Metroid Prime Trilogy

Metroid Prime TrilogyMetroid Prime Trilogy
Excessive complexity of some of the bosses in Echoes "Trilogy" has been corrected. (Metroid Prime 2: Echoes) In different parts of the game, Samus helmet different functions. In the third example, with the help obtained call for suitable landing sites for the spacecraft. (Metroid Prime 3: Corruption)
GameCube was not nearly as successful as the PlayStation 2, and most gamers prefer the console from Sony, conceding more than worthy exclusives from camp Nintendo. Such as Eternal Darkness, The Legend of Zelda: The Wind Waker, and the first two Metroid Prime. Now, with the increasing popularity of Wii, reissues of old hits have become more urgent.

Red - Dead Revolver

Red - Dead Revolver
Genre: action
Platform: PS2, Xbox
Publisher: Rockstar Games
Developer: Rockstar San Diego
Number of Players: 1-4
Game site: http://www.rockstargames.com/reddeadrevolver

Almost forgot a couple of decades ago, genre westerns creeping back to life. The company Rockstar Games offers to our attention an interesting project - Red Dead Revolver. Romance of the Wild West in all varieties: crazy shootouts, fights in saloons, beautiful women and atmosphere of this cinematic westerns - all assembled in the new game.

Together - we have the power!
Red - Dead Revolver
The authors decided not to torment us a long prelude, and went straight to the point. The young family rested peacefully at his ranch, when suddenly there was a gang of robbers and shot the teen parents. Grabbing my father's revolver, the young man bravely slew of bandits. Dissatisfied with this revenge, he decided to devote his life to fight tyranny with the gangster. Riding faithful horse, our hero with the proud name of Red Harlow goes in search of adventure. Such guileless tie the game.

In the fight alone has long been unfashionable and boring. During the passage you will meet many characters, too, decided to challenge the evil gangsters. Sometimes it seems that the story constantly switches to the secondary characters, but in reality, passing game, you will understand how their lives intersect with the main line. Each of them has a little background, from which it becomes clear - why do these people have a grudge against the evil gangsters. And for every one of his friends you can play yourself. This battle kovboysha protecting his ranch, and a gallant Englishman, whose own accounts with one of the ringleaders of the gang, and even general peacemaker, trying to personally settle the armed conflict. That is, in fact we have non-linear action!

Red - Dead Revolver
The main part of the game, you still take on the role of the valorous cowboy Red Harlow. Over 30 missions you have to protect civilians, to rescue the girls, to help the sheriff of the town - to do good deeds. Special flavor to the game bring cinematic scenes. During some scenes perspective is built as though you're watching an old black and white movies. Most of the time you shoot the evil cowboys and Indians. In some missions will have to act tactically (hiding behind rocks and carefully postrelivaya a gun), while in others you can make a real massacre, armed with a pair of pistols. Sometimes the game and did become interactive in nature - when the whole mission was built in a duel on a train. Who first drew his colt - the winner. Incidentally, the duel in the game reserved seat.

Clint Eastwood of our time
Red - Dead Revolver
Imagine a scene from the classic westerns. On a deserted street near the saloon two converge. CU - impassive face of the protagonist and malevolent villain face-Mexican. Duelists face each other in the eye, the hand of each lies on the holster.The next moment they draw their guns, shot and sounded ... Mexican with a frozen face falls lifeless wonder ... Do not be surprised - in the game, such episodes will occur often. At the time of the duel image changes, you slowly hover over the left analog stick cursor on the enemy and then shoot. Please note that until you hover the crosshair on the target, the opponent takes out his gun.

Much the same way you can punish enemies and bosses. In the lower corner of the screen builds up a scale in filling that can activate the Dead-eye (something like the special attacks for each character). For example, Red Harlow Spaces target areas on the body of the enemy, and then thrust the queue, and Annie Stoakes shoots a powerful charge from a shotgun so that all nearby enemies instantly sent to the forefathers.

