| WarCraft III: The Frozen Throne |
Genre: RTS / RPG
Developer / Publisher: Blizzard
Publisher in Russia: SoftClub
At one time, StarCraft: Brood War demonstrated to the world that the expansion to the original games are not always merely a means for earning easy money. The Frozen Throne (hereinafter - TFT) successfully continues this tradition. As in the case of the Brood War, we are dealing with a kind of work on the bugs, a selection of updates and additions to the gameplay, as designed to improve balance (and even the interface!), And just to show something new. In addition, we received a new campaign (and, accordingly, a new subject) and a bunch of fresh cards. Whether it's a shooter, adventure game or RPG, TFT might well be called a full-fledged sequel, but still the basic principles of gameplay (and graphics) are borrowed from the original. Yes, and WC3 is required to install add-ons required.
In contrast, the new units to the balance of influence, softening the shortcomings of each of the races and making it easier to fight with many of the classic strategy. In particular, now all races are treated properly and to remove the effects of spells - previously had to use improvised means such as items from the shops and neutral creatures. Fighting with magic spells significantly expanded such as "stealing magic Witcher and spell blood forest dragons. Past due to its mobility can be used as the trump ace, at the right moment is on the battlefield, suddenly turning off from fighting the enemy, or Necromancers Shamans. Nevertheless, in practice the new units are rarely used - to win enough and tested oldies.
From new types of troops would be worth noting not only the proverbial race naked (zmeelyudey) - because of her play is possible only in campaigns - but a huge number of new neutrals, of which one could easily make up another three or four full-fledged race.In single player you will also have to war for the high elves and dwarves without people, to visit an ally race Draenei, meet in a battle with the Alliance, of which there were only people ... But it is not surprising that the multiplayer out of all this wealth were only neutral mercenaries, because think about the balance between the four races - already a difficult task, let alone threaten to here more!
Seriously enhanced functions to objects. First, there were the so-called runes - in fact the same subjects, but used on contact. Likewise, now work and books that improve performance. Runes are particularly useful for beating the monsters - they restore health and mana, cast spells useful or valuable revive the monster and send all at your disposal. Second, the widespread re-usable items that provide extra characters available spell, but still not spent mana. Of course, is particularly active artifacts and relics used in single user mode, however, and in network battles can get a lot of delicious things.
Of the innovations is also worth noting the many changes in the interface, basically - in Battle.net. In particular, gamers now return to the chat window while the search for the game, you can organize your own clan, has automatic support for tournaments. In the battle helpful that the neutrals (including heroes in taverns!) May employ not only heroes, but also any units - even though the workers. In addition, some ordinary soldiers were able to carry on his subjects - useful when you do not want to leave them to the enemy. So all those minor inconveniences, irritants in the original play, in TFT corrected.
Russian version of the game as the original WC3, was released by Soft Club. Translation, as the last time, causes only positive emotions - a localized version appeared on the market the day the world premiere, with the literary merits of the text and the quality of dubbing is beyond doubt. This is one of the few (they can be counted on the fingers!) Examples of how to translate from one language to another (from English into Russian or Japanese to English - no difference!) Make the game better (not worse!). Still, good voice acting when engaged in professional actors, and not random people. Claims can be really something to present to the fact that there is no synchronization of voice and lip movements, and looks sometimes even involves a different timbre. But it is a problem of the original game, and not a full TFT RPG, so ask him a too cruel. The main thing that pandariysky brewer speaks as curly as the wino Vasya from next door - and this effect was achieved not so easy!