Warhammer 40,000: Dawn of War - Winter Assault

Warhammer 40,000: Dawn of War - Winter Assault
"The forces of Chaos, our enemies since time began, breaking planetary protection and entrenched in the capital, terrorizing the civilian population. To restore power to the Emperor on this ice ball, we must seize the ancient weapons are from Mars, Titan Dominatus. Even at the cost of living. "

General Strings, commander of the landing of the Imperial Guard on the planet, did not exaggerate the danger the operation. It would seem, with no place to wait: for the main forces of Space Marines is too small goal, and the initial task Imperials - to save the downed crew on the way with the mechanics and pilots Titan'a consisting just of the soldiers Space Marine. But the general did not leave the suspicion that someone was standing behind him.

Warhammer 40,000: Dawn of War - Winter AssaultWarhammer 40,000: Dawn of War - Winter Assault
What had once been waiting for so many, has become a reality. Units in RTS have learned to miss and fall on their own. Capturing Relic requires not only time consuming. It is also an honor. Our sergeant is always nervous before each operation.


"Allies" about appearing on the first card: As soon as the Imperials reach Blood Gates, indestructible thanks to the evil will of the Chaos, comes into play secretive Eldars. Everything happens consistently, no NPC-controlled parties: you play for two. First performs a task alone, then - switch to the other. And on the fourth card, this transition is not controlled by the script. Want - to drive his Chaos Marines for the crew Titan'a, want - to fulfill the desire of a large orc to get more skulls. But you can only complete the mission - please! - One party. Your decision depends on who gets to the ancient weapons.

Mutual mistrust, xenophobia and writer do not allow, in contrast to the same WarCraft III, build strong alliances. And the strings are not in vain unaware of their newly-made "fellow travelers" in the near treason. Just diverge towards cultists of Chaos and the Greenskins Da Boyz.

Warhammer 40,000: Dawn of War - Winter Assault Dirty victory
Warhammer 40,000: Dawn of War - Winter Assault
The computer opponent is behaving honorably. But sometimes it comes out this! With the included Take and Hold a single player game of his troops would stand next to us occupied a critical point. And do not try to take it back.On maps with natural sources of energy, he still stubbornly will build the power plant. We are waiting for patches!


As you will remember for the main game, imperial soldiers heroism did not differ. Still, after all, unlike all the other sides, they can not boast of special training and age-old traditions of warfare. Therefore, the fighting spirit depends entirely on the platoon leader, technology and defense.

Commisary make their wards fearless when he met with a formidable enemy, and if anything - can and shoot the panicked soldier. Chaplain-Priest will give perseverance attacks and ensure the immortality of the interim regime Fanatizm. Psyker bad uses his psychic abilities. A Sniper is the death of sergeants and commanders of the enemy and undermining the moral order. Of the technology without interest flamethrower tank HellHound, sows terror in the ranks of the enemy infantry, and artillery unit Basilisk, shooting at great distances.

Most of the imperial buildings can serve as a bunker. In this case, it does not matter how many and what soldiers it is holding - already have weapons inside. Ran up to the builder Infantary Command - can shoot, show orcs nose and yell "I'm house." All the "bunkers" are interconnected underground, which allows soldiers to move between them almost instantly. Opportunities for effective defense - a lot of. And the fact that the Imperials in the open field can not bear comparison with any other force that does not mean they are bad fighters.

Warhammer 40,000: Dawn of War - Winter Assault Symphony woes
Music written to complement Inon Zur (Inon Zur, is also working on tracks for Prince of Persia: Warrior Within and Starcraft: Ghost), not just creating the background. Here she is - a full game element, perfectly complementing what is happening on screen. Anxiety, stress, bad feeling was expressed in it.

Warhammer 40,000: Dawn of War - Winter AssaultWarhammer 40,000: Dawn of War - Winter Assault
A priest with a meter Chainsaw? Welcome to the Warhammer 40.000! Notice how graceful sweep, he sent his colleague in a knockout. Computer «Harder» bounces from my terminators. Bad bounces. The building no one planted. Really forgotten?

The perfect complement?

New effects, Imperials, not even close to similar to any one of warring. A new approach to the development of the campaign. But this is important, when the blood-snowy field behind our backs - the Emperor?

Warhammer 40,000: Dawn of War - Winter Assault Balance observed
Warhammer 40,000: Dawn of War - Winter Assault
If you played the Warhammer 40,000: Dawn of War on the network, then you know that Relic carefully maintains game balance through patches.Despite the addition as another "patch", note that all of the bounty given by one new type of troops, reshuffled some skill, and adjusted the cost of construction. Space Marines, is regarded by fans almost invincible, changed most strongly. For example, now sniper rifles issued not from the Armory, and then perform the appropriate upgrade.

Warhammer 40,000: Dawn of War - Winter AssaultWarhammer 40,000: Dawn of War - Winter Assault