This cowboy is to be forearmed, and - preferably - is dangerous. In the avarice of developers did not reproach: the choice of ammunition is enormous - the most exacting taste. Here is everything that we've seen in classic westerns: from simple revolvers and shotguns to a steady six-gun, carefully installed by someone at some levels. And if true colt is out of date - not a problem - before the next mission you will be able upgrade weapons.

Well, of course, what Western can do without a fight? Some missions are that you are using the materials at hand discourage girls from arrogant cowboys (in the end, though, you end up mediocre shootout). Unfortunately, the arsenal of techniques is small. You can spend a good hook so kick the enemy until he is knocked down, or just break a bottle on his head. For greater entertainment.

Multiplayer for the poor
Red - Dead Revolver
Level of complexity does not make you a nuisance to throw the joystick. AI opponents are not particularly high. Bosses, of course, are able to more than just strafe, but the rank and file enemies usually do not take the quality and quantity. Nevertheless, you can finish the level with two ratings: "good" and "excellent." "Excellent" to pass easily. You have to use as little as possible lechilok and try to destroy opponents with the least amount of rounds (shot in the head). The better the finish the mission, the greater the reward will get. And it was on matsredstva you can repair / buy weapons and rare items for the regime Journal.

The fact is that besides the main mode Story mode in the game, there are two additional ones. First - Showdown ("Disassembly"). In the best case - is the multiplayer for up to 4 players, but for our region, deprived PlayOnline network - just a battle against the computer. After completing the mission you get a new location (or character), which will gradually "open up" in this mode. You can put up to 4 opponents, and choose your favorite location and arrange a tournament. The second additional mode - this Journal - a diary, which contained information on weapons, characters and plots. In some stores there are items buying that, you open the pages of the diary. Opening a diary in full, you will learn the history of the town, a biography of the characters and be able to better navigate in the choice of weapons.

Accompany their intelligence
Graphically, the game is not as good as we would like. Simple design of landscapes, rough character animation and useless gestures leave an unpleasant aftertaste. As if the creators are simply flawed graphics engine the game. But we must pay tribute to the more powerful Xbox. Version of the game for this console for obvious reasons, much more impressive. And the special effects, and texture - all this is done much better than the version for the PS2. Another serious drawback of both versions - the annoying orange hue, has the most missions.

However, even if you close your eyes on the graphic flaws, one is struck by how well thought-out mechanics of the fight. For each body part the enemy has a certain loss.If you're stupid to burn on the legs, the result is not good, but wasted ammo, do not wait. And vice versa: if the shot in the head - just get the corpse.

But the sound design was pleased. During the adventure you are constantly accompanied by country music. And then during a fierce exchange of fire guitar melody gives way to anxiety and minor scales - all in the best tradition of the famous Ennio Morricone. And the voice of characters perceived "a great success." Even the wandering through the town NPC actors' voices are heard quite clearly.

That's how pleased we are a company that produced the great GTA and controversial Manhunt! If you do not pay attention to the mediocre graphics and annoying sometimes poisonous orange palette (although in some more colors can be made Western?), Then you can safely take on this game. It is quite fascinating and is not devoid of originality. And how often do we have the opportunity to play in the Western?

Smash Cars

Why so long lacked the PSN, so it's racing radio-controlled machines. No, of course, was a pretty good Toy Home, but "race" to call it language is not turned - rivals, then it was not. Smash Cars is by no help for the fans of these games, especially in conditions of total bezrybya.

Spyborgs

SpyborgsSpyborgs
After earning a sufficient number of points for the opponents, you can execute spectacular superspace. Which one - depends on what a couple of heroes is now in the game. We must pay tribute to the Bionic Games - graphics and special effects Spyborgs deserve the most flattering words.

