| Source: Country Games № December 2007 |
Spider-Man 3
Galcon Fusion
| Source: Country Games № June 2010 |
| Last year's success Eufloria (when we wrote about her, she still called Dyson) has contributed, among other things, the fact that a series of temporary toured Galcon on the iPhone. There is no place like home: after working on a mobile platform, new game mechanics, Phil Hess decided to combine them in a sequel to the original Galcon for the PC. Who played in Eufloria gameplay will seem very familiar: a small rectangular box strewn planet, which players and to capture. This is done by ships, which are made on the player owned planets - and what they are, the faster the supply with fresh fighters. Newly manufactured vehicles are for the time being on the home planet and able to defend it from enemy attacks. A slight wave of the mouse the player can send a fleet (number of ships it controlled wheel) with one or more planets in some other. In a planetary battle no tactical element there: the strongest wins, that is - a larger fleet. But in the general field of competent opponent (computer or alive) can only take cunning. To find such work will not make - Galcon Fusion sharpened by the multiplayer, single player game it is mainly for training. And online rating once every ten days reset, forcing the play again and again. Monotonous pulling troops on the field, although in some point in time to get bored - the scope for strategic variations in the wrong. Somehow helps to cope with this serious set of game modes: their nearly eight pieces. But, as expected, fundamentally from each other, they are no different - in a mode Billiards, for example, the planet shy away across the field, while in Stealth enemy ships disappear from sight shortly after takeoff. Another thing - the bonus is not the regime, not the modifier Retro. Thanks to his graphics in the game instantly becomes ASCII'shnoy, sounds - like a PC-speaker, and management of text. Practical benefit from it no, but it looks great. |
Freelancer
| Name game: Freelancer Platform: PC Genre: space simulator Developer: Digital Anvil Publisher: Microsoft Release Date: March 3, 2003 Minimum system requirements: Intel Pentium III 600 MHz, 128 MB RAM; 3D Accelerator c 16 MB RAM, 1.3 GB HDD Official site: http://www.microsoft.com/games/freelancer/ Nice now spring has stood out, I tell you. The sun is shining, the birds are singing, butterflies fly, pretty Madame in the spring pad walk, - the beauty ... And against this background that clearly marched one after another from the depths of dusty office developers go long awaited promising hits. The next object of our attention was Freelancer, is occupied by one of the main places in the line of spring releases. So, welcome to space, gentlemen. True, blithely travel throughout the galaxy, as if on his own apartment, is unsafe. In the world of Freelancer every moment something happens, life is seething and bubbling, it beats quite painful, it should be noted. Expanses of the universe is literally teeming with pirates and criminals hiding in a cloud of dust nebulae and among the debris. Fortunately, along with the dashing thugs there are no less daring patrols, has consistently come in encounters with criminals, so that the fighting in Freelancer - business as usual. It is for the better. What aesthetic abandon such zavarushku? The visual side of the game failed at Digital Anvil to fame: the ships and stations well detailed, the flash of explosions picturesque, plasma clots pleasing to the eye a bright glow - in short, everything as expected, although nothing out of the way. The only thing that somewhat disappointed - the size of "giant" of ships. Numerous demonstrations, games for all kinds of exhibitions cruisers were larger. However, even if such amount to treat a portion of missiles they are quite capable. Perhaps, recognition for playing an original style and his "spirit", "air" is the highest praise as a game and its creators.Freelancer, certainly deserves such praise. Combining an interesting storyline, incredible freedom and the beautiful graphics, the game will give you many hours of fascinating space voyages. Despite the minor shortcomings of developers, with all responsibility that Freelancer cost of those years of waiting, we have conducted in anticipation of interstellar travel. |
Lost Planet: Extreme Condition
| Source: Country Games № March 2007 |
Spellforce 2: Dragon Storm
| Source: Country Games № 13 2007 |
| Rare role-playing game, not to mention the strategies, boasts solid world with a sound history. Even the Forgotten Realms, the scene of many games based on D & D, - quilt, sewn from scraps of cultures of different peoples. A good example of sound of the universe - Middle-earth. It is not only an extensive mythology and history spanning several millennia, but in how it is served. Let's say we read in "The Hobbit", as the heroes managed to trick the trolls, then in the "Fellowship of the Ring" refers to their petrified bodies, and getting to the "Silmarillion", we learn the tragic story of Gondolin, swords, whose wrought Thorin & Co. found in a cave with treasures. The overall picture is not fragmented, but rather, gradually supplemented with new coat of paint. |
Beijing 2008
| Source: Country Games № 17 2008 |
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