|Source: Country Games № 13 2009|
|Source: Country Games № 13 2009|
In space, a galaxy in the galaxy - stars, but among them was flying a spaceship. The ship was at all not even the military and not some pirate out there, and shopping. It was warm and dry, it smelled nice, had, at that sit down and eat that. A trader living in it ...
Had he lived, happily ever after, but that's bad luck - the Civil War began. And dashing years anything can happen and has happened to our great trader trouble: his convoy was attacked, and friends and the cargo seized. There would be history and ended sadly, but a hero nevertheless survived and even felt an urge to perform the feats. So, on utlom craft-based with one attached to it is our brave fighter (a brand new character in the universe of the game) go to a big space - to investigate the incident. Rely on the powers that be do not have to - turbulent times, few people can trust. Think seven times, and then another seven times, before agreeing to someone's offer of assistance. It is not excluded that your hands are going to coach chestnuts from the fire, and then you do, and substitute in a large way, that under the feet of the great no flickers. Though I must admit that the civil war in the universe of Star Wolves "came out some sort of grotesque - one side is almost entirely composed of bribe takers and rogues, while the other draws almost no saviors of the universe. Fortunately, there are not two sides, and the media if they had been bribed, then different people. You can always read the news, served at least four different sources with different points of view. And this - really a coup, forcing a hurry to the base to see how talk about the latest developments or that channel. The more that you mention often (no matter how cool, game events revolve around gamers and Co.).
Galaxy is really great - a hundred systems. Each has a brief description, but the card does not always show all objects. Sometimes deviating from well-trodden paths, you find something interesting. However, in most cases, this "interesnenkoe" turns out to be a pirate station, but even this finding may be useful - you kill a dozen other offenders, and not only its pilots bleed, but veshchichek lumped. But sometimes, seeing something more pleasant - a scattering of asteroids with clades, for example. Or a side quest. Alas, the latest in the game is not bad and very bad - a little extra missions, apparently, the authors have squandered all their forces to the main storyline. And spent not in vain - to follow the storylines (which would be from the set you choose) is interesting, it is evident that they put the soul (excuse the banality). A completed pass, I want to start over and see what would happen if staying at other options. And it's - the highest praise that can win any developer.
Behind all these little sidestepped military component - though here, for the most part everything is unchanged. As before, the battles are in real time with active pause. As usual, the arms issued to the ship-base (to put it simply, an aircraft carrier) - one thing, which can be placed up to six fighters. How to become a tradition, fighter pilots need to control, and pilots have specializations (Rocketeer there or "systems analyst") and skills that are bought for experience points. Yes, additional vehicles, weapons systems, the main caliber guns for the bases, but in principle since the very first "Star Wolves' has changed very little. And it pleases - fights in the series have always been perhaps the best ingredients, and over the years, they only prettier.
Leaving the world of "Civil War", sorry but that has to go. But when all the storyline passed, there is nothing to do. And though the time it will take quite more than a couple of weeks games is hardly enough. However, is this enough?