Broken Sword: The Sleeping Dragon

Name game: Broken Sword: The Sleeping Dragon
Platform: PC, PS2, Xbox
Genre: adventure
Developer: Revolution Software
Publisher: Adventure Company
Release Date: November 17, 2003
Minimum system requirements:
Pentium III 750 MHz, 128 MB RAM, 3D-graphics card with 64 MB RAM, 1 GB HDD
Official site:
http://www.brokenswordgame.com/

Broken Sword: The Sleeping Dragon
Everything flows, everything changes. But unforgettable, vivid moments of life remain with us forever. I have such events, no doubt, is familiar with a series of Broken Sword in late 1996. Last century, by the way! Although, if it was not a series, and the bright, beautiful, interesting and extremely exciting adventure game Broken Sword: Shadow of the Templars. Crowded impressions, I, a year later, with open arms received Broken Sword: The Smoking Mirror, more vibrant and exciting. Total on two projects for the Broken Sword reputation of one of the best series in the genre of the quest. In fact, he has become the standard, a kind of beacon to which developers rushed adventure projects from around the world.

Broken Sword: The Sleeping Dragon
Needless to say, that the third coming of an old friend of thousands of fans (and yours truly included) were waiting with impatience and apprehension at the same time. On the one hand, the looming meeting with their favorite characters and familiar game world. On the other - a new series for three-dimensional graphics, an experiment, as they say, a bold and malonauchny. Today it's time to expectations held ... Arm cutlery on a plate - "Sleeping Dragon".
In this regard, my sincere congratulations to the gentlemen admirers! Broken Sword: The Sleeping Dragon, in spite of all the graphic innovations, remains as it is Broken Sword. Yes, the world has been transformed into three dimensional characters prihoroshilis set of polygons that completely changed management (which its still receive), but the adventurous spirit of the game safely moved to a new body. Yes, and the overall animation style, wonderfully conceals a serious and thoughtful gameplay, survived. Catchy, really "living" characters of the game, I promise, will not leave indifferent even the most phlegmatic "biscuit". In this respect, the game is close to the cinema, traditionally renowned for art to penetrate the very soul of the people.
As well as not undergone changes in the global unfolding events. Once again the tireless journalist Nico and very familiar with the lawyer, George will save the world from the deadly threat. And here's the paradox. Hackneyed idea to bald spots of the global heroism with compulsory saving the world seems to be blue in the face to all the annoying, look at Broken Sword: The Sleeping Dragon is quite natural and appropriate.The history of the mighty villain Susarro whose activities in the field of the Earth's energy threatens all beings on the planet, as soon as possible brings the player on the other side of the monitor with your head dips in the gaming world.

Broken Sword: The Sleeping Dragon
And the main content of the world quests, as you know, puzzles, riddles and puzzles again. In general, this aspect of the Broken Sword: The Sleeping Dragon raises no objections. Assignments are interesting, varied and not overloaded with complexity. Particularly pleased borrowed from Shenmue (and only) scene "at the reaction. In them, the player must quickly press a key to catch, for example, to spin "steering wheel" bearing the enormous speed of the car, avoiding thus the collision. In the camp a few flaws, perhaps, should be attributed only bust with the tasks of drawing boxes, barrels and other stuff so that the hero can pass on the resulting design for the new section level.

Broken Sword: The Sleeping Dragon
Locations, following the traditions of predecessors, encouraged by the diversity and beauty of design. George and Nico will visit several interesting places in Glastonberi (England), Paris, Prague, visited the Congo. Please note that the list is not complete, should remain the same, and surprises! Broken Sword: The Sleeping Dragon really has something to surprise the players. However, found a place and unpleasant surprises in the face of management. From first to last frame of the game I was tormented by severe nostalgia for the classic point & click interface. Alas, he has sunk into oblivion. Been replaced by the unprepossessing keyboard layout, a couple with the camera focused on effectively, rather than on efficiency, good complicating the game. Difficulty, of course, quite familiar, such as changing the value of key areas. For example, at one camera angle forward movement controls the cursor up, while the other - have the cursor right. When the camera angles change quickly and often, small, but annoying mishaps are inevitable. They seem more noticeable and unpleasant than the beautiful and fascinating game done as a whole.

