and music: 8.0 Design: 7.5 Estimation of the author: 8.5 Outcome: 84% |