Platform: GameCube Genre: Action Publisher: Nintendo Developer: Nintendo
How to start a successful platforms from Nintendo? Well, of course, the games about the mustachioed plumber named Mario. However, his universe since the 8-bit consoles grew not only by increasing the monotonous series of adventures, and except for always abducted princess and the evil enemies appeared there and the brother of our hero. Personally, I first got acquainted with Luigi in one of the NES-ovsky puzzles, where the hero played a ceremonial role. But you will agree that it is better to have a major role in the inferior view, than to remain the eternal understudy a famous actor. Indeed, for most gamers Luigi for many years was simply a "green option for Mario" without any hint of the existence of individuality. Well, Nintendo has decided to correct this obvious injustice and start a game for the GameCube made a solo project under the name of Luigi Luigi's Mansion.
According to the plot, our hero through the machinations of some obtained the rights to a huge mansion, whose value was, however, marred by location - primeval forest. Unfortunately, the building has turned out to be banal and the haunted house. Well, to top it all disappeared Mario himself, who, according to Mr. Miyamoto, waiting for you somewhere in the game.
What's next? Practical Italian armed with a flashlight, a vacuum cleaner, modified geymboem and cassette with the film "Ghostbusters." What does the hunter? Yes, the fact is that the gameplay LM in many ways similar to what these brave comrades did in the movie, the animated series, as well as the eponymous NES--native game. That last concept has adopted Luigi. The algorithm is simple: I saw a ghost - blinded by a flashlight - sucked into the vacuum cleaner. It would not at all clear how to proceed in the absence of material-technical base of hunters, however, came to the aid of a Dr. Oyama, promising to turn the ghosts trapped in a painting. Too bad. It remains only to run around the mansion and catch all the evil spirits.
Those who expect to see 3D-platformer a la Mario 64 or Sonis Adventure, will be severely disappointed. What should be written in the column "genre"? It's not Action / Platform, not Arcade and not quite Action / Adventure. There is only one option - simply Action, and not because of dullness and unprincipled game gameplay (as in most cases), but rather because of the originality of LM, which follows from the successful application of the "new - it's good redesign. At one time, Konami thought of the ideas of Metal Gear and created a masterpiece in the form of MGS. Nintendo likewise examined the library of old games, and borrowed a lot of products for the N64 and pulled out Luigi.
What you will do in the LM? The mansion consists of an infinite number of rooms, many of which are inhabited by ghosts.Only after you catch all the enemies, the room will take the normal form and will be cleaned. Of course, many doors are closed, so access to all of that room would have to produce the keys and solve numerous puzzles (in fact - the second component of the gameplay). To facilitate the search for "contaminated" room and came up with a virtual "GameBoy Horror", is functionally similar to a monitor that was used in "Alien" to search for living beings. GBH at the same time contains a few extra games menyushek.
Lantern operates on all the local creatures, but some ghosts thick-skinned enough to withstand long its light. I'm not talking about bosses. However, Luigi is not hard a target. Throughout the game for his wonder-cleaner learned to hurl water, fire and ice ... of course, pre-sucked ammunition. As soon as the specter of lost orientation ... in the trash (or whatever is inside) it! Hoover also has another purpose - find the secrets, of which a great variety of game (that's the third component of gameplay). Of course, most found not so necessary for passage, but a variety of treasures will add points and improve your overall ranking. Particularly ambitious gamers recommend pay attention to it.
And move on to the chart, the requirements for a particularly stringent, because LM is actually a face of the new consoles. In this sense, the game demonstrates what it takes to wait on the GameCube. Firstly, according to the policy Nintendo, are prime game, not graphics. Secondly, the schedule is more important than how many polygons are not used, and how it's done. Since GC technically is approximately equal to the PS2 and Xbox, then a number of business and so will not (especially in the later games), but in terms of quality LM gorgeous. Fully three-dimensional cartoon (even in something Disney) world - it is not so unusual, but there are two pillars on which rests glamor and graphics LM, it is ... the very same flashlight and vacuum cleaner. Under the influence of the focused electric light the room, the interior and the ghosts simply is transformed, and yet you can (and should!) To manage its source! Hoover also makes curtains and other not too well anchored objects move according to the laws of physics (well, let's say, somewhat modified for the sake of clarity). Since these two elements are present in the game ever, but the interior will be changed, then the graphics will amaze you again and again.
As for the sound and music, here playing the same level as a very good platformer. It is unlikely that there are fans that require publication of the soundtrack, but the musical arrangement brilliantly performs two basic functions: creating the necessary atmosphere and does not irritate the gamer. It is very important that the management of the game, though unusual, but convenient. Remember only that the main analog stick controls the movement not as a flashlight. This is logical - in fact you often have to twist arms, than to run circles around the room himself.
As a something stupid to say, whether or not to buy the game when there is little alternative. I can only express his dissenting opinion (confirmed by sales) that LM - not exactly the right product for the launch of the new platform. Being the second after the next incarnation of Mario, he would have easily went platinum, but for him to buy GameCube are not everything. Solo career - a risky thing, however.
|