Broken Sword: The Sleeping Dragon
Do not be such humiliating detail, and Broken Sword: The Sleeping Dragon is easily would have risen by one notch to their brilliant ancestors. But the facts - are stubborn things. Excellent three-dimensional drawing toy, its a genuine original spirit, wonderful "live" voice acting, dramatic, heart touch the deeds of heroes, exciting plot and stylish design still overshadow some of the failures and shortcomings. Truly, there is a world without a drop of honey barrels of tar. Nevertheless, let the game does not repeat the dizzying success of the most August relatives, it is worthy of a respectable family name Broken Sword. Fans of the series and fans of quests (including newcomers to the genre) is strongly recommended.

Armed & Dangerous


Armed & Dangerous
Platform: PC
Genre: Action
Developer: Planet Moon
Publisher: LusasArts
Game site: www.planetmoon.com

Game from LucasArts have always been some elusive charm that long attracted to the toy and made to carry out her days and nights, forgetting about food, sleep, study and friends. Each new project LucasArts is always waiting with anticipation and great enthusiasm. The company has - many well-known hits like Maniac Mansion, Grim Fandango, Escape From Monkey Island, etc. They all have splendid dialogues, interesting puzzles and a great sense of humor. And in early December this Publisher graced us with his new project titled Armed & Dangerous. Development of the game in conjunction with LucasArts led studio Planet Moon, a well-known work on the comic ekshenom Giants: Citizen Kabuto, and MDK and Earthworm Jim. Is it any doubt that such an alliance could generate only 100% hit?

Armed & Dangerous
So, we Armed & Dangerous. Will he save family features games from LucasArts, which we love so much? It's safe to reply: Yes, save everything to a single, but still got a lot! The game's plot is simple at the same time, but at the same time quite original. Confront us with the story about the everyday life of labor mercenaries, calling themselves the Lionhearts. These are real pirates, above all else in my life who value freedom, money and adventure. Having started their adventure to steal the artifact The Book of Rule, the heroes get involved in this war of liberation against the evil tyrant Forge, seized power in the world Milola.

Leader is someone Lionhearts Roman (Roman), for which you have to play. This is a man with the appearance of the classic gangster with the Wild West. He even wears a mask to look more intimidating, though some of his associates believe that he is doing it to hide their bad teeth. Roman - a fighter and organizer, great wielding different weapons. And his teammates were fairly exotic. Throughout the game, your brothers in arms are pretty colorful personality.

Armed & Dangerous
The first is called a droid assassin named Eliminator Q1-11, a former associate of an evil dictator who was guided to the path of liberalism (as you might think that?) Love of tea! True dictator did not share his views, and Q1-11 was sent to a landfill. He is a great shooter, whose accuracy is not just save your life. Another original - Jonesy, an old friend of Roman's past with him through all the trouble. This full sarcasm Scottish coal miner with a unique focus is a great expert on explosives. Love to the explosive goes well with his very nasty and aggressive nature, resulting in huge losses among your enemies. Newest your companion in the difficult task of overthrowing the dictator would Rexus. The fate of this substance there was not easy. Once he had suffered a head injury, turning it into a big-headed freak with a bluish skin, but not weak giving psychic abilities.As you can see, even though the company have stolen up to, so that Forge will not sweet!

