| Game Title: Republic: The Revolution |
Platform: PC, Xbox
Genre: Political Strategy
Developer: Elixir Studios
Publisher: Eidos Interactive
Release Date: August 27, 2003
Minimum system requirements:
Pentium III 800 MHz, 512 MB RAM, 3D-graphics card with 32 MB RAM, 1 GB HDD
Having begun his political career in a provincial town with the great title Ekaterine ('m not a hint at Ekaterinburg developers?), You pass the laborious path of another two much larger cities, which, in theory, should end in a chair ruler Novistrana. However, there will be a ghost and a bright future, but first have to get hold of supporters even in a remote province. The first step - to develop an ideology. However, the design - it loudly. World Republic: The Revolution, there are three basic values: Strength (Force), Influence (Influence) and Wealth (Wealth). The ratio of your party to these three parameters determine its strengths and weaknesses, as well as methods of influence on others.
Another question - whether you need these same 3D-space? Yes, and whether the game at all? Before us is a classic case of protracted, who missed the point behind the realities of today and went out when a unique, fresh and interesting content has been left on the order of magnitude smaller than predicted. An unusual gameplay for some reason did not involve, and the schedule leaves me cold. Add to that the problems with the interface and the absence in the game any intelligible training regime.
If at the beginning of the development of Republic: The Revolution saw the conqueror of the hearts of millions, then after the release of "army" of fans of the game was reduced to a small group of stubborn young politicians, who may have it and prepare for future careers. Private as a gamer, give money for the opportunity to spend time in an exciting virtual universe, unlikely to be happy need a long and tedious to understand the vicissitudes of political life Novistrana.