Armed & Dangerous
For a showdown with the enemy in the player, a very rich and varied arsenal. Developers certainly worked hard to come up with so many absolutely incredible guns. Although some of them even guns can be called a stretch. How are you, for example, "corkscrew-bomb", which is screwed into the ground, upside down, and sends enemies flying in the expanse of heaven? Then, of course, everything is back to square one, and your enemies, too, returned to meet with Mother Earth ... Another curious instance of such a weapon as "earthy shark." This device produces ground sharks, which vampirism does not concede to his fellow Marine and eat your opponents with surprising rapidity. Along with such "monsters" as "a corkscrew-bomb" and "Ground Shark" in your arsenal is present rocket launcher, shooting four rounds at the same time, each of them tends to his own goal. At the ready with tons of the various weapons and with their own unique abilities, our heroes will be ready to travel the endless space in an amount of 21 missions. During which you will be a battle to break through hordes poluzverey, teams of robots, gangs of angry monks and flocks of wild pigs.

Armed & Dangerous
In technological terms the previous game of Planet Moon - Giants: Citizen Kabuto - was an impressive project, so for Armed & Dangerous was used modified the engine of this game. Level design, landscape, shadows, and the architecture looks simply luxurious. Pleases the eye with plenty of open spaces and diversity of the landscape: you will meet and snowy plains and green forests, and much more. Affects the magnitude of some of the fights. Many missions, for example, will be held in the middle of hell meat grinders, when along with you on the level of fighting has many dozens of participants. A huge number of enemies, but the engine is so well optimized that the brake is not seen. Although with respect to this action game eternal rule: RAM is never too much! About the voice acting of the characters and music can only say one thing - they are made in the best tradition of Lucas Arts.

As a result, we have another quality game, which is not a pity to spend a few evenings. But among the other modern projects of its release some special ease of action. So if you want to escape from everyday worries and enjoy great sense of humor, and swift action, this game is for you. And suppose, as developers promise, a smile will not leave with your face down to the final credits.

Mor. Utopia

Platform: PC
Genre: Adventure / RPG / action
Developer: Ice-Pick Lodge
Publisher: Buka Entertainment
System requirements: P-3 1GHz; 256 Mb RAM; 32 Mb Video
Information on the Internet: http://www.pathologic-game.com/index_rus.htm

Politics major publishers like Electronic Arts or Ubisoft, it would seem, should be reduced to "no" to any attempts of developers to do something truly innovative. Major'ov easy to understand: for cartons with some NHL'06 their target audiences will decide that the stepping stones of any store. And for the sake of Darwinia? Chief Manager "Electronics" think-think, let him say his eagles: "Look, we're a contract with DreamWorks signed ... Exactly half expect you to playable version. As in similar situations to be unhappy non-conformist?

Mor. Utopia
Completely different situation is with the Russian market. Even the flagship 1C encourage any creative endeavor, shelter talented developers and will be parachuted into a monthly glossy magazines advertising pages. "Mora" uniquely fortunate. It turned out exactly the way it is intended. No pop-simplifications, most original and fresh ideas.

Inexorable time
No matter how many questions like "What kind of genre of your game?" Asked the developers nor the answer for them remains unchanged. Title: "More" genre: "Utopia". After the first glance you think it is such a disguised RPG. In fact, we explore the city, get new jobs, traveling from one character to another. However, the expo is missing here as a class, and heaps of features and abilities that require a timely manner to increase, there is also not there. On the contrary, some parameters rapidly decrease, while critical of some leads to death. Unlimited freedom of movement, however, are not. More precisely, it is, but only in space.
Mor. Utopia
Time here - your main opponent. Whatever you do, but after twelve days of gaming (or 24 hours real time) you will see the final movie. Multiple endings, but we have one goal: to survive, and possibly save the city from a terrible disease. Begins to seem that in front of you is a real survival horror, and the second word sub-genre can be discarded. Although scary happens here quite often. Rather, even scary: carnage, walking at night graveyard, scary deserted streets - all this creates an indescribable atmosphere of fear and hopelessness. According to the degree of "pressure" on the player's "More" can compete with many of the aforesaid genre, including a Silent Hill. A similar feeling arises when reading, say, "Crime and Punishment" or "House № 6. Scary feeling of doom, a sense of impending misfortune, which can not be stopped. Characters, with great characters spelled out, just stir up passions. From the outset, we warned "no one should believe. Even me. "

Utopia "class =" left1 first png "/>
Fork
What to do when two familiar people mysteriously die? How to be when you hunting for the entire city? Where to start if you already know that the epidemic in the city and how to fight it? These are the questions the player will have to answer, having played for each of three characters: Bachelor, Bachelor and impostor. The first is coming to town, because it supposedly dwells immortal man - our hero is very important this meeting because of their activities (thanatology - the study of death). The second arrives in a strange place, in order to obtain the inheritance, but the fate assigns him the role of an outcast who tries to restore its reputation. The third heroine knows what happened and just wants to help the city survive. Despite the fact that the action of "morality" is in the same place, playing style for each character differs radically. The plot is constructed in an interesting way: passing game follows a hero, you see the events have already happened, but under an entirely different perspective.
Mor. Utopia
For example, a Bachelor of adventure for the third time you will seem no less interesting than the first. Its role in this play and the literary component. At once, native project boasts a galaxy of beautifully constructed and interesting conversations. Read will have a lot of (text, alas, not voiced) and very carefully. Miss something important - blame yourself. Almost every line there are several answers that affect the development of the plot. Here and there, of course, can and jeered, but the excessive cuteness does not promise anything good. At the same time, some individuals do not deserve respect for yourself.
Mor. Utopia
Secondary tasks is enough. Their execution - cause optional, and the heavy burden they are unlikely. Mentioned time limit goes around comes around and here. Midnight - all assignments are void. Managed - good fellows, not yet - it can not be helped. Perform absolutely all the quests, even for 24 hours is impossible, so that before you is one more argument in favor of repetition.
A few basic parameters: the life, reputation, fatigue, hunger, immunity, infection. They are all interrelated. Fatigue can lead to death, famine gradually reduces life bar. If you decide to sleep (and this is the only way to combat fatigue), make sure you wake up with an empty stomach. Will be supported by water from springs and eating in nearby eateries. The better you are targeting in the city, the better your chances to survive.
Mor. Utopia
The character in the presence of a fairly roomy backpack is divided into several divisions. In the basic set of novice fighter with unknown include antiseptics, drugs and weapons (though, to use the barrels have a fairly rare).

Do not look me in the eye
From the look of "Utopia" are a mixed feeling. Yes, sometimes even behind the image of Morrowind'a: the character models resemble tuched wax figures, and the houses look too much alike. However, the interior "core" buildings performed very well. Well turned out and local attractions. So, you definitely recognize the City Theatre, railway station, slaughterhouse and a polyhedron. Over the last design in general can be forgiven a lot.
Utopia "class =" left1 first png "/>
With the sound design of the case a little better. Effects themselves, however, did not produce any impression, but the music matched perfectly. Gloomy songs more deeply immersed in the gloomy atmosphere of the events. Voice acting is virtually absent - until the beginning of the dialogue the characters something to say and fall silent, leaving us alone with thousands of characters. Immediately reminded of the good old days of text adventure game.
The interface is not particularly convenient. To call the characteristics and tasks necessary to open multiple windows. Management - a standard for action WASD-layout, though the combat system performed very badly. Fortunately, the shooting will have only a few times. Inventory is low, similar to the properties of objects fall into the same parts of it, and the identical findings are grouped together.

Mor. Utopia
***
The appearance of this game in our time must seem strange. Especially in a country where domestic quests firmly associated with "Petka", and role-playing games - with the "Prince" yes "Zlatogor. "Mor" compares favorably with these creations, being much deeper and more serious project. Simple appearance, ill-conceived battle system and crooked management can not outweigh a great story, gorgeous and unusual dialogue, but no less interesting, the gameplay. This is really an adult game will appeal to those in the virtual world prefers requiring intellectual effort of entertainment.

Gameplay: 9.0
Graphics: 7.0
Sound and music: 8.0
Design: 7.5
Estimation of the author: 8.5

Outcome